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  1. #1
    Player
    Nanne's Avatar
    Join Date
    Nov 2018
    Posts
    450
    Character
    Piush Stumbleine
    World
    Shiva
    Main Class
    Gladiator Lv 90
    If you want a challenge that takes long I would suggest looking into soloing PotD or HoH. I think those are on average around 7 to 15 hours if I remember right. But of course those allow you to take breaks between the levels thankfully
    (0)

  2. #2
    Player CaedemSanguis's Avatar
    Join Date
    Dec 2015
    Posts
    1,106
    Character
    Benedikta Harman
    World
    Moogle
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Nanne View Post
    If you want a challenge that takes long I would suggest looking into soloing PotD or HoH. I think those are on average around 7 to 15 hours if I remember right. But of course those allow you to take breaks between the levels thankfully
    Wiped at 180 for my first attempt
    (0)

  3. #3
    Player
    Reimmi's Avatar
    Join Date
    Mar 2018
    Posts
    1,341
    Character
    Nia Niyah
    World
    Hyperion
    Main Class
    Dancer Lv 100
    Better to have 2 unique fights than 1 you have to spend 15+ minutes reprogging in to get to where you wiped at
    long ass fights are just annoying, the current ultimate times are fine
    (1)

  4. #4
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,598
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    Common sense is telling me that length doesn't not equate to difficulty, nor an attributor of it. But rather just results in it being attributed to a game of stamina more than anything else. Speaking on this though, didn't UCoB already have the feedback that it was too long an encounter?

    I can't really see the appeal. Later in progression all you're doing is spending 20 minutes of your time just to see and progress the next mechanic. In a 2-3 hour raid day that's only 6-9 pulls.
    (0)
    Last edited by Kaurhz; 02-02-2022 at 09:17 PM.

  5. #5
    Player
    Nethereal's Avatar
    Join Date
    Feb 2015
    Posts
    842
    Character
    Deviously Enchanted
    World
    Sargatanas
    Main Class
    White Mage Lv 100
    I mean sure if they could release it along side the normal 2 ultimates why not.

    Personally I might do it once/find a good group and self that shit for life, just me though.

    Also OP is a triple legend fyi.
    (1)
    Last edited by Nethereal; 02-02-2022 at 10:19 PM.

    Quote Originally Posted by Someone
    Just because other players play the game. Does not mean you got to be mindful, or care
    Quote Originally Posted by Someone 2
    The problem ISN'T healers rotation is busted or boring...

  6. #6
    Player
    hfang's Avatar
    Join Date
    Dec 2021
    Location
    Ul'dah
    Posts
    83
    Character
    Hong Beifang
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Nethereal View Post
    Also OP is a triple legend fyi.
    ...and that adds no credibility to what they're saying, just makes it even weirder for them to have such a take

    Quote Originally Posted by CaedemSanguis View Post
    I just want more difficult ultimates
    I agree with you, more difficult ultimates would be cool, and i'm sure Dragonsong Ultimate will be harder than anything we have in the game right now -- but making the fights longer does not achieve that
    (2)

  7. #7
    Player
    Nethereal's Avatar
    Join Date
    Feb 2015
    Posts
    842
    Character
    Deviously Enchanted
    World
    Sargatanas
    Main Class
    White Mage Lv 100
    Quote Originally Posted by hfang View Post
    ...and that adds no credibility to what they're saying, just makes it even weirder for them to have such a take
    I just brought it up because I find conversations like this disingenuous when people aren't being completely open about what their stance is and how invested they are in the conversation.

    I.E.
    Quote Originally Posted by CaedemSanguis View Post
    Do you see an ultimate title/or ultimate weapon skins ?
    https://fr.finalfantasyxiv.com/lodes...cter/11577662/
    Trying to appear disengaged with the subject but actually actively participating in the background.
    (2)

    Quote Originally Posted by Someone
    Just because other players play the game. Does not mean you got to be mindful, or care
    Quote Originally Posted by Someone 2
    The problem ISN'T healers rotation is busted or boring...

  8. #8
    Player
    Hezzlocks's Avatar
    Join Date
    May 2019
    Posts
    300
    Character
    Hezz Ackerman
    World
    Ravana
    Main Class
    Machinist Lv 90
    There's a reason why Nintendo bosses often has a rule of 3 instead of a rule of 6. At some point it's like, yeah ok I've proven I can do the mechanics, must I really keep doing the same thing over and over again?

    Making a fight longer doesn't make the fight harder. It just makes it more mentally draining. Not saying all boss fights should be no longer than a Nintendo boss fight, obviously different games have different styles and appropriate lengths. But MMOs in particular generally should not last much more than 10 mins at most.
    (1)

  9. #9
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    "Endurance" is difficult, sure. You can perform something skillfully, or you can endure a test over a longer time, both are "difficult" but theyre not the same and they don't offer the same sort of reward or sense of accomplishment.
    (1)

  10. #10
    Player CaedemSanguis's Avatar
    Join Date
    Dec 2015
    Posts
    1,106
    Character
    Benedikta Harman
    World
    Moogle
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Seraphor View Post
    "Endurance" is difficult, sure. You can perform something skillfully, or you can endure a test over a longer time, both are "difficult" but theyre not the same and they don't offer the same sort of reward or sense of accomplishment.
    there is a limit in execution difficulty for FF14
    unless you make a mechanics with hundreads of patterns ?
    (0)

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