Evil....
Yeah, I'm definitely not in the "remove DoTs" camp either, but the current design just screams "REMOVAL IMMINENT". It just really doesn't look good, prospect wise for them
I rarely notice when they're needed, and when they are they can usually be avoided entirely. Unlike, 2.0 bind which kept enemies at a distance, interrupted, and wasn't canceled out by damage. BRD was basically an anti-mage in early PVP