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  1. #221
    Player
    Ixon's Avatar
    Join Date
    Mar 2011
    Posts
    466
    Character
    Nola Ustrina
    World
    Cactuar
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by ZedxKayn View Post
    By not making housing limited in the first place lmfao

    Joining an active FC does not open gardening or the company workshop to the player unless they get some really good standing with the leads.

    How things came to be that way is irrelevant, the current housing situation is predatory as hell. They could've kept housing FC only, or could've made private housing instanced, but how shortsighted did they have to be to make housing purchasable by FCs and individuals while keeping it limited?

    I'm also openly against the retainer system btw. But don't deflect, this is about housing being a slimy system. And I've said all I have to say in the matter anyways. It's blatantly predatory and denying it is just drinking kool-aid.
    That.. doesn't work that way? A house isn't an inventory item. There are 60 houses per ward, each ward being it's own instanced area. That's 60 houses having the capacity to hold and display hundreds of items both inside and outside, a company workshop and X amount of rooms. That's a lot of of server spaces and resources required, THAT's why it's limited, cause each house is a lot. They DID have housing FC only, people wanted their own houses so they changed it. It's limited again because of how intensely resource heavy it is. They have mentioned it multiple times whenever asked about it, look it up.
    (3)

  2. #222
    Player KizuyaKatogami's Avatar
    Join Date
    Feb 2021
    Posts
    3,472
    Character
    Kizuya Katogami
    World
    Cerberus
    Main Class
    Conjurer Lv 81
    Quote Originally Posted by Ixon View Post
    That.. doesn't work that way? A house isn't an inventory item. There are 60 houses per ward, each ward being it's own instanced area. That's 60 houses having the capacity to hold and display hundreds of items both inside and outside, a company workshop and X amount of rooms. That's a lot of of server spaces and resources required, THAT's why it's limited, cause each house is a lot. They DID have housing FC only, people wanted their own houses so they changed it. It's limited again because of how intensely resource heavy it is. They have mentioned it multiple times whenever asked about it, look it up.
    What does work though is they simply could have implemented instanced housing, which i believe the only argument against that was from Yoshi P who said he doesn’t like instanced housing. So we the players have the suffer because of that…
    (8)

  3. #223
    Player
    Ixon's Avatar
    Join Date
    Mar 2011
    Posts
    466
    Character
    Nola Ustrina
    World
    Cactuar
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by KizuyaKatogami View Post
    What does work though is they simply could have implemented instanced housing, which i believe the only argument against that was from Yoshi P who said he doesn’t like instanced housing. So we the players have the suffer because of that…
    If you could break down how that would function with the external aspects of of housing like showing off the design of a house, or how a yard would work in a single instance? Every instance like a room or an inn is all interior, so by having housing instances(like they do already with the apartments) you cut out a portion of what makes the house a house. Then there is the MMO and community side of things. That's why there are 60 houses in a ward. So you feel like you are in a real neighborhood with real neighbors and perhaps even *gasp* talk to your neighbors and make connections or friends. Those things wouldn't work if housing was instanced, and I am sure that was the intended result. Sure it's not perfect, and used to be a lot worse than it is now, but they have shown progress throughout the history of the game in trying to keep the majority of players happy within their limitations.
    (0)

  4. #224
    Player
    ZedxKayn's Avatar
    Join Date
    Aug 2019
    Location
    Gridania
    Posts
    719
    Character
    Capybara Friend
    World
    Excalibur
    Main Class
    Blue Mage Lv 70
    Quote Originally Posted by Ixon View Post
    If you could break down how that would function with the external aspects of of housing like showing off the design of a house, or how a yard would work in a single instance? Every instance like a room or an inn is all interior, so by having housing instances(like they do already with the apartments) you cut out a portion of what makes the house a house.
    ESO does housing best. Housing is instanced and you can own one of each property per account, shared across all characters (unsure if each character gets to decorate their own house or if its designs shared across the whole account). There are over 60 different properties last time I counted each with a different feel, and most of them include a yard. Anyone can visit a house if the owner choses to make it so, or only limit it to friends, or no one. Houses are located in thematically relevant spots in the world.

    Quote Originally Posted by Ixon View Post
    So you feel like you are in a real neighborhood with real neighbors and perhaps even *gasp* talk to your neighbors and make connections or friends. Those things wouldn't work if housing was instanced
    Wards are dead and people never talk in this MMO. It could work with instanced housing because in the system presented above, the houses are in the open world and players questing or doing their thing nearby and zone chat are a thing. A lot easier to make friends in such a system than in a barren housing ward.
    (9)
    Last edited by ZedxKayn; 02-25-2022 at 05:46 AM.
    im baby

  5. #225
    Player
    Ixon's Avatar
    Join Date
    Mar 2011
    Posts
    466
    Character
    Nola Ustrina
    World
    Cactuar
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by ZedxKayn View Post
    ESO does housing best. Housing is instanced and you can own one of each property per account, shared across all characters (unsure if each character gets to decorate their own house or if its designs shared across the whole account). There are over 60 different properties last time I counted each with a different feel, and most of them include a yard. Anyone can visit a house if the owner choses to make it so, or only limit it to friends, or no one. Houses are located in thematically relevant spots in the world.



    Wards are dead and people never talk in this MMO. It could work with instanced housing because in the system presented above, the houses are in the open world and players questing or doing their thing nearby and zone chat are a thing. A lot easier to make friends in such a system than in a barren housing ward.
    Correct me if I am wrong, but in ESO you can't even go see other peoples houses unless you are invited? I feel that wouldn't work in FF as well as you think. It would have to be some weird amalgamation of the two due to the fact that the ESO style would ruin the RP event that are found all throughout the PF. Or the events that happen in the housing area public areas(I know they happen in the pool of the goblet zones all the time). I'm sorry you are not friends with your neighbors, go say hi? I've personally made friends with some neighbors in the past and have known others to do so. Or don't that's up to you. Could they add the thing you are asking? Maybe, but it's probably a lot easier to just add wards and a new housing district for more people while also adding in the new house buying method to prevent multiple people from owning multiple houses, or entire FC's buying wards.
    (1)

  6. #226
    Player KizuyaKatogami's Avatar
    Join Date
    Feb 2021
    Posts
    3,472
    Character
    Kizuya Katogami
    World
    Cerberus
    Main Class
    Conjurer Lv 81
    Quote Originally Posted by Ixon View Post
    If you could break down how that would function with the external aspects of of housing like showing off the design of a house, or how a yard would work in a single instance? Every instance like a room or an inn is all interior, so by having housing instances(like they do already with the apartments) you cut out a portion of what makes the house a house. Then there is the MMO and community side of things. That's why there are 60 houses in a ward. So you feel like you are in a real neighborhood with real neighbors and perhaps even *gasp* talk to your neighbors and make connections or friends. Those things wouldn't work if housing was instanced, and I am sure that was the intended result. Sure it's not perfect, and used to be a lot worse than it is now, but they have shown progress throughout the history of the game in trying to keep the majority of players happy within their limitations.
    So the argument is the mmo side of things, meanwhile they’re currently working towards making the game more of a soloable experience than anything… Instanced wise they could still make people able to join your house and you can do events in there. In most cases sadly, wards are dead. So their solution is to instead…keep an incredibly unhealthy system in place for 6+ years. Yikes.
    (10)

  7. #227
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    As a role-player myself, I'll readily point out that role-players have made role-play work in a great many different MMO's regardless of limitations in place.

    I'd consider ESO to be far better suited to conducting role-play in general, though. Not only does it have distinct zones for the various playable races...the world itself is large and immersive and the ability for every player to own a house or multiple houses and never lose access to them means that housing isn't treated as some 'must have'.
    (8)

  8. #228
    Player
    Ixon's Avatar
    Join Date
    Mar 2011
    Posts
    466
    Character
    Nola Ustrina
    World
    Cactuar
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by KizuyaKatogami View Post
    So the argument is the mmo side of things, meanwhile they’re currently working towards making the game more of a soloable experience than anything… Instanced wise they could still make people able to join your house and you can do events in there. In most cases sadly, wards are dead. So their solution is to instead…keep an incredibly unhealthy system in place for 6+ years. Yikes.
    Yup dying game. We all moving to ESO.
    (3)

  9. #229
    Player
    SturmChurro's Avatar
    Join Date
    Feb 2017
    Location
    Gridania
    Posts
    7,073
    Character
    Sturm Churro
    World
    Marilith
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Theodric View Post
    As a role-player myself, I'll readily point out that role-players have made role-play work in a great many different MMO's regardless of limitations in place.

    I'd consider ESO to be far better suited to conducting role-play in general, though. Not only does it have distinct zones for the various playable races...the world itself is large and immersive and the ability for every player to own a house or multiple houses and never lose access to them means that housing isn't treated as some 'must have'.
    Elder Scrolls in general just has a gigantic amount of racial and cultural lore to work with from years and years, but even in playing something like Lost Ark, you see a world exploration aspect, how the zones and cultures are distinct. In FFXIV, you really just don't see much of that, but maybe it'll be a little rectified in the following story arcs.
    (8)
    WHM | RDM | DNC

  10. #230
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,870
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Ixon View Post
    That.. doesn't work that way? A house isn't an inventory item. There are 60 houses per ward, each ward being it's own instanced area. That's 60 houses having the capacity to hold and display hundreds of items both inside and outside, a company workshop and X amount of rooms. That's a lot of of server spaces and resources required, THAT's why it's limited, cause each house is a lot. They DID have housing FC only, people wanted their own houses so they changed it. It's limited again because of how intensely resource heavy it is. They have mentioned it multiple times whenever asked about it, look it up.
    A practice can be both (A) resource-intensive to the point of fairly hard limits and (B) predatory.

    They decided to build houses in this resource-intensive way, after all, and then quickly went back on their promise never to require sustained subscriptions just to keep said houses.
    (6)

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