anyone else have their sound suddenly muted?
anyone else have their sound suddenly muted?
The concept of roles should just go away in pvp honestly and that is what I thought they were going to do when they said there would be no role restrictions. Granted they "sort of" did that, but there's still flavor to tanks and healers that probably shouldn't exist.CC is way unbalanced and needs to have the same party structure on each team. I understand why they removed required roles, but it's a negative impact on the matches themselves. If you have 4 dps on one team and only 2 on the other the latter team always gets ripped to shreds no matter what makes up the party after it. It could be fun, but at the moment it's not.
No one would ever die...





That's extremely untrue as people's HP pools are much more finite then they were prior to the revamp due to healing being on cooldowns or tied to your limited MP pool.
It arguably makes people live longer much of the time as the CC spam is buying more time for their heals to come off cooldown or in more extreme cases even permitting you to get a potion off.

I love it personally, especially considering what we had.. and I'm not usually a PVP fan in most games (Lost ark was pretty fun for a while) - Sure getting out of Bronze is luck, but every well earned win, or last minute comeback feels great regardless of rank to me![]()
Everyone has a self heal and many jobs have skills that also heal. Sage for example without CC would basically never die. Heck even now I only die once or twice a match with all the CC.That's extremely untrue as people's HP pools are much more finite then they were prior to the revamp due to healing being on cooldowns or tied to your limited MP pool.
It arguably makes people live longer much of the time as the CC spam is buying more time for their heals to come off cooldown or in more extreme cases even permitting you to get a potion off.




Ranked pops in like 30s right now due to casuals trying it out and the low bar to entry. Remove the casuals and you will be right back to The Feast situation where people get their rank and sit on it.
I hate the daily frontline rotation just let me play all of them
It's definitely the best it's ever been. Even Frontlines is much improved with overpowered healers gone. Job balance is kinda whack but that can be improved, more importantly the jobs feel unique despite the limited movesets. It's a lot easier to just jump in and contribute. Crystal Conflict is also good as a fast casual mode, easy to understand, small groups and fast matches so the queues pop often.
There are some aspects of the game infrastructure and netcode which will mean XIV will never be able to be a serious hardcore PvP game, most obviously the excessive delay between pressing an action and having the effects apply. But as a casual chaotic brawl it's really fun. It feels kinda like 8 player Smash Bros. Sure it's "competitive" in the sense that there's winners and losers but you can't take it too seriously as a skill-based contest, and that's fine.
I think the series system is a pretty good idea and seems overall fairly well executed, although I would like to see a series exp bonus on the daily Frontlines challenge because right now its much more exp efficient to spam Crystal Conflict.
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