Quote Originally Posted by Commander_Justitia View Post
If I remember right, the reason was "player feedback", they argued players don't wanna have as many ultimates because they need more time to clear them. Which later changed into "we only have 1-2 devs capable in the industry of doing these ultra fights, so they don't have the capacity anymore".
They should just be honest and say 1 per addon then from now on, instead of telling raiders a 2nd might maybe come/maybe not - and get them all hyped and geared up in preparation, so they keep subbing to unlock the raidtiers etc. and then they get no content lol. It is a bit much ambiguity sometimes.
While some hardcore raiders want three per-expansion, that's just very unlikely because they only have so many people capable to do savage raids in the first place, along with their work schedules to do three savage tiers and an ultimate may take one of those out of the future rotation. Some of them them don't just do savage, they do extremes or the full-alliance savage DRS things if you seen their body of work during Famitsu interviews. Basically end-game designers can sure have a lot on their plate.

Like the guy who designed UCoB is no longer on the team, people don't always account for turnover. So they had to bring more designers up the savage ranks over the last expansion. Like YoshiP won't let someone to do a savage 4th floor unless they have experience of the 3rd floor kind of things. The designers for Shiva and Gaia were first-time on the 4th floor.

It's probably one of those "we think we could do 2 but we won't know for sure until we get to June 2022 kind of things if we are still behind on content" so they just keep stringing along.