I feel like this "The game is great, but it could still be better" is the prevailing "negative" mentality that's going around, not "This game sucks and I'm leaving if they don't fix/improve this".
I feel like this "The game is great, but it could still be better" is the prevailing "negative" mentality that's going around, not "This game sucks and I'm leaving if they don't fix/improve this".
id say the game is.. "Decent" getting attached to something having fun with something though which is how i game, when i play a class or job i look for one with things I enjoy, but on here as ast after stormblood showed me and anger me to the point i broke a controller, is they don't see what we are having fun with honestly they will strip it down, make it brain dead just to please people who lets be honest if they cant read a skill set they have no place in playing period..
its a decent game to kill time with thats about all anymore I use to feel good upon leveling up and learning how to correctly play what i was given.
In fact heres a story, I played when arr was new when steps of faith was hard when the demon wall in the dungeon summoned bees it was hard it made you feel something rather u failed or scudded it felt good to accomplish a clear and go on, as does many of the new alliance raids when they come out, so did mastering a job finally not just playing it but really knowing how to use it.
now i feel nothing playing this game at all, i feel like im just there to pop in and pop out and nothing else matters legitly. It doesn't feel good playing anymore and if im being honest, I play more out of an addiction to final fantasy than the game being worth a fuck. I love the nekos and playing a cutesie lalafell that feels good because its a way to express my irl self without judgement (well mostly) .. but if im being honest in 2 years when i go through a move to be closer to friends, I may never touch this game again because it just feels terriable to play.
Idc if ast does max damage or how hard some end game static is, it really doesn't fucking matter if I can't enjoy the job i play. I really enjoyed ast when unlocked on day one, when i played it through stormblood it felt amazing knowing that bole goes to the tank, arrows are either better casters or yourself dependng on situation, balance was great so was every other card in ur toolkit and when you learned that you felt good, now it doesnt feel like anything but a chore "pop this do this use this" yawn and sleep through things wow big bad had one move that was hard oh well we will clear it either way


This is pretty much the sentiment most people have that have stuck with this game for a long while. It's far from a bad game but when you see a game you enjoy get class hominization, a cash shop, and less content per patch you will start to wonder why you are slowing down when your game is gaining traction in the "Gamer™" community. That, and Zenos really felt like the canary in the coal mine as far as story goes. EW's ending really didn't help considering the whole build up felt like a loud plop in an empty room. Again, at least Footfalls and Radz-at-han's daytime theme were really good. That trombone slide in Radz-at-han's daytime theme is sick!
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