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  1. #41
    Player
    QT_Melon's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    1,150
    Character
    Qt Melon
    World
    Cactuar
    Main Class
    Bard Lv 100
    Quote Originally Posted by Duskane View Post
    I'm surprise they went with merging the button
    and not just letting pitch perfect stacks persist for 10-15 secs after WM
    I am actually also annoyed that I can't see my CD timer on WM anymore. At first I was okay with the posts saying "it doesn't hurt you" and then getting aggravated (even more so with the bug) that Pitch Perfect replacing WM no longer lets me see this timer! The timer that let's me know when it's off CD.
    (1)

  2. #42
    Player
    Grimoire-M's Avatar
    Join Date
    Dec 2015
    Posts
    987
    Character
    Grimoire Mogri
    World
    Hyperion
    Main Class
    Alchemist Lv 90
    Just giving this the bump. I don’t plan on playing Bard for a lot of reasons, but you guys know why it sucks. Don’t want this drowned in the Sam spam.
    (0)

  3. #43
    Player
    MPNZ's Avatar
    Join Date
    Sep 2013
    Posts
    691
    Character
    Nephie Elz
    World
    Lamia
    Main Class
    Archer Lv 90
    The PP changes really doesn't help bloating issues when there are better options based on the current design, like:
    1. Just merge Raging strikes and barrage
    2. Making heavy shot/ burst arrow change into Refulgent Arrow when it procs
    3. Remove Sidewinder
    4. Deleting Dots and Iron jaws
    5. Deleting all role actions that interrupt or cause negative status effect in PVE areas since the PVP patches heavily nerfed them in the overworld

    Quote Originally Posted by Duskane View Post
    I'm surprise they went with merging the button
    and not just letting pitch perfect stacks persist for 10-15 secs after WM
    This would have made way more sense because it's annoying when the action is sometimes canceled mid animation
    (0)
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    Ewwwwwww, it's all glowwy again!

  4. #44
    Player
    LeonKeyh's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    655
    Character
    Leon Keyh
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by MPNZ View Post
    The PP changes really doesn't help bloating issues when there are better options based on the current design, like:
    1. Just merge Raging strikes and barrage
    2. Making heavy shot/ burst arrow change into Refulgent Arrow when it procs
    3. Remove Sidewinder
    4. Deleting Dots and Iron jaws
    5. Deleting all role actions that interrupt or cause negative status effect in PVE areas since the PVP patches heavily nerfed them in the overworld



    This would have made way more sense because it's annoying when the action is sometimes canceled mid animation
    BRD being the last bastion of DoT DPS jobs would cause the DoT lovers to jump you with that suggestion. Not saying I disagree though, and the Repertoire changes certainly set that up.

    There are definitely a few changes that could be made to clear up bloat issues. Removing Interrupt seems like a strange suggestion. It isn't used often but it is used (unlike bind/heavy). Also agree with being able to hold pitch perfect stacks. Maybe not for 10-15 seconds, but 5 seconds would be nice so you can get them out if you cut it too close.


    Combining sidewinder/Empyreal Arrow with charges and/or just dumping those charges into Bloodletter. Get rid of Shadowbite and have Refulgent arrow cleave (and replace both burst shot and Ladon's Bite). Get rid of Rain of Death and make Bloodletter cleave.


    in b4 they decide to stack the songs together instead.

    Wanderer's Minuet turns into Mage's Ballad after use;
    Mage's Ballad turns into Army's Paeon after use;
    Army's Paeon turns back into Wanderer's Minuet;

    -evil laugh-
    (1)

  5. #45
    Player
    QT_Melon's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    1,150
    Character
    Qt Melon
    World
    Cactuar
    Main Class
    Bard Lv 100
    Is there a reason why you would say, use Burst/Heavy shot over a Straight Shot/Refulgent GCD?

    IF so, keep it - otherwise it may have been better of that became a replacement since it only is usable when proc'd and not a maintenance buff (like the old days)
    (0)

  6. #46
    Player
    MPNZ's Avatar
    Join Date
    Sep 2013
    Posts
    691
    Character
    Nephie Elz
    World
    Lamia
    Main Class
    Archer Lv 90
    Quote Originally Posted by LeonKeyh View Post
    BRD being the last bastion of DoT DPS jobs would cause the DoT lovers to jump you with that suggestion. Not saying I disagree though, and the Repertoire changes certainly set that up.

    There are definitely a few changes that could be made to clear up bloat issues. Removing Interrupt seems like a strange suggestion. It isn't used often but it is used (unlike bind/heavy). Also agree with being able to hold pitch perfect stacks. Maybe not for 10-15 seconds, but 5 seconds would be nice so you can get them out if you cut it too close.


    Combining sidewinder/Empyreal Arrow with charges and/or just dumping those charges into Bloodletter. Get rid of Shadowbite and have Refulgent arrow cleave (and replace both burst shot and Ladon's Bite). Get rid of Rain of Death and make Bloodletter cleave.


    in b4 they decide to stack the songs together instead.

    Wanderer's Minuet turns into Mage's Ballad after use;
    Mage's Ballad turns into Army's Paeon after use;
    Army's Paeon turns back into Wanderer's Minuet;

    -evil laugh-
    Evil....

    Yeah, I'm definitely not in the "remove DoTs" camp either, but the current design just screams "REMOVAL IMMINENT". It just really doesn't look good, prospect wise for them


    I rarely notice when they're needed, and when they are they can usually be avoided entirely. Unlike, 2.0 bind which kept enemies at a distance, interrupted, and wasn't canceled out by damage. BRD was basically an anti-mage in early PVP
    (0)
    -----------------------------------------------------------------------------

    Ewwwwwww, it's all glowwy again!

  7. #47
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by QT_Melon View Post
    Is there a reason why you would say, use Burst/Heavy shot over a Straight Shot/Refulgent GCD?

    IF so, keep it - otherwise it may have been better of that became a replacement since it only is usable when proc'd and not a maintenance buff (like the old days)
    I don’t believe there is an instance where you would ever want to use Heavy/Burst Shot over Straight Shot/Refulgent, since the subsequent use of the former could proc the latter, causing you to lose a SS/RA and the potency along with it. SS/RA always takes priority over HS/BS, so making them change into the proc wouldn’t be a detrimental change if we really wanted to look into consolidation on BRD.

    I’d personally prefer for SS to return to being a maintenance buff with RA remaining a proc, but I know that won’t happen. :c The developers said before that it was removed to “simplify” the job and not punish the BRDs that couldn’t maintain it…but then they turned around and gave RPR Shadow of Death which is the same thing as old SS so I don’t even know anymore.

    Quote Originally Posted by MPNZ View Post
    Yeah, I'm definitely not in the "remove DoTs" camp either, but the current design just screams "REMOVAL IMMINENT". It just really doesn't look good, prospect wise for them
    Same here. I really don’t want to see them removed, but the fact that they’ve stripped every ounce of interactivity away from them does not bode well. Plus, they upped the duration to 45 seconds (I guess to “keep them in line” with the songs??), so it diminished how often IJ was used. There’s no real IJ optimization left to the job like in HW and SB especially, so I feel that their days are numbered…

    Which is upsetting. I don’t think I could come back to BRD if they also disappeared. I already struggle with missing SB BRD.
    (6)
    Last edited by HyoMinPark; 04-16-2022 at 02:58 AM.

  8. #48
    Player
    ExcMiddle's Avatar
    Join Date
    Oct 2021
    Posts
    25
    Character
    Orhanna Horo
    World
    Cerberus
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by LeonKeyh View Post
    There are definitely a few changes that could be made to clear up bloat issues. Removing Interrupt seems like a strange suggestion. It isn't used often but it is used (unlike bind/heavy). Also agree with being able to hold pitch perfect stacks. Maybe not for 10-15 seconds, but 5 seconds would be nice so you can get them out if you cut it too close.


    Combining sidewinder/Empyreal Arrow with charges and/or just dumping those charges into Bloodletter. Get rid of Shadowbite and have Refulgent arrow cleave (and replace both burst shot and Ladon's Bite). Get rid of Rain of Death and make Bloodletter cleave.
    Personally I like Ladon's bite because of the space it allows you to cleave targets with but having shadowbite and Refulgent arrow be the same button does sound like a clean solution.

    Also why get rid of Rain of death and not get rid of bloodletter instead? Besides the level differences, it is what you are asking.

    Finally, while replacing sidewinder with a second charge of Empyreal Arrow might not make the most exciting capstone, neither does Sidewinder so I wouldn't see that as problematic.
    That said, sidewinder does have lots of room to design something in it whose only restrictions are "must target an enemy", "is an ability" and "does damage". So its removal might be a bit counterproductive if they plan to ever have an ability with some effect that satisfies these conditions. (And it means that you don't need to spend resources on building new animations and effects for the new ability).
    (0)

  9. #49
    Player
    Beddict's Avatar
    Join Date
    Jun 2017
    Location
    Gridania
    Posts
    274
    Character
    Titania Chevalier
    World
    Siren
    Main Class
    Bard Lv 100
    Quote Originally Posted by Kaseladen View Post
    Bug notwithstanding (which super sucks especially with it taking until the 26th to fix) the Pitch Perfect change is useless, and if I ever mistakenly remove it from my bar, extremely detrimental.
    Why would I ever bind my song to something that needs to be constantly used like that
    I'm lucky I play on PC. I backed up my character folder to my backup HDD, my external SSD, and Google Drive juuuust in case all my HDD/SSDs decide to fail at once. If I ever remove Pitch Perfect by accident I can just copy/paste my HOTBAR.DAT and get it back.
    (0)

  10. #50
    Player
    LeonKeyh's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    655
    Character
    Leon Keyh
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by ExcMiddle View Post
    Personally I like Ladon's bite because of the space it allows you to cleave targets with but having shadowbite and Refulgent arrow be the same button does sound like a clean solution.

    Also why get rid of Rain of death and not get rid of bloodletter instead? Besides the level differences, it is what you are asking.
    I didn't mean "get rid of Ladon's bite" I meant, "get rid of Shadowbite" when, whenever Straight Shot procs, replace the Ladon's Bite button with the new Refulgent arrow which does big damage + drop off to other targets.

    As for the Rain of Death/Blood Letter, same difference. Make one do a lot of damage to primary target plus have damage fall off in X AE configuration and get rid of the other.
    (0)

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