


This is always a weird fallacy. Think of how many countries EA, Epic, Activision are in. Yet somehow 14 is in more countries then those three combined. I get it SE doesn't want the headache of dealing with it. It also makes them look good when they spit out the PR message.
I always wondered is it could do, or more the game is so riddled with holes they couldn't even if they wanted. Either way it endears them to some.
Last edited by Moonlite; 04-17-2022 at 09:01 AM.

For playing pretty high in ranks now, i can see a lot of cheating being more and more wide spread, invulnerability,repeating of skills that shouldn't be repeated but are chained nontheless, impossible to damage people (not even in guard mode) A fair bit of it look like code injection. I don't know what can be done about it but taking a dump on linux users isn't the solution, actually SE gave up on maintaining the Feast partly because of being unable to provide any solutions and the mode ultimately kind of "died" in popularity after players caught wind of it or experienced it themselves way too many times to deny it exists :x



Not to rain on OP. SE isn't really super interested in catching cheaters or punishing them. A large portion of the player base just doesn't care if someone cheats. It doesn't involve the MSQ or world building. I just hope you aren't too upset and this was more a hope thread then anger. PvP stuff gets some people really upset and SE isn't committed to that kind of care to the game. Hopefully you don't see too many cheaters if you still play.





Yeah, and valorants requires (or did) kernal access, which from a system security standpoint, is awful.
It had a ton of backlash from that too.
This is not meant to be overly aggressive, but please familiarize yourself with the Dev team and the dev's plans.
For YEARS, their stance has been "We could do X, but we choose not to do X". One of those is using anti-cheat or other installed software that "Scans" the player's system. This is one of those issues they have a hard position on.
Moreover, the PvP in this game isn't even really meant to be anything more than "something to do". It's not/never meant to be an overly competitive game. We're talking "let's play Hide and Seek at the park" level competition.
Also, in Japan's law, it is illegally to use software than can intervene players' PC, which is what anti-cheat does. So SE can't and won't do anti-cheat.

Yeah I have no clue myself really, all I can really say is they probably decided it isn't worth the hassle for more practical reasons. As others have pointed out, people who are determined to cheat will do so. It'd probably just be more headache for them trying to implement such a thing into a game that's already 10 years old.This is always a weird fallacy. Think of how many countries EA, Epic, Activision are in. Yet somehow 14 is in more countries then those three combined. I get it SE doesn't want the headache of dealing with it. It also makes them look good when they spit out the PR message.
Yet it’s still one of the most popular games out there and other companies are following suite. Security paradigms are changing and the integrity of an online gaming environment now requires good anti-cheat as a foundation.
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