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  1. #1
    Player
    Thoosa's Avatar
    Join Date
    Apr 2017
    Posts
    329
    Character
    Thoosa Starburst
    World
    Lich
    Main Class
    Black Mage Lv 90
    Also people forget that the game is extremely scripted in relation to incoming damage, how mechanics should be handled and probably enrage timers and other stuff, so probably adding more dps skills to healers would upset balance and those scripted things, it also stifles creativity on healers and tanks probably more than the dps jobs. It is what it is sadly.
    (0)

  2. #2
    Player
    IDontPetLalas's Avatar
    Join Date
    Oct 2020
    Posts
    1,419
    Character
    Alinne Seamont
    World
    Goblin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Thoosa View Post
    Also people forget that the game is extremely scripted in relation to incoming damage, how mechanics should be handled and probably enrage timers and other stuff, so probably adding more dps skills to healers would upset balance and those scripted things, it also stifles creativity on healers and tanks probably more than the dps jobs. It is what it is sadly.
    Really? Exactly how would it "upset balance'?
    Let's take the case that a extra DPS skill is added to all healing jobs. Do you really think that all of a sudden their DPS output goes up by, let's say- 50%? because I don't see that happening. Are we now getting back to a new way of saying "if you want to be a DPS, play a DPS "?
    (10)

  3. #3
    Player
    Floortank's Avatar
    Join Date
    Dec 2016
    Posts
    902
    Character
    Kaska Onerys
    World
    Balmung
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by IDontPetLalas View Post
    Really? Exactly how would it "upset balance'?
    Let's take the case that a extra DPS skill is added to all healing jobs. Do you really think that all of a sudden their DPS output goes up by, let's say- 50%? because I don't see that happening. Are we now getting back to a new way of saying "if you want to be a DPS, play a DPS "?
    I can complete the idea for them. Boss HP runs concurrent to an expected rate of party damage with an average item level. The lower the average, the harder the fight. This calculation is very precise. If you do something to change that number, it changes the fight.

    Giving healers one or two additional damage oGCDs would make the fight easier. I'm not saying that's a bad thing, but it would have an effect. Even a 1% difference in damage over the course of an eight minute fight would have an influence on the outcome.

    But would healers be satisfied with two new oGCDs? No, not at all. Not even a little bit.
    (0)

  4. #4
    Player
    IDontPetLalas's Avatar
    Join Date
    Oct 2020
    Posts
    1,419
    Character
    Alinne Seamont
    World
    Goblin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Floortank View Post
    I can complete the idea for them. Boss HP runs concurrent to an expected rate of party damage with an average item level. The lower the average, the harder the fight. This calculation is very precise. If you do something to change that number, it changes the fight.

    Giving healers one or two additional damage oGCDs would make the fight easier. I'm not saying that's a bad thing, but it would have an effect. Even a 1% difference in damage over the course of an eight minute fight would have an influence on the outcome.

    But would healers be satisfied with two new oGCDs? No, not at all. Not even a little bit.
    No, it would not likely do so, i didn't want to bring up even more however-

    I don't what idea has to be completed, it was clarified a few posts above, if it happened that the game designers happened to add some DPS skills to healers- the game design already accounts for damage from both tanks and healers- and job skills regularly get adjusted in in some patches- so this not something that is some extraordinary new concept.

    I don't even get your last statement at all. "But would healers be satisfied with two new oGCDs? No, not at all. Not even a little bit.". What exactly are you saying?
    (5)