And i have seen all of these happen in the MSQ version of the fight, because "different playstyles". That excuse is just a load of crap.Ramuh (must kill adds or auto wipe)
Shiva (must kill adds or auto wipe)
Steps of Faith: need I say more about the controversy surrounding the instance and why it was nerfed?
Ravana (must kill adds or Bloody fuller becomes unlivable due to vulns)
Bismark (hard enrage if snake adds dont die, or if fight drags on long enough for island to shatter from Bismark's attacks)
Nidhogg (adds must die or auto wipe)
You dont need to talk about dps to just silently kick the problem member from your pf. Not pretty but the only thing you can do tbh. Maybe they will realize there are issues with their performance, maybe they will become a forum warrior and tos herald. It's out of your responsibility.
Well, it's about time we changed that.
The game's been out for nearly 10 years now; I think it's a perfect time now to start expecting proper gameplay, or at least even just basic competence, from players. Even if said performance meters are only usable on high-end content (since casual content don't have any significant DPS checks anyways). Bad players can continue being bad in normal content, but in high-end content, where a certain level of mastery is expected from all eight players of the team?
Implement a performance meter in there. No more flimsy excuses.
But the solution is already at hand in high end content (assuming you are running it through pf): look at ACT, deduce who is the problem member with the information ACT provides and what you saw yourself during the fight, kick the problem member. No words need to be exchanged there.Well, it's about time we changed that.
The game's been out for nearly 10 years now; I think it's a perfect time now to start expecting proper gameplay, or at least even just basic competence, from players. Even if said performance meters are only usable on high-end content (since casual content don't have any significant DPS checks anyways). Bad players can continue being bad in normal content, but in high-end content, where a certain level of mastery is expected from all eight players of the team?
Implement a performance meter in there. No more flimsy excuses.
I wonder how fast you'd come here complaining about being kicked for performance issues if they implemented that.Well, it's about time we changed that.
The game's been out for nearly 10 years now; I think it's a perfect time now to start expecting proper gameplay, or at least even just basic competence, from players. Even if said performance meters are only usable on high-end content (since casual content don't have any significant DPS checks anyways). Bad players can continue being bad in normal content, but in high-end content, where a certain level of mastery is expected from all eight players of the team?
Implement a performance meter in there. No more flimsy excuses.
Pretty fast considering how hard they seem to have been carried through p1s/p2s. I'm hoping they're just a troll and don't genuinely think they're in a position to be grading other peoples performance.. yikes.
Would saying that I only started playing half a year ago and not 10 years ago count as an excuse? ><Well, it's about time we changed that.
The game's been out for nearly 10 years now; I think it's a perfect time now to start expecting proper gameplay, or at least even just basic competence, from players. Even if said performance meters are only usable on high-end content (since casual content don't have any significant DPS checks anyways). Bad players can continue being bad in normal content, but in high-end content, where a certain level of mastery is expected from all eight players of the team?
Implement a performance meter in there. No more flimsy excuses.
Mortal Fist
That's terrible though, we're forced as a community to just silently kick people? We know /why/ they're the problem but we can't say why no matter how polite? While there are a heavy amount of people with little will to improve themselves, there are still some people who /want/ to improve themselves and I'm sure would like to know why they're kicked instead of booted without a word.You dont need to talk about dps to just silently kick the problem member from your pf. Not pretty but the only thing you can do tbh. Maybe they will realize there are issues with their performance, maybe they will become a forum warrior and tos herald. It's out of your responsibility.
If you use it just for yourself, might be ok. But have a look at the toxic game where lots of players have quit and are now in FF14, i do not think that there are many players who would like to see here again a parser and all the toxic behavior coming from.Well, it's about time we changed that.
The game's been out for nearly 10 years now; I think it's a perfect time now to start expecting proper gameplay, or at least even just basic competence, from players. Even if said performance meters are only usable on high-end content (since casual content don't have any significant DPS checks anyways). Bad players can continue being bad in normal content, but in high-end content, where a certain level of mastery is expected from all eight players of the team?
Implement a performance meter in there. No more flimsy excuses.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.