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  1. #11
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    Join Date
    Mar 2011
    Posts
    51
    One thing you can not argue with is PLD has significantly better Oh-shit abilities vs its GLA counterpart, from a short duration invincibility, a spike enmity skill which cures 2 targets for a good chunk of HP with near instant recast, and the ability to cover if you can't get the hate back in time because your out of MP or skills are on cooldown. I feel like PLD is done perfectly where you really have to rely on the group to each do their job and being on PLD gives you a greatly increased enmity threashhold allowing your party go much harder DPS wise and finish off mobs faster.

    For Chimera fight GLA is significantly better than PLD, Sanguine Rite alone is better than anything PLD has; add Second Wind, Featherfoot, extra HP, there really is no comparison. It looks like for anything that Cover is not a significant part of the battle plan (which is everything), GLA is a better tank than PLD.
    While I agree loosing those skills natively is bad you can get them back through the party system working properly and getting a brd or THM to aoe sanguin rite on you when needed. I do feel the pain of loosing 2nd wind that skill is really a bummer to loose for me probably the hardest to deal without.

    If darklight armor is JOB specific then the gear issue really tips the scale in PLD's favor those stats are pretty insane.
    (2)
    Last edited by tachi; 03-14-2012 at 12:06 AM.

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