I'd delete my character at that point. WHM sucks enough as is but to lose Holy until level 70? That would be the straw that breaks me.
To the people talking about finishing content quickly and "having nothing else to do" is your perspective that the game is to be completed? I'm really confused how people think there isn't enough content in the game, even repeat stuff. I have nearly every bit of loot in the gold saucer and I still go back there just cause it's fun and that's what my friends and I like to do. Last night I spent 2 hours parkouring through a housing district. What exactly do you want the game to give you?
More long lasting content spread out would be nice. Not content you do once a week for 30 mins for a piece of gear. It’s not really about perspective, it’s just about objective, but fun itself is subjective. You might find parkouring in a housing district fun, i find it a bore. I enjoy engagement.To the people talking about finishing content quickly and "having nothing else to do" is your perspective that the game is to be completed? I'm really confused how people think there isn't enough content in the game, even repeat stuff. I have nearly every bit of loot in the gold saucer and I still go back there just cause it's fun and that's what my friends and I like to do. Last night I spent 2 hours parkouring through a housing district. What exactly do you want the game to give you?
Ok but what if there were a piece of gear tied to that parkouring? Also the once a week thing, why do you feel like you need to do it?More long lasting content spread out would be nice. Not content you do once a week for 30 mins for a piece of gear. It’s not really about perspective, it’s just about objective, but fun itself is subjective. You might find parkouring in a housing district fun, i find it a bore. I enjoy engagement.
Everything pre-EW is an embarrassing mess with how easy it is. Most fights you don't even see all the mechanics anymore, or hear the full musical theme like you used to. And even EW instances aren't difficult and are probably the easiest trials we've ever had (while they were current). Not counting savage, naturally.
Gold Saucer is not battle content. Gold Saucer is not what drew me to this game, nor does it hold much staying power over me. Parkour? I can do that in nearly any open world game. At least there's no restoration to push onto us this time around. Frontloading with nothing but fluff and crafting is what made the Shadowbringers content drought as unbearable as it was.To the people talking about finishing content quickly and "having nothing else to do" is your perspective that the game is to be completed? I'm really confused how people think there isn't enough content in the game, even repeat stuff. I have nearly every bit of loot in the gold saucer and I still go back there just cause it's fun and that's what my friends and I like to do. Last night I spent 2 hours parkouring through a housing district. What exactly do you want the game to give you?
Give us battle content like relics and Bozja/Deep Dungeon earlier.
Авейонд-сны
The parkour in housing is engagement for some. Just as fun is subjective, so is engagement.More long lasting content spread out would be nice. Not content you do once a week for 30 mins for a piece of gear. It’s not really about perspective, it’s just about objective, but fun itself is subjective. You might find parkouring in a housing district fun, i find it a bore. I enjoy engagement.
This is why people should embrace playing multiple games. When you get bored with one, there's another waiting for you. Anything can get boring when you do it repetitively without a break.
I think that's a result of how SE syncs item level in dungeons. They really should scale it back so it's closer to what players would have when the content was originally released (though not all the way to min ilvl).Everything pre-EW is an embarrassing mess with how easy it is. Most fights you don't even see all the mechanics anymore, or hear the full musical theme like you used to. And even EW instances aren't difficult and are probably the easiest trials we've ever had (while they were current). Not counting savage, naturally.
Last edited by Jojoya; 04-10-2022 at 02:41 AM.
I have seen the "just play other games" "argument" spring up all the time now... and it only got pushed hard more recently (yeah, the 'just unsub' has been around ever since Yoshi made that remark ages back but not quite at this level). But I've never actually seen anyone outright state that FFXIV is their only game. Just strange and frankly, dismissive and bizarre. Are we only supposed to play the game 30 minutes a month? Is the "correct" way to play something along the lines of bouncing around the Limsa plaza flirting with 2B maid miqote or the Gold Saucer or depressing deserted housing districts?
For some people yes. There's a lot more in the game than just fighting. I understand that there is a crowed of people who only want to have battle content. It's unfortunate that the game doesn't give you what you want, but I have to ask. Do you expect one game to give you that? The only reason I brought up gold saucer and other things is because it really seems like people think there is no point in doing anything unless it facilitates end game big number fluff. I'm really not trying to sound rude, but it seems like people take "try playing other games" as an attack.I have seen the "just play other games" "argument" spring up all the time now... and it only got pushed hard more recently (yeah, the 'just unsub' has been around ever since Yoshi made that remark ages back but not quite at this level). But I've never actually seen anyone outright state that FFXIV is their only game. Just strange and frankly, dismissive and bizarre. Are we only supposed to play the game 30 minutes a month? Is the "correct" way to play something along the lines of bouncing around the Limsa plaza flirting with 2B maid miqote or the Gold Saucer or depressing deserted housing districts?
I’m not going to embrace playing other games when i’m paying a sub. I have a right to call out a lack of content or decrease in quality of content since yknow…i’m one of the people paying for it. If this was a free game sure, but it’s not, we all pay for it. Jumping around aimlessly can be done in most games.The parkour in housing is engagement for some. Just as fun is subjective, so is engagement.
This is why people should embrace playing multiple games. When you get bored with one, there's another waiting for you. Anything can get boring when you do it repetitively without a break.
I think that's a result of how SE syncs item level in dungeons. They really should scale it back so it's closer to what players would have when the content was originally released (though not all the way to min ilvl).
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