Quote Originally Posted by Deceptus View Post
When you have nothing else to really argue, resulting to personal attacks is a really bad look.



That's exactly what a lot of people have argued. It's a mix of low outgoing boss damage as well as great tank self sustain.
What you wrote was indicative of either not reading all of my post or not comprehending what I wrote fairly clearly. Stating that is not a personal attack. I did not say that everything is fine with the state of the game and job design had no issues so there was no reason to respond with a list pointing out that there are issues with the current state of the game. I was not denying the problems or "white knighting".

My opinion however is that as long as the devs put priority on accessibility and not stressing out players with the possibility of failure things are not going to improve much. Gameplay for both healers and tanks is dull and unengaging as a result and focusing on something specific like tank heals is trying to address the symptoms while ignoring the disease. It will not improve the condition of the game.