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  1. #1
    Player
    IkaraGreydancer's Avatar
    Join Date
    Apr 2019
    Posts
    1,245
    Character
    Ikara Graydancer
    World
    Midgardsormr
    Main Class
    Dancer Lv 80
    Quote Originally Posted by Nethereal View Post
    No one is saying healers don't use all their tools, they're saying for 80% of the fight they're pressing 2 buttons to deal damage and the other 20% is actually healing.

    This is a problem. A Healer is spending 80% of the fight dealing damage. With. 2. Buttons.

    If I'm not going to be a real healer and spend at least 50% of my time in a fight healing, give me a real dps kit.

    Fact is you spend more time dealing damage than healing.
    So to me the issue isn't healers in that regard. It's Tanks. Again I say that when talking about that specific issue not playing the healer itself.

    The reality is though that so long as xiv has such a wide and diverse playerbase I don't think they will crank things up. They want to appeal to more people and easier content does that. Savage and Ultimates are there for folks who want more. I'm hoping those new Criterion Dungeons is part of that as well. Gives those wanting challenge from dungeons something too.
    I just can't subscribe to the notion I see often that the devs don't care. They're far from perfect but it's not as though they don't try. And just to be clear I'm not saying you're saying that last bit. Just speaking generally
    (1)

  2. #2
    Player
    Nethereal's Avatar
    Join Date
    Feb 2015
    Posts
    842
    Character
    Deviously Enchanted
    World
    Sargatanas
    Main Class
    White Mage Lv 100
    Quote Originally Posted by IkaraGreydancer View Post
    So to me the issue isn't healers in that regard. It's Tanks. Again I say that when talking about that specific issue not playing the healer itself.

    The reality is though that so long as xiv has such a wide and diverse playerbase I don't think they will crank things up. They want to appeal to more people and easier content does that. Savage and Ultimates are there for folks who want more. I'm hoping those new Criterion Dungeons is part of that as well. Gives those wanting challenge from dungeons something too.
    I just can't subscribe to the notion I see often that the devs don't care. They're far from perfect but it's not as though they don't try. And just to be clear I'm not saying you're saying that last bit. Just speaking generally
    Why do you think this is a tank issue and not a healer issue? There are 8 health bars in all relevant content, 2 of those are tanks, maybe 1.

    You're exactly right they won't crank things up which is specifically why this isn't a tank issue they will never introduce spike damage because healing crits is not fun nor engaging and is frustrating in general.
    Giving healers an engaging way to deal damage would not make healing any more 'difficult' than it already is either.

    Savage and Ultimate are exactly the same as all the other content, saying do ultimate does not solve anything for healer engagement.

    You spend 80% dealing damage and 20% healing in every fight across the board, do you dispute this?
    (12)

    Quote Originally Posted by Someone
    Just because other players play the game. Does not mean you got to be mindful, or care
    Quote Originally Posted by Someone 2
    The problem ISN'T healers rotation is busted or boring...

  3. #3
    Player IdowhatIwant's Avatar
    Join Date
    May 2020
    Posts
    934
    Character
    Jimbo Jimbo
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by IkaraGreydancer View Post
    So to me the issue isn't healers in that regard. It's Tanks. Again I say that when talking about that specific issue not playing the healer itself.

    The reality is though that so long as xiv has such a wide and diverse playerbase I don't think they will crank things up. They want to appeal to more people and easier content does that. Savage and Ultimates are there for folks who want more. I'm hoping those new Criterion Dungeons is part of that as well. Gives those wanting challenge from dungeons something too.
    I just can't subscribe to the notion I see often that the devs don't care. They're far from perfect but it's not as though they don't try. And just to be clear I'm not saying you're saying that last bit. Just speaking generally
    Ultimates sure, savage not really. And it is actually an issue with healers, but adding so much healing onto tanks on top of there already high mitigation abilities does not make it any better on healers. It's not one thing fixes all its multiple issues that have to be address. Giving tanks so much healing potential was the wrong direction for the game.
    (4)

  4. #4
    Player
    Nethereal's Avatar
    Join Date
    Feb 2015
    Posts
    842
    Character
    Deviously Enchanted
    World
    Sargatanas
    Main Class
    White Mage Lv 100
    Quote Originally Posted by IdowhatIwant View Post
    Ultimates sure, savage not really. And it is actually an issue with healers, but adding so much healing onto tanks on top of there already high mitigation abilities does not make it any better on healers. It's not one thing fixes all its multiple issues that have to be address. Giving tanks so much healing potential was the wrong direction for the game.
    It is fun to do dungeons on tanks now though and being able to wall2wall without caring what your healer thinks about it or worrying if they can handle it. Since you don't need them.
    (0)

    Quote Originally Posted by Someone
    Just because other players play the game. Does not mean you got to be mindful, or care
    Quote Originally Posted by Someone 2
    The problem ISN'T healers rotation is busted or boring...

  5. #5
    Player
    Teno's Avatar
    Join Date
    Jul 2014
    Posts
    879
    Character
    Teno Gestalt
    World
    Moogle
    Main Class
    Sage Lv 100
    Quote Originally Posted by IkaraGreydancer View Post
    So to me the issue isn't healers in that regard. It's Tanks. Again I say that when talking about that specific issue not playing the healer itself.

    The reality is though that so long as xiv has such a wide and diverse playerbase I don't think they will crank things up. They want to appeal to more people and easier content does that. Savage and Ultimates are there for folks who want more. I'm hoping those new Criterion Dungeons is part of that as well. Gives those wanting challenge from dungeons something too.
    I just can't subscribe to the notion I see often that the devs don't care. They're far from perfect but it's not as though they don't try. And just to be clear I'm not saying you're saying that last bit. Just speaking generally
    With healers no they don't really try, they just remove and add superfluous oGCDs.
    (2)