


I fought Ifrit on WAR... let's say I was red at least 75% of the time when I wasn't running away from eruptions. WAR is a really good off tank if your PLD dies since they have good tanking skills and Vengaence is awesome!


IMO, the tank should never die in an Ifrit fight. If they do, then multiple people are doing it wrong.


Because I haven't even had a chance to fight them at all post patch. I run a decent sized LS and have been very busy coordinating LS AF runs and the like.

Our Linkshell do it easy with this strategy:
I use Bard during Ifrit. When Nails pop the White Mage came to the Black Mage/Bard spot (Thaumaturges spot). Mid-time between Nails pop and Hellfire I used Battle Voice on the people around me (White Mage, Black Mages and other Bard), White Mage keeps HP up, Bards helps with Stoneskin if White Mage is busy healing the ones that couldn't escape Eruption.
When Ifrit lands in the middle, the Paladin and the other White Mage who stayed on his rock to help the Paladin use Sentinel. The people around the Bard have 100% survival rate even if they don't have Sentinel. The HP Max rise of Battle Voice is enough as long as one Nail is brought down =)
After Hellfire the White Mage uses Benediction and everyone rocks n' rolls ^^


...and sorry about spamming this thread with my questions. With everyone focused on getting Job AFs and whatnot, I haven't had a chance to use my fav class/job (MRD/WAR) against Ifrit/Moogles.

Haven't won with on a full job run yet, We have won when we take a semi classic mix though. Still trying to win![]()

Had a WAR tank a few Ifrit runs earlier today. It worked like a charm! :3
WAR is a marvelous tank for Ifrit. didn't lost hate once, and its deep hp pool gives a huge breathing room. doing nice dmg as well with Steel Cyclone.(400ish each)
With everyone using job, 10mins speedrun have no difficulty at all.
Last edited by Timotheus; 03-14-2012 at 06:27 PM.
btw did you notice anything about drops?
I tried the fight yesterday for the first time after patch and it seems to drop a lot more; it actually looks like there is a fix amount of drops per win, which gets distributed random... but only did 2 runs and need more testing today.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote




