On the one hand, between Stalwart Soul getting level-dropped, Blood Weapon on stacks and Living Dead FINALLY getting fixed, those are pretty substantial changes that I'm quite happy to have.
Admittedly I think they overshot a tad with LD, and now as a healer I'll only have to keep an eye out for it if the boss is untargetable. I also still think the extra step they added to it is a strange effort to keep the ability unreasonably complicated for what its compatriots do in two lines of text, but whatever.

On the other hand, the LD fix was the only change made to our survivability -- nothing for Oblation or TBN -- while PLD gets even more healing effects so it's not like improved sustain was off the table. Still not looking forward to running my DRK through Dead Ends in the future.