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  1. #161
    Player
    Reinha's Avatar
    Join Date
    Mar 2015
    Location
    Finland
    Posts
    4,069
    Character
    Reinha Sorrowmoon
    World
    Odin
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Gaethan_Tessula View Post
    That's a rather silly bias to presume I would have. But no, my actual reasons are:

    1. BLU's current core identity is being able to granularly adjust its kit and role between instances (and, to a much lesser degree, in-instance). Developing a fixed kit for DF directly contradicts that core-identity. The devs would have to settle for picking one of BLU's sub-identities defined by the three extreme corners of its role selection: flute-burst, oGCD, and weakness-targeting DPS; ARR WHM, including Stoneskin II, but with more damage buttons; and a tank that uses actively cast mitigations, along with abilities that "reflect" damage back at the target (Chel' Gate, Veil of the Whorl, Cold Fog, etc.). Probably the DPS one exclusively since that's what BLU would queue as, unless they actually find a way for BLU to actually count as a healer or tank in terms of mechanics.

    I somehow think that BLU having to play the "diet coke" version of itself to use DF would continue to cause displeasure in the playerbase. Furthermore, locked-kits in DF would have a knockon of making it harder to balance BLU for current content; e.g., if the devs balance around their DF BLU, then PF BLU could be too strong. This would be especially problematic on JP servers, where DF is actually used for harder content.

    2. Making the two distinct, and the DF set likely suboptimal, creates a perverse incentive for players to not use Duty Finder. I've already seen some people complain that BLU as is made it harder to participate in the moogle-tome events as other classes, since so many went to BLU-burn parties in Party Finder. Permanently instituting this problem via having unequal DF and PF BLU as full jobs seems like something SE would want to avoid, as Duty Finder is the primary means by which new players progress through the game.
    Your reasons didn't explain why players who like using the DF shouldn't be allowed to use it as BLU.

    1. If you don't like being forced in the caster role as BLU, you can still use the PF. As for it causing "displeasure", those angry people can also just use the PF. This just sounds like a lame excuse to deny us what we are requesting. Or bias, as you put it. It has nothing to do with balance because a DF spell kit only requires 24-36 spells and BLU already has that many normal, unimpressive spells. The rest can be as imbalanced as they are since wouldn't be a part of the DF kit.

    2. If you find the DF set suboptimal, don't use it. The people complaining about BLUs only using PF during moogle events seem like a good reason to let BLUs pick DF if they want and keep those queues active. I mean... banning BLUs from DF is a bad incentive for them to use DF.
    (5)
    Last edited by Reinha; 02-13-2022 at 07:31 PM.
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    Viper

  2. #162
    Player
    MellowMink's Avatar
    Join Date
    Sep 2021
    Location
    Limsa Lominsa
    Posts
    640
    Character
    Mello Minkus
    World
    Faerie
    Main Class
    Summoner Lv 90
    Quote Originally Posted by aveyond-dreams View Post
    The selfishness which some fans of limited jobs display is extremely detrimental to the reputation of the system overall-they literally lose nothing by Blue Mage having the option to have a set of group-balanced spells for normal play with others in duty finder in addition to the job's other gimmicks. This is why I cannot support adding more jobs into the mix, it just doesn't make sense to limit things for problems that could be resolved within the design process.
    What I think is more selfish is telling Blue Mage players who currently enjoy the flexibility of being able to play as either a tank, DPS, or healer role that they should instead arbitrarily only get to be one of those, since that’s what would realistically happen if Blue Mage was just like any other caster job.

    Having a fixed spell set rather than players having the flexibility to choose what unique subset that they want would also be another example of ironically limiting a job that’s unfairly called a limited job (since it has both content and features that are unique to it that no other jobs have) rather than a side job.
    (1)

  3. #163
    Player
    aveyond-dreams's Avatar
    Join Date
    Sep 2021
    Posts
    2,305
    Character
    Fenris Pendragon
    World
    Spriggan
    Main Class
    White Mage Lv 80
    Quote Originally Posted by MellowMink View Post
    What I think is more selfish is telling Blue Mage players who currently enjoy the flexibility of being able to play as either a tank, DPS, or healer role that they should instead arbitrarily only get to be one of those, since that’s what would realistically happen if Blue Mage was just like any other caster job.

    Having a fixed spell set rather than players having the flexibility to choose what unique subset that they want would also be another example of ironically limiting a job that’s unfairly called a limited job (since it has both content and features that are unique to it that no other jobs have) rather than a side job.
    Red Mage is unable to function as a healer in DF despite being able to reasonably carry a party in place of a white mage in previous games and could arguably carry parties who know what they are doing in regular dungeon runs exclusively through the use of Vercure. And yet it is limited to the caster role. Oh well.

    You lose nothing by being able to set foot in DF as a caster on Blue Mage, but the more the Blue Mage and limited job fanboys try and pretend that the job isn't in a limited state and forced into years-old content as opposed to more recent things to do isn't helping their case at all. The average burst of Blue Mage activity lasts less than the coming and goings of gachas and mobile games.

    We do not need to add more jobs into this mix.
    (4)
    Авейонд-сны


  4. #164
    Player
    iWaRTuRTLeS's Avatar
    Join Date
    Jun 2015
    Posts
    59
    Character
    War Tortle
    World
    Jenova
    Main Class
    White Mage Lv 100
    Quote Originally Posted by MellowMink View Post
    Limited jobs were talked about a lot and are frequently mentioned to a notable visual degree across Duty Finder text, but we still only have one such job, which is kind of surprising to me even though I'm sure it's a lot of work. I'm expecting the next one to be Beastmaster, which is why I posted this thread under the DPS Roles category, but I'm kind of curious as to when other people think that the next limited job will release, even there even is another one planned for Endwalker at all?

    Beastmaster would be really fun to see; you could have to tame field enemies and then be able to summon them to fight with you in place of your chocobo companion, and this would also allow people who have already maxed out their battle chocobo levels to have something new to work on again with regards to the companion system. There could even be cute housing options for having them as a pet in your house depending on the creature's size; I would love to have a small Spriggan friend hopping around my apartment or free company's house, for instance. In dungeons and trials, they could work like the egi for Summoner used to work where they move independently while having their own health bars, and instead of you attacking an enemy directly, your skills would be based around issuing instructions to your companion or taking care of their health via actions like Sustain (previously removed spell) or positional commands.

    Any guesses on when another limited job will appear, or if it might not be Beastmaster?

    Thanks a lot to any Final Fantasy XIV developers or designers who may happen to read this as well; your continued work on the game is extremely appreciated, and I hope that I'm not being unintentionally rude by thinking out loud like this.
    What would you use bst for though? There isnt any content in XIV that isnt worth doing like in XI. Where you can get 3-4 BSTs together and clear some pretty hard stuff. Plus the customizability in this game is far from XI and what you could do as a bst on there. This game will ruin it just like they ruined blu.
    (2)

  5. #165
    Player
    aveyond-dreams's Avatar
    Join Date
    Sep 2021
    Posts
    2,305
    Character
    Fenris Pendragon
    World
    Spriggan
    Main Class
    White Mage Lv 80
    Let's see. With a full job Beastmaster, I could:

    Current expansion dungeons
    Normal mode raids
    Grind Alliance raids for the role pieces of the job
    Grinding various dungeons in search of glamours for the job
    The upcoming deep dungeon for 80-90 jobs
    The Relic Weapon for Beastmaster
    Current expansion fate grinding
    Current expansion Beast Tribe Quests
    Levelling trust avatars for their outfits

    On a limited job Beastmaster, I can:

    Grind for obsolete Allied Seals
    Get carried by someone else to max level
    Do time-limited Moogle events for rewards I already own from last expac

    So yeah I think I'll take a full job version.
    (3)
    Авейонд-сны


  6. #166
    Player
    SeverianLyonesse's Avatar
    Join Date
    Aug 2021
    Posts
    735
    Character
    Severian Lyonesse
    World
    Sargatanas
    Main Class
    Gunbreaker Lv 90
    Just have to point out.

    Beastmaster is a stupid name.

    I really hope that if we ever get it in any form that it is renamed Trainer.

    Quote Originally Posted by Gaethan_Tessula View Post
    1. BLU's current core identity is being able to granularly adjust its kit and role between instances (and, to a much lesser degree, in-instance). Developing a fixed kit for DF directly contradicts that core-identity. The devs would have to settle for picking one of BLU's sub-identities defined by the three extreme corners of its role selection: flute-burst, oGCD, and weakness-targeting DPS; ARR WHM, including Stoneskin II, but with more damage buttons; and a tank that uses actively cast mitigations, along with abilities that "reflect" damage back at the target (Chel' Gate, Veil of the Whorl, Cold Fog, etc.). Probably the DPS one exclusively since that's what BLU would queue as, unless they actually find a way for BLU to actually count as a healer or tank in terms of mechanics.
    This is primarily why I don't see unlimited BLU working. I personally love the Chelonian Gate/Cold Fog/Dragon Force tank flavor, and would rage if I lost that for a pure DPS BLU. And I feel like there are people who would feel similarly if BLU had to sacrifice the DPS elements and became a tank.

    (No one would care if BLU lost healing though)

    (Though seriously, if BLU were ever an unlimited job, I think we all know it should be a tank)
    (0)
    Last edited by SeverianLyonesse; 02-18-2022 at 05:14 AM.

  7. #167
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by SeverianLyonesse View Post
    Just have to point out.

    Beastmaster is a stupid name.

    I really hope that if we ever get it in any form that it is renamed Trainer.
    So Beastmaster is a dumb name so your conclusion is to give it a dumber name devoid of any personality and identity? Ok.

    May as well call it Mentor. Bonus points if you have your Burger King crown.
    (6)

  8. #168
    Player
    SeverianLyonesse's Avatar
    Join Date
    Aug 2021
    Posts
    735
    Character
    Severian Lyonesse
    World
    Sargatanas
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by MagiusNecros View Post
    So Beastmaster is a dumb name so your conclusion is to give it a dumber name devoid of any personality and identity? Ok.

    May as well call it Mentor. Bonus points if you have your Burger King crown.
    Trainer definitely has an identity, not to mention implies a healthier relationship with your animal companions than simply conquering them.

    At least it's not as stupid-sounding as "Puppetmaster" I suppose.

    Calling any job "X-master" is just lazy.
    (0)

  9. #169
    Player
    MellowMink's Avatar
    Join Date
    Sep 2021
    Location
    Limsa Lominsa
    Posts
    640
    Character
    Mello Minkus
    World
    Faerie
    Main Class
    Summoner Lv 90
    I think Beastmaster sounds cooler to say than Trainer personally.
    (6)

  10. #170
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by SeverianLyonesse View Post
    Trainer definitely has an identity, not to mention implies a healthier relationship with your animal companions than simply conquering them.

    At least it's not as stupid-sounding as "Puppetmaster" I suppose.

    Calling any job "X-master" is just lazy.
    It's a euphemism designed to strip all identity. Beastmaster not only is a FF staple job since FF5 but also is simple and honest. What is a beastmaster? A Master of Beasts. And a character in the game already has the discipline of Beastmaster in Lyon Helsos.

    Trainer on the other hand is so generalized you could be training a flea circus, flying rocks, Carbuncles, or a fleet of hot air balloons, training for the moogle olympics and the list goes on. If anything is lazy I'd think it would be a general term that could apply to anything.

    Not sure how you think Puppetmaster is stupid since it illustrates that there is someone behind the scenes doing all the work.

    On that token though if they used Puppetmaster and you only used Mammets to do stuff then you could opt to call the class Mammeteer on the notion you manipulate Mammets. And it would still make sense and retain some identity.

    Final point what is going to excite people more? Seeing a Trainer in the party or a Beastmaster?

    Odds are Beastmaster is going to take the cake.

    If Lyon is anything to go by I don't think your job title is going to affect the feelings of your feral meaty beast that is going to go ham on anything you tell it to rip apart.
    (4)

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