




I wonder how fast you'd come here complaining about being kicked for performance issues if they implemented that.Well, it's about time we changed that.
The game's been out for nearly 10 years now; I think it's a perfect time now to start expecting proper gameplay, or at least even just basic competence, from players. Even if said performance meters are only usable on high-end content (since casual content don't have any significant DPS checks anyways). Bad players can continue being bad in normal content, but in high-end content, where a certain level of mastery is expected from all eight players of the team?
Implement a performance meter in there. No more flimsy excuses.
Pretty fast considering how hard they seem to have been carried through p1s/p2s. I'm hoping they're just a troll and don't genuinely think they're in a position to be grading other peoples performance.. yikes.

Why yes, I'm a gray parser who dunks on other gray parsers, why do you ask?
Jokes aside though, that's another reason why I support an official in-game performance meter.
EW is actually the first time I've dove into Savage (before, I only tackled Extreme at most), and it's going pretty well so far.
For what it's worth, I did enough practice runs of P1S/P2S to execute all the fight mechanics perfectly, and managed to squeeze out just enough DPS to avoid hitting enrage.
Yet, my results could be much, much better despite me already clearing, and my only options right now for real-time evaluation is ACT, which I cannot get to work on my computer for the life of me, and even if I did, it's still a gray area at best, meaning the chances of getting a crackdown for it isn't exactly zero.
I know FFlogs is a thing, but it only seems to record performances after a clear of a certain boss, meaning that there's no way to know how your personal results were during a wipe, or when you're just wailing on a striking dummy. If there is a way to see that in FFlogs, I don't know how. I'm not good with these things. Regardless, SE should just give us an official in-game performance checker of sorts, so that I can finally have more real-time feedback of my performance without resorting to sketchy third-party tools that are technically still against ToS. If I get kicked from a party for not meeting their desired parses, oh well. To me, that's just a sign that I need to practice more, so I'll just get better until I'm good enough for said party. Or I'll make my own. No big deal. :/




Check out xivanalysis, you can load up fflogs on there and it will tell you quite a bit about that pull like if you overcapped resources, weaving errors, etc. Open up that site, copy paste the link from fflogs and then select your name. It has information based on your job like bloodweapon usage for example and a general timeline over the fight.Why yes, I'm a gray parser who dunks on other gray parsers, why do you ask?
Jokes aside though, that's another reason why I support an official in-game performance meter.
EW is actually the first time I've dove into Savage (before, I only tackled Extreme at most), and it's going pretty well so far.
For what it's worth, I did enough practice runs of P1S/P2S to execute all the fight mechanics perfectly, and managed to squeeze out just enough DPS to avoid hitting enrage.
Yet, my results could be much, much better despite me already clearing, and my only options right now for real-time evaluation is ACT, which I cannot get to work on my computer for the life of me, and even if I did, it's still a gray area at best, meaning the chances of getting a crackdown for it isn't exactly zero.
I know FFlogs is a thing, but it only seems to record performances after a clear of a certain boss, meaning that there's no way to know how your personal results were during a wipe, or when you're just wailing on a striking dummy. If there is a way to see that in FFlogs, I don't know how. I'm not good with these things. Regardless, SE should just give us an official in-game performance checker of sorts, so that I can finally have more real-time feedback of my performance without resorting to sketchy third-party tools that are technically still against ToS. If I get kicked from a party for not meeting their desired parses, oh well. To me, that's just a sign that I need to practice more, so I'll just get better until I'm good enough for said party. Or I'll make my own. No big deal. :/
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