Page 21 of 157 FirstFirst ... 11 19 20 21 22 23 31 71 121 ... LastLast
Results 201 to 210 of 1821

Hybrid View

  1. #1
    Player
    GrimGale's Avatar
    Join Date
    Sep 2013
    Posts
    1,112
    Character
    Grim Gaelasch
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Liam_Harper View Post
    ... seperate Energy Drain from Aetherflow.
    That would'nt be so bad at least.
    (0)

  2. #2
    Player
    MintnHoney's Avatar
    Join Date
    Sep 2015
    Posts
    903
    Character
    Aylin Bielawska
    World
    Adamantoise
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by GrimGale View Post
    That would'nt be so bad at least.
    The problem is what they'd do with the rest of SCH as a result.
    (0)

  3. #3
    Player
    KDSilver's Avatar
    Join Date
    Dec 2015
    Posts
    1,533
    Character
    Shiru Elysia
    World
    Moogle
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by GrimGale View Post
    That would'nt be so bad at least.
    Why do everyone want ED to be seperated from AF now?
    I keep seeing this suggestion but, it's how it has always works. Why is it a "problem" now ?

    Besides, the idea of getting back ED was to have a AF spender that was not healing.

    We lost our dots, we lost our fairy managment, we lost some buff/debuff (virus, EfaE),critlo (and Deployment were nerfed) you want the AF managment to go away as well?
    We really want the decision making/heal planning to totally go away?

    I know AST mostly loose no DPS for healing since he has so many oGCD he can weave in between each Malefic/Lightspeed.
    Yes WHM has Misery which compensate 3 of its 4 Glare.
    But if the answer to that for SCH is just "well, forget about it" and get nothing in return in its gameplay, then the very few hopes I have for a revival for this job is definitly gone.
    (4)
    Last edited by KDSilver; 09-19-2020 at 10:37 AM.

  4. #4
    Player
    Videra's Avatar
    Join Date
    Nov 2018
    Posts
    738
    Character
    Videra Svenay
    World
    Balmung
    Main Class
    Warrior Lv 83
    I still have absolutely no idea how FFXIV went from having some of the best designed healers in the genre (HW/ARR), to having literally the worst possibly designed healers. Like, what the heck? How did we -get here-? What kind of cognitive dissonance does the dev team have with the playerbase?
    (10)

  5. #5
    Player
    Sumea's Avatar
    Join Date
    Sep 2020
    Location
    Limsa Lominsa
    Posts
    32
    Character
    Duel Macska
    World
    Phoenix
    Main Class
    Scholar Lv 76
    Quote Originally Posted by Videra View Post
    I still have absolutely no idea how FFXIV went from having some of the best designed healers in the genre (HW/ARR), to having literally the worst possibly designed healers. Like, what the heck? How did we -get here-? What kind of cognitive dissonance does the dev team have with the playerbase?
    They are copying WoW without realizing WoW doing what WoW does earned them 10+mil players.
    (5)

  6. #6
    Player
    Videra's Avatar
    Join Date
    Nov 2018
    Posts
    738
    Character
    Videra Svenay
    World
    Balmung
    Main Class
    Warrior Lv 83
    Quote Originally Posted by Sumea View Post
    They are copying WoW without realizing WoW doing what WoW does earned them 10+mil players.
    I'm gonna say something good about the forbidden game: WoW's healers are actually fantastically well designed, especially because - when you look at them now - it becomes evident they took ideas FFXIV started to popularize with the ARR/HW healing classes. Albeit, I'll be the first to admit that DPS healing has existed far longer than FFXIV.
    (3)

  7. #7
    Player
    AnotherPerson's Avatar
    Join Date
    Mar 2020
    Posts
    1,209
    Character
    Cain Andleft
    World
    Malboro
    Main Class
    Red Mage Lv 100
    Changes I'd like to see for Scholar is to give the fey gauge a bit more flexibility and be able to use it without the faerie. I rather have the Fey Gauge be changed into something like a Fey Bond, where it's more of a tool that you can use regardless whether your faerie is out or not but only charge up when the faerie is with you. This would work more inline with the level 60 capstone skill Dissipation because it feels really wrong to disable your capstone skills at level 70 + 80, as well as your 'passive regen' removed, and get nothing else but aetherflow for burst healing. Before lv 70, dissipation worked out fine because everyone's HP was within a certain range that aetherflow healing and a succor or two can fix the issue. However once you enter Shadowbringers content, the HP of the tank and allies are raised significantly in response where the burst healing from aetherflow is generally not enough if big mistakes happen and adlo spam is sometimes not enough to prevent a wipe since the faerie is initally factored in the Scholar's healing kit as their sustained regen source unlike Astrologians and White Mage who does have those regens tied to their GCD/very potent oGCD. It makes using dissipation viable only in specific scenarios such as waiting near the end of a dungeon pull where you would be traveling to the next part of the dungeon without combat rather than a capstone skill you should be putting on cooldown since you would lose a lot more potential aetherflow the longer the skill isn't used.

    Changing and enabling the fey gauge to work without the faerie I feel would be a lot better for having another resource during dissipation since you would be able to have your second 'sustained healing' option.

    Increasing Fey Blessing's healing output would be a good change too. For the current Fey Gauge, there is really one situation where I would be using it - When one person lost a lot of HP and you would Fey Union them (ex: tank who didn't mitigate a tankbuster /someone who just got ressed). Generally though, this situation is covered by Excogitation and lustrate. For Fey Blessing, as an AoE pet potency heal, it's either too weak of an oGCD that your other available healing tools can cover the damage better or too long where all your aetherflow & skills are on cooldown, then suddenly have teammates make a lot of mistakes and take a lot of damage at once. Fey Blessing can't do anything to cover the massive amount of damage by level 76. As it works currently, it's essentially a 2x AoE embrace every 60 seconds and due to the increased HP values in Shadowbringers, 2 AoE embraces doesn't heal much if anything.
    (0)

  8. #8
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,051
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Sumea View Post
    They are copying WoW without realizing WoW doing what WoW does earned them 10+mil players.
    The problem is that they're not copying what earned WoW 10+mil players but what made them lose those players again, a.i. severe homogenisation, simplyfication for the sake of broader appeal, removal of class sinergy and ability pruning with no satisfying replacement.


    It's almost funny to see that while the WoW devs realized the more engaging design of XIV's healers was a thing worth implementing the game that popularized this design instead wants to go back to a design from 16 years ago.


    I can't wait for when we have to spam different ranks of Cure 24/7 like we're back in Molten Core /s
    (5)
    Last edited by Absurdity; 09-24-2020 at 02:41 AM.

  9. #9
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Videra View Post
    I still have absolutely no idea how FFXIV went from having some of the best designed healers in the genre (HW/ARR), to having literally the worst possibly designed healers. Like, what the heck? How did we -get here-? What kind of cognitive dissonance does the dev team have with the playerbase?
    Dumbing down the game in the name of "accessibility". It happens when you design by committee to appeal to the masses.
    (23)
    Last edited by Deceptus; 09-25-2020 at 08:33 PM.
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  10. #10
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,647
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Am I the only one who feels PVP AST is infinitely more fun than PVE AST?

    Minor Arcana is just draw, but reduced to 2 cards for melee and ranged. Not an improvement, but it's literally just Draw without the unnecessary complication.
    Celestial Opposition actually has a unique and interesting application and isn't just another heal.
    The identity of Malefic and Benefic making your next hardcast of Malefic/Gravity/Benefic/Benefic II/Helios instant is very interesting and makes you think about how you approach healing and DPS, and which you're going to use the instant cast on.
    Neutral Sect changing Benefic and Helios into their aspected forms makes the effects feel more special.

    I'm not saying we need to replicate this completely, of course. We don't want to just drop the main arcanum cards, Earthly Star is one of the most interesting healer tools still available, and Horoscope's animation is too good to lose.
    (4)

Page 21 of 157 FirstFirst ... 11 19 20 21 22 23 31 71 121 ... LastLast