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  1. #11
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Bergfinn View Post
    Like, isn't fun see the whole alliance raid being wiped out so easily by spam of ranged ccs from WHM and SMN LBs before you had any chance to do anything. And I'm noticing that this extreme wide area burst meta + Battle High system, is almost impossible to have any chance of comeback compared to before. And, unlike Crystalline Conflict, the matches aren't being faster, if anything feels they are dragging out more lately.
    I think Overtime needs to be re-thought.

    If one team has a checkpoint, and the other doesn't at the end of regulation that should be the match.

    Obtaining a checkpoint isn't easy at all. It's 10-20 extra seconds of standing there vulnerable in enemy territory.

    I had a game where we had 77% progress to 0% progress, went into overtime for 3 min or so and they still didn't make any progress (I think they got it back to mid?), they could just respawn and get there one at a time and barely survive enough for the next person.

    Final standing? 77% progress to 0% progress.

    That game should NOT have went to overtime.
    (4)
    Last edited by Deceptus; 04-17-2022 at 08:02 AM.
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]