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  1. #41
    Player
    hagare's Avatar
    Join Date
    Oct 2014
    Posts
    2,042
    Character
    Cesan Duff
    World
    Tonberry
    Main Class
    Dragoon Lv 90
    anyone else have their sound suddenly muted?
    (3)

  2. #42
    Player
    Roda's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    2,249
    Character
    Roda Tirhaalo
    World
    Balmung
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by hagare View Post
    anyone else have their sound suddenly muted?
    Yup, happened just as my first match started. Had to restart the client to fix it.
    (0)
    ~sigh~

  3. #43
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by imcrazyd View Post
    CC is way unbalanced and needs to have the same party structure on each team. I understand why they removed required roles, but it's a negative impact on the matches themselves. If you have 4 dps on one team and only 2 on the other the latter team always gets ripped to shreds no matter what makes up the party after it. It could be fun, but at the moment it's not.
    The concept of roles should just go away in pvp honestly and that is what I thought they were going to do when they said there would be no role restrictions. Granted they "sort of" did that, but there's still flavor to tanks and healers that probably shouldn't exist.

    Quote Originally Posted by Kranel_San View Post
    I know many may not like what I'm going to say but, they should remove crowd control completely.
    No one would ever die...
    (0)

  4. #44
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Deceptus View Post
    Problem is that the second you do premade vs premade you will kill the short queue times we have currently. We'll be back to 30m wait times.
    That's why I suggested ranked only mode for premades, because that one will be the least popular.
    (0)
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  5. #45
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Ransu View Post
    No one would ever die...
    That's extremely untrue as people's HP pools are much more finite then they were prior to the revamp due to healing being on cooldowns or tied to your limited MP pool.

    It arguably makes people live longer much of the time as the CC spam is buying more time for their heals to come off cooldown or in more extreme cases even permitting you to get a potion off.
    (2)

  6. #46
    Player
    Serena_Yoki's Avatar
    Join Date
    Jul 2017
    Location
    Gridania
    Posts
    7
    Character
    Serena Yoki
    World
    Zodiark
    Main Class
    Dancer Lv 90
    I love it personally, especially considering what we had.. and I'm not usually a PVP fan in most games (Lost ark was pretty fun for a while) - Sure getting out of Bronze is luck, but every well earned win, or last minute comeback feels great regardless of rank to me
    (1)

  7. #47
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by KageTokage View Post
    That's extremely untrue as people's HP pools are much more finite then they were prior to the revamp due to healing being on cooldowns or tied to your limited MP pool.

    It arguably makes people live longer much of the time as the CC spam is buying more time for their heals to come off cooldown or in more extreme cases even permitting you to get a potion off.
    Everyone has a self heal and many jobs have skills that also heal. Sage for example without CC would basically never die. Heck even now I only die once or twice a match with all the CC.
    (0)

  8. #48
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Vahlnir View Post
    That's why I suggested ranked only mode for premades, because that one will be the least popular.
    Ranked pops in like 30s right now due to casuals trying it out and the low bar to entry. Remove the casuals and you will be right back to The Feast situation where people get their rank and sit on it.
    (0)

  9. #49
    Player
    Lily_Skye's Avatar
    Join Date
    Oct 2019
    Posts
    295
    Character
    Lily Sky
    World
    Lamia
    Main Class
    Red Mage Lv 90
    I hate the daily frontline rotation just let me play all of them
    (0)

  10. #50
    Player
    PangTong's Avatar
    Join Date
    Mar 2016
    Posts
    247
    Character
    Reginald Thorne
    World
    Ultros
    Main Class
    Monk Lv 100
    It's definitely the best it's ever been. Even Frontlines is much improved with overpowered healers gone. Job balance is kinda whack but that can be improved, more importantly the jobs feel unique despite the limited movesets. It's a lot easier to just jump in and contribute. Crystal Conflict is also good as a fast casual mode, easy to understand, small groups and fast matches so the queues pop often.

    There are some aspects of the game infrastructure and netcode which will mean XIV will never be able to be a serious hardcore PvP game, most obviously the excessive delay between pressing an action and having the effects apply. But as a casual chaotic brawl it's really fun. It feels kinda like 8 player Smash Bros. Sure it's "competitive" in the sense that there's winners and losers but you can't take it too seriously as a skill-based contest, and that's fine.

    I think the series system is a pretty good idea and seems overall fairly well executed, although I would like to see a series exp bonus on the daily Frontlines challenge because right now its much more exp efficient to spam Crystal Conflict.
    (2)

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