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  1. #1
    Player
    Undeadfire's Avatar
    Join Date
    Mar 2011
    Posts
    759
    Character
    Nova' Dragon
    World
    Phoenix
    Main Class
    Paladin Lv 92
    Quote Originally Posted by Ryaduera View Post
    You're getting into semantics now and discussing purely conjecture which has nothing to do with the objective state of the job and its kit. I also know you didn't say TBN alone, the math listed in the linked post by yours truly was all considering using TBN with Oblation.

    This suggestion was also about combining Oblation with TBN, so you would not be capable of stacking this TNB+ with Oblation because with this proposition Oblation doesn't actually exist, so I'm not really sure what you're on about there.
    A miss understanding, apologies.

    Quote Originally Posted by Ryaduera View Post
    Cheesing mechanics is a different discussion and arguably shouldn't be plausible in the first place for game balancing, and is therefore also conjecture.
    You're right, I spiralled off the subject. For reply, cheesing mechanics has always slipped in throughout the years, shouldn't be plausible, but SE has supported it. Changed the system, 0 Damage: No debuff, barriers as you know, treat it as 0 damage till broken, overlay barriers: no debuff. Oblation + TBN merge is fair, it's a filler ability.
    (1)
    Gae Bolg Animus 18/04/2014

  2. #2
    Player
    Ryaduera's Avatar
    Join Date
    Oct 2021
    Posts
    218
    Character
    Ryaduera Tengille
    World
    Leviathan
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Undeadfire View Post
    A miss understanding, apologies.



    You're right, I spiralled off the subject. For reply, cheesing mechanics has always slipped in throughout the years, shouldn't be plausible, but SE has supported it. Changed the system, 0 Damage: No debuff, barriers as you know, treat it as 0 damage till broken, overlay barriers: no debuff. Oblation + TBN merge is fair, it's a filler ability.
    Aye no worries. On the topic of cheesing mechanics, it will always happen, there is no possible way for even the highest budget and perfect and most intelligent and well trained devs of any game to figure out what every single player is going to come up with when given an ability/item/whatever the game has. Many devs even enjoy when something is cheesed and/or broken (*Note on this below). The fact that 0 damage = no debuff even exists proves Squeenix is largely okay with cheesing happens as long as Bolide and Hallowed both nulify all damage. It would be pretty easy to either remove that fact or make it so they cause you to take only 1 damage instead.

    *I recall watching the devs behind Doom Eternal watching a speedrun where the speed runner exploited a bug that would essentially launch the player beyond the levels bounds because of a feedback loop in the physics engine. Instead of saying they should patch this out and make sure it can't happen, they instead said they should put little hidden messages behind level borders for speedrunners to discover. Things like this are probably why Squeenix supports it. A player finding something creative to do with an ability you created feels nice sometimes.

    Quote Originally Posted by Shurrikhan View Post
    DRKs: Smileton last boss had ground-obstructing mechanics? How did I never -- Oh, oh right.
    Me in discord with my healer: "I'm gonna eat that mine. burst window is up. Don't worry about it though."

    EDIT: I feel like the forum is calling out my fantasia addiction. This stuffs like Skooma.
    (0)
    Last edited by Ryaduera; 01-30-2022 at 10:42 AM.
    Filled to the brim with salt, vinegar, and unpopular opinions.

    Nobody told me Fantasias were addictive, now I have to go to rehab.