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  1. #271
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    FFXIV isn't really built for 'parkour'. Even the jumping puzzles that do exist are notorious for awkward hitboxes when trying to land at a specific angle. To say nothing of the existence of actual games built around parkour such as Dying Light providing a far superior experience for those who want to indulge in such activities in the first place.

    Furthermore, it was first proposed in ARR - almost a decade ago - by Yoshi-P for players to just go and play other games. A statement echoed by many of his devout fans. Yet this far into the game's lifespan? I daresay we're at a point where the game should have more meat on the bone when it comes to each new content patch.

    The fact of the matter is that a lot of us manage our free time rather well. We do play other games, we have other hobbies and we go to work. I don't think I've ever encountered a game's community with such a large group of players with an apparent allergy to getting more bang for one's buck.
    (8)

  2. #272
    Player
    aveyond-dreams's Avatar
    Join Date
    Sep 2021
    Posts
    2,305
    Character
    Fenris Pendragon
    World
    Spriggan
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Xirean View Post
    For some people yes. There's a lot more in the game than just fighting. I understand that there is a crowed of people who only want to have battle content. It's unfortunate that the game doesn't give you what you want, but I have to ask. Do you expect one game to give you that? The only reason I brought up gold saucer and other things is because it really seems like people think there is no point in doing anything unless it facilitates end game big number fluff. I'm really not trying to sound rude, but it seems like people take "try playing other games" as an attack.
    Yes. That is literally what brought me here in the first place, not crafting and housing.
    (5)
    Авейонд-сны


  3. #273
    Player
    Lily_Skye's Avatar
    Join Date
    Oct 2019
    Posts
    295
    Character
    Lily Sky
    World
    Lamia
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Xirean View Post
    For some people yes. There's a lot more in the game than just fighting. I understand that there is a crowed of people who only want to have battle content. It's unfortunate that the game doesn't give you what you want, but I have to ask. Do you expect one game to give you that? The only reason I brought up gold saucer and other things is because it really seems like people think there is no point in doing anything unless it facilitates end game big number fluff. I'm really not trying to sound rude, but it seems like people take "try playing other games" as an attack.
    ^this

    i have been playing since 2.0 and i only did savage for less than a month back in stormblood, not my cup of tea.
    (2)

  4. #274
    Player
    Xirean's Avatar
    Join Date
    Aug 2021
    Posts
    857
    Character
    Xirean Summit
    World
    Goblin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by KizuyaKatogami View Post
    I’m not going to embrace playing other games when i’m paying a sub. I have a right to call out a lack of content or decrease in quality of content since yknow…i’m one of the people paying for it. If this was a free game sure, but it’s not, we all pay for it. Jumping around aimlessly can be done in most games.
    I certainly think I'm getting my money's worth and no, not just by jumping around on houses. I did that on a whim. My point is that there is a lot more to the game than just fighting. If fighting was all this game had I would have quit a long time ago.

    Quote Originally Posted by aveyond-dreams View Post
    Yes. That is literally what brought me here in the first place, not crafting and housing.
    That's fair, but others did.

    This image comes to mind. They don't even try to market the game as hardcore.

    (5)
    Last edited by Xirean; 04-10-2022 at 03:35 AM.

  5. #275
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,534
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by aveyond-dreams View Post
    Gold Saucer is not battle content. Gold Saucer is not what drew me to this game, nor does it hold much staying power over me. Parkour? I can do that in nearly any open world game. At least there's no restoration to push onto us this time around. Frontloading with nothing but fluff and crafting is what made the Shadowbringers content drought as unbearable as it was.

    Give us battle content like relics and Bozja/Deep Dungeon earlier.
    It's perfectly fine if someone doesn't partake of Gold Saucer but it *is* content in this game and there are plenty of players who do it and enjoy it. Crafting and gathering isn't battle content but it is content as well.

    In 6.1 we're getting adventurer plates and I know people who already are talking about how much time they're going to spend getting theirs perfect. This isn't just a game focused on battle content. They put out a wide variety of things and we pick and choose what we like. But we're always going to come to a point where we run out of our first choice and either do a different type of content or amuse ourselves elsewise in the game or just take off that night and do something else.
    (2)

  6. #276
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Every patch there are literally people complaining that the MSQ is too hard.
    People can't seem to:
    Complete solo duties.
    Play as other characters.
    Cope with other players in group content.
    Cope with Trusts.
    (1)

  7. #277
    Player
    Skyborne's Avatar
    Join Date
    Feb 2022
    Location
    8UC Timeline
    Posts
    262
    Character
    Cierzo Mistral
    World
    Lamia
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Xirean View Post
    Do you expect one game to give you that?
    For some people, yes. :^)

    I've savage raided since Gordias and did ults for a bit, and I do dabble in other parts of the game. Fishing, grinding FATEs (I think the bicolor gem shop was a step in the right direction even if the FATEs themselves are not the most engaging) Eureka, and yes, running around housing districts when I'm bored because I like seeing the creativity of players. Does not change the fact it's depressing and empty outside of Limsa, unless you are right at the release of a patch...

    And that's beside the OP's post, which is the idea that the average battle content itself is not engaging enough to want to partake in.
    (4)
    Last edited by Skyborne; 04-10-2022 at 03:48 AM.

  8. #278
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,586
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    Personally, I've never had many issues with content, in fact, contrary to how active I am, I still have plenty of content to do, but then I don't exactly discard content as non-existent because I don't like it.

    I would like to see the relic come around earlier, however. Between 6.2 and 6.3 it's going to look to be an extremely busy time, between relics, deep dungeon, raids, and so forth. I don't really see an issue so much with how much content, but rather than when we actually get said content. They could really do themselves a service by spreading out their releases better, which is the only feedback I have. That being said, I still don't know why they haven't adopted elements of Eureka and Bozja into the open-world zones, as opposed to just running the wheel again on gemstones and the occasional zone boss FATEs.

    I don't know why people get so insulted by the "Try other games phrase" - Despite how dismissive it is of complaints, it's still very reasonable feedback. This is a game that accommodates a wide range of players, which depending on your interests can be a good thing or a bad thing. Ultimately it's just very difficult to accommodate a wide audience whilst giving everyone what they want without creating artificial longevity of content. Sometimes the developers just gravitate to a different mindset which doesn't necessarily align with your own.
    (3)
    Last edited by Kaurhz; 04-10-2022 at 03:42 AM.

  9. #279
    Player
    aveyond-dreams's Avatar
    Join Date
    Sep 2021
    Posts
    2,305
    Character
    Fenris Pendragon
    World
    Spriggan
    Main Class
    White Mage Lv 80
    Quote Originally Posted by TaleraRistain View Post
    It's perfectly fine if someone doesn't partake of Gold Saucer but it *is* content in this game and there are plenty of players who do it and enjoy it. Crafting and gathering isn't battle content but it is content as well.

    In 6.1 we're getting adventurer plates and I know people who already are talking about how much time they're going to spend getting theirs perfect. This isn't just a game focused on battle content. They put out a wide variety of things and we pick and choose what we like. But we're always going to come to a point where we run out of our first choice and either do a different type of content or amuse ourselves elsewise in the game or just take off that night and do something else.
    The content that drew me to this game is battle content. If it has nothing to do with fighting, it is unlikely to interest me or get me to chase after a reward unless it has something extremely sought after at the end of it. This did not hold for Ishgard Restoration for the most part. This also does not hold for Gold Saucer. Gold Saucer activities are jumping puzzles and minigames, not fights.



    You cannot sell me a sub on minigames alone. Thank goodness I have an army of alts and a backlog of gear to collect, otherwise there would be no justification to stay subbed beyond the first month of these earlier patches that lack relic/exploratory content.

    Adventurer Plates I fully support as they are a good avenue of player expression and do not have the massive accessibility issues that Housing does, and are likely to appear at the start of instances moving forward like they will start doing in PVP in 6.1. They are not as pointless as stickers, nor are they as limited as most fashion accessories, who I remember got over 30 minutes dedicated to them in a Shadowbringers live letter once.

    I am thankful that patch 6.1 will be giving me at least something long term to do in the form of the new PVP gear at the end of that grind, but I see no reason as to why things like a Deep Dungeon or the first step of a relic *must* be delayed for so long after initial launch.



    Seriously? Ads like these do practically nothing to draw people in, except the Animal Crossing twitter crowd maybe. What drew me in was the cool looking Black Mage and Gaius CGI art back in ARR. I promise you that there are more people here for battle content than there are for housing that has historically always been a hassle to get into and crafting.


    (7)
    Last edited by aveyond-dreams; 04-10-2022 at 03:49 AM.
    Авейонд-сны


  10. #280
    Player
    Xirean's Avatar
    Join Date
    Aug 2021
    Posts
    857
    Character
    Xirean Summit
    World
    Goblin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by aveyond-dreams View Post
    The content that drew me to this game is battle content. If it has nothing to do with fighting, it is unlikely to interest me or get me to chase after a reward unless it has something extremely sought after at the end of it. This did not hold for Ishgard Restoration for the most part. This also does not hold for Gold Saucer. Gold Saucer activities are jumping puzzles and minigames, not fights.



    You cannot sell me a sub on minigames alone. Thank goodness I have an army of alts and a backlog of gear to collect, otherwise there would be no justification to stay subbed beyond the first month of these earlier patches that lack relic/exploratory content.

    Adventurer Plates I fully support as they are a good avenue of player expression and do not have the massive accessibility issues that Housing does, and are likely to appear at the start of instances moving forward like they will start doing in PVP in 6.1. They are not as pointless as stickers, nor are they as limited as most fashion accessories, who I remember got over 30 minutes dedicated to them in a Shadowbringers live letter once.

    I am thankful that patch 6.1 will be giving me at least something long term to do in the form of the new PVP gear at the end of that grind, but I see no reason as to why things like a Deep Dungeon or the first step of a relic *must* be delayed for so long after initial launch.
    Ok I can understand wanting things to be rearranged in their release order, but now I'm really curious. Do you just want to grind?
    (1)

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