Quote Originally Posted by Thoosa View Post
Also people forget that the game is extremely scripted in relation to incoming damage, how mechanics should be handled and probably enrage timers and other stuff, so probably adding more dps skills to healers would upset balance and those scripted things, it also stifles creativity on healers and tanks probably more than the dps jobs. It is what it is sadly.
Really? Exactly how would it "upset balance'?
Let's take the case that a extra DPS skill is added to all healing jobs. Do you really think that all of a sudden their DPS output goes up by, let's say- 50%? because I don't see that happening. Are we now getting back to a new way of saying "if you want to be a DPS, play a DPS "?