Quote Originally Posted by Ryaduera View Post
Cheesing mechanics is a different discussion and arguably shouldn't be plausible in the first place for game balancing, and is therefore also conjecture.
Tangent, but...

I'd rather have some cheese (or, "features") here and there, so long as such doesn't pushing out more interesting decision-making. E.g., Inner Release lining up to prevent a knockback (or murder your party in O6S), TBN cheese, Cover cheese, and hopefully GNB getting something in turn.

(Invulns, contextually, do push out more interesting decision-making or overly disarm fights for having not been sufficiently accounted for, though, so that's another story.)