Maybe it would be too strong, but also let's not forget TBN should have some damage reduction along with the shield to be decent against multi hit attacks. Not as good as the others, but decent at least.
Paladin gets 20% + 15% + 1000 heal over time ( yes, I know its not 35% added)
GNB: 15% + 15% + 900
Warrior: 400 shield + 10% + 10% + 1600 Heal
DRK according to my post: 25% shield + 15% damage reduction + ( optional : 800 heal, you could use it or save it for maybe when you took auto attack damage, or Living Dead etc).
The damage reduction could be 10% instead of 15%. But this is a number game already, instead the idea of using less buttons to mitigate into TBN and having an ability to heal urself with at the cost of Darkside, or for free if TBN is broken, is the idea I wish to share. So that you will heal a bit whenever you want, help with Living Dead, and have a fun mechanic with your main resource.

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