Has anyone yet tried one of the Primals using only jobs? How is it now? Can't wait to test it myself![]()
Has anyone yet tried one of the Primals using only jobs? How is it now? Can't wait to test it myself![]()
Yes me. I tried Ifrit with BLM.
Result: better use THM.
Freeze hit a weak point: 299 DMG.
Burst in combo but with full HP was halfed: 190 DMG.
I survived Hellfire with 40 HP thanks to Sanguine Rite.
Plus you need to know the fight well because you only have Chakra for healing.
Better use THM
I expected a little more difference from jobs than the 10 attribute points of a stat and some HP/MP change we got.
Last edited by nibelunc; 03-13-2012 at 10:16 PM.
I tested ifrit with BLM, definitely better than THM due to freeze, i can go all out better now because i can constantly reduce my hate. Definitely better if going for speedrun.
Lack of stoneskin might be bad too, but easily remedied with organized party that gathers for stoneskin just before Hellfire commenced.
Did 2 runs of Moogle last night, it was a clean fight. Two of the best Moogle runs Ive done so far We had a party setup of 2 WHM, 1 BRD, 1 PLD, 2 MNK, 1 DRG and 1 BLM, then on the second run 1 of the MNK switch to BRD. Both runs were highly successful. As a WHM my MP never went lower than 60%, unless it got sucked away by one of the moogles. The additional BRD on the 2nd run allowed us to have several songs up at the same time. As long as people know how to use their jobs, this fight is better with Jobs.
As far as ifrit is concerned, several LS members attempted and succeeded with Ifrit using jobs. Again, if you know your job well, then you shouldn't run into too much problem. They suggested that killing off all 4 of the pillars was needed since all jobs do not have sentinel.
I have not personnaly tried ifrit with jobs but other LS members have, and the key to winning is because you no longer have sentinal you need to take all nails out, assign 1 DD to each nail and they should all go down, this will leave melee at I think 50% HP and mages at 20%, if they are at full, after hellfire.
To beat Ifrit, put 1 DD on each of the Nails when they pop. Solves the problem of Hellfire significantly.
Okay yeah thats true. Hate and MAcc is definitly better because of BLM AF. But Freeze was for nothing. Good for speedruns, true.I tested ifrit with BLM, definitely better than THM due to freeze, i can go all out better now because i can constantly reduce my hate. Definitely better if going for speedrun.
Lack of stoneskin might be bad too, but easily remedied with organized party that gathers for stoneskin just before Hellfire commenced.
Last edited by nibelunc; 03-13-2012 at 11:31 PM.
I've found monks quite useless generaly it's got lancer & archer that you can equip from but it needs conj/gla for stoneskin & sentinal.
But in some areas like moogles just using monk/pug works well as ong as its 1 on 1 or with a whm/conj near by
I've got a question for all of you that have tried Ifrit post patch. Is WAR actually useful now in the Ifrit fight as DD? Or has anyone even tried it?
MRD was always decent DD and a better tank for Ifrit, I imagine it would be even more effective now with Mighty Strikes & Steel Cyclone to keep Rampage up. It also appears to have much better enmity generation than PLD.
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