Quote Originally Posted by Shurrikhan View Post
I think this is more a matter of "Filler is boring" -> "Yes, inherently so; as such, let's have less filler (or more reason to cast non-filler), rather than just making it bloated (or attempting awkward gimmicks by which to reduce the cost of anything else)."
I could turn around and beat the exact same strawman about Cure spamming and how boring it is. We could make healing more interesting sure, but I'd rather just say "whatever, healing is boring filler anyway so who cares, active tank mitigation is boring too so I don't know what you're complaining about. It's a baseline requirement so it's meant to be boring.".

Let's not pretend as if healer downtime activity being boring is an Immutable Law Of Game Design Physics that only silly plebeians in the healer subforum fruitlessly rail against.