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  1. #31
    Player
    Sathona's Avatar
    Join Date
    Feb 2019
    Location
    Etheirys
    Posts
    488
    Character
    Sathona Jun
    World
    Ragnarok
    Main Class
    Reaper Lv 90
    Quote Originally Posted by CaedemSanguis View Post
    Thats the point

    Its supposed to get harder, become more prestigious
    Theres nothing prestigious about increasing the fights duration, people will continue buying their clears as they do now anyway.
    They COULD add some more complexity in ultimates i guess? but length? nawh.
    (0)

  2. #32
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,586
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    Common sense is telling me that length doesn't not equate to difficulty, nor an attributor of it. But rather just results in it being attributed to a game of stamina more than anything else. Speaking on this though, didn't UCoB already have the feedback that it was too long an encounter?

    I can't really see the appeal. Later in progression all you're doing is spending 20 minutes of your time just to see and progress the next mechanic. In a 2-3 hour raid day that's only 6-9 pulls.
    (0)
    Last edited by Kaurhz; 02-02-2022 at 09:17 PM.

  3. #33
    Player CaedemSanguis's Avatar
    Join Date
    Dec 2015
    Posts
    1,106
    Character
    Benedikta Harman
    World
    Moogle
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Sathona View Post
    Theres nothing prestigious about increasing the fights duration, people will continue buying their clears as they do now anyway.
    They COULD add some more complexity in ultimates i guess? but length? nawh.
    I assure you that the clear rate will significantly drop

    less clear = more prestige
    (0)

  4. #34
    Player
    CKNovel's Avatar
    Join Date
    Aug 2019
    Posts
    1,915
    Character
    Cassia Kaedhan
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by CaedemSanguis View Post
    Thats the point

    Its supposed to get harder, become more prestigious
    Making it longer doesn't makes it harder. (Don't take this out of the context)
    It just makes it less accessible. Delubrum Savage is hardly accessible because people don't have that much time and can't find the required amount of players.

    People already use Pandemonium Warden and Absolute Virtue as example.
    I'm going to use Palace of the Dead solo as an example.

    It's eight hours long of boredom, it's not hard to get the Necromancer title.
    It's just that no one wants to spend 7h in there, then waste it all because of a dumb mistake, disconnection or lack of luck.
    And if you make the mistake you need to redo all the previous boring hours.
    (3)

  5. #35
    Player
    hfang's Avatar
    Join Date
    Dec 2021
    Location
    Ul'dah
    Posts
    83
    Character
    Hong Beifang
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by CaedemSanguis View Post
    less clear = more prestige
    no one gives a shit. UCoB has the least clears out of the three ultimates and that doesn't mean that it's the most prestigious, just means that people won't go through the trouble of clearing the fight because it's A) too long and B) the mechanics can get annoying. I can say this because UCoB is the only ultimate i have cleared, myself, and I see that you're a triple legend.

    You shouldn't be doing ultimates for e-peen points or for "prestige". You should be doing ultimates to challenge yourself.
    (3)

  6. #36
    Player CaedemSanguis's Avatar
    Join Date
    Dec 2015
    Posts
    1,106
    Character
    Benedikta Harman
    World
    Moogle
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by CKNovel View Post
    Making it longer doesn't makes it harder. (Don't take this out of the context)
    It just makes it less accessible. Delubrum Savage is hardly accessible because people don't have that much time and can't find the required amount of players.

    People already use Pandemonium Warden and Absolute Virtue as example.
    I'm going to use Palace of the Dead solo as an example.

    It's eight hours long of boredom, it's not hard to get the Necromancer title.
    It's just that no one wants to spend 7h in there, then waste it all because of a dumb mistake, disconnection or lack of luck.
    And if you make the mistake you need to redo all the previous boring hours.
    You are comparing 1-110 solo potd and ultimate fights ?

    I think that 24mn-27mn is a perfect lenght for an ultimate
    Not too long to avoid DC issues
    Not too short, so its more difficult by the end
    With enough complexity to avoid boredom during prog/reclears (at least for the first few months)
    (0)

  7. #37
    Player CaedemSanguis's Avatar
    Join Date
    Dec 2015
    Posts
    1,106
    Character
    Benedikta Harman
    World
    Moogle
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by hfang View Post
    no one gives a shit. UCoB has the least clears out of the three ultimates and that doesn't mean that it's the most prestigious, just means that people won't go through the trouble of clearing the fight because it's A) too long and B) the mechanics can get annoying. I can say this because UCoB is the only ultimate i have cleared, myself, and I see that you're a triple legend.

    You shouldn't be doing ultimates for e-peen points or for "prestige". You should be doing ultimates to challenge yourself.

    Do you see an ultimate title/or ultimate weapon skins ?
    https://fr.finalfantasyxiv.com/lodes...cter/11577662/

    I replied to someone saying that it will not be more difficult
    And "less clear = more prestige" is a fact, not a question, even if i dont care about prestige
    (0)

  8. #38
    Player
    icrot's Avatar
    Join Date
    Jun 2019
    Posts
    92
    Character
    Rovam Lumdaris
    World
    Cerberus
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by CaedemSanguis View Post
    I replied to someone saying that it will not be more difficult
    Of course it will not be more difficult, it will just be more bloody boring.

    It seemed like a good thread to debate, but you must be a troll, just repeating the same stuff ad nauseam.
    (3)

  9. #39
    Player
    hfang's Avatar
    Join Date
    Dec 2021
    Location
    Ul'dah
    Posts
    83
    Character
    Hong Beifang
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by CaedemSanguis View Post
    Do you see an ultimate title/or ultimate weapon skins ?
    https://fr.finalfantasyxiv.com/lodes...cter/11577662/

    I replied to someone saying that it will not be more difficult
    And "less clear = more prestige" is a fact, not a question, even if i dont care about prestige
    You wouldn't have made this thread if you didn't care. I personally don't use <The Legend> or the weapon either, but you don't see me telling people the fights need to be longer so less people can clear them thus making them "more prestigious"
    (1)

  10. #40
    Player
    Nethereal's Avatar
    Join Date
    Feb 2015
    Posts
    842
    Character
    Deviously Enchanted
    World
    Sargatanas
    Main Class
    White Mage Lv 100
    I mean sure if they could release it along side the normal 2 ultimates why not.

    Personally I might do it once/find a good group and self that shit for life, just me though.

    Also OP is a triple legend fyi.
    (1)
    Last edited by Nethereal; 02-02-2022 at 10:19 PM.

    Quote Originally Posted by Someone
    Just because other players play the game. Does not mean you got to be mindful, or care
    Quote Originally Posted by Someone 2
    The problem ISN'T healers rotation is busted or boring...

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