Quote Originally Posted by Mitsubashi View Post
As an aside, Sage needs some help with Party heals for 4 man dungeons. It's a superb partner to a second healer in 8man/raid but its verging on gimped for healing multiple targets that can't avoid damage in roulette groups.
Sage is very much dependent on tanks knowing what they're doing (and properly rotating CD's) in Dungeons and it does get a LOT better when you level up.

What they lack in pure raw heals they, more than make up in a lot of +healing and minus damage received buffs.

Every trash pull you can have some +healing buff up and a damage down buff up so if a tank is properly mitigating, they should be taking at minimum 20% less damage every single time.

Once Kerachole gets the regen attached to it, it's your go to ability.