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  1. #1
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    Quote Originally Posted by Iscah View Post
    That's how it got put in aiming, yes. But throwing chakrams is a very different business to shooting projectiles from a device, and arguably closer to ninja's throwing dagger skills.

    Also, from what I've played of classic FF games (III and IV) where each role can wield multiple weapons, chakrams are a weapon type used by thief and ninja.
    There is overlap, and that is just how Final Fantasy works, and even aiming and scouting are related in FFXIV. That is why I think the next scouting job could be ranged physical. But when I think scouting, dancer just seems so wrong when you consider it's a very "attention-seeking" job.
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  2. #2
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    Alacran's Avatar
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    Maeror Montealvo
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    Sargatanas
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    Dark Knight Lv 100
    Quote Originally Posted by linayar View Post
    There is overlap, and that is just how Final Fantasy works, and even aiming and scouting are related in FFXIV. That is why I think the next scouting job could be ranged physical. But when I think scouting, dancer just seems so wrong when you consider it's a very "attention-seeking" job.
    I honestly feel any job that would use a ranged physical gameplay style is simply an aiming job, no need to have it mixed into scouting.

    That being said, a melee centric Ranger would make the most sense to me, however tying to a simple sword style Aragorn archetype seems a bit to to easy. (mind you i would love it personally but understand others may find it redundant.)

    The idea of double voulge using Serge (Chrono Trigger), Darth Maul (SW), Zidane (FFIX) weapon type is also intriguing & one i would gladly welcome, what it's job would be, i have no idea though.

    Reaper opened the door for a great many original & unique job & weapon styles & i truly am excited for what's to come.

    Excluding the idea of Viking & Berserker...

    We already have Warrior & a Viking without berserker skill & a skill name already in game, is just to unoriginal, redundant, & lazy.
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    Last edited by Alacran; 01-19-2022 at 07:31 AM.

    "Nemo me impune lacessit."

  3. #3
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    Quote Originally Posted by Alacran View Post
    I honestly feel any job that would use a ranged physical gameplay style is simply an aiming job, no need to have it mixed into scouting.

    That being said, a melee centric Ranger would make the most sense to me, however tying to a simple sword style Aragorn archetype seems a bit to to easy. (mind you i would love it personally but understand others may find it redundant.)

    The idea of double voulge using Serge (Chrono Trigger), Darth Maul (SW), Zidane (FFIX) weapon type is also intriguing & one i would gladly welcome, what it's job would be, i have no idea though.

    Reaper opened the door for a great many original & unique job & weapon styles & i truly am excited for what's to come.

    Excluding the idea of Viking & Berserker...

    We already have Warrior & a Viking without berserker skill & a skill name already in game, is just to unoriginal, redundant, & lazy.
    Zidane's double sword would be nice, but that would be melee, I think, so that might not be for a while, even if they planned for it.

    Quote Originally Posted by Hasrat View Post
    Wait, so, first you say you want a physical ranged scouting job, and then you say Dancer couldn't have been Scouting because they are physical ranged?
    Uh, no, reread what I posted again. There are different sentences there, so don't mix them together.
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  4. #4
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    Alacran's Avatar
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    Maeror Montealvo
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    Sargatanas
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    Dark Knight Lv 100
    Quote Originally Posted by linayar View Post
    Zidane's double sword would be nice, but that would be melee, I think, so that might not be for a while, even if they planned for it.

    Uh, no, reread what I posted again. There are different sentences there, so don't mix them together.
    I believe there is a miscommunication here.

    Ninja is currently the sole Scouting job we have.

    Ninja is a melee job, so it stands to reason all scouting job in the future will also be melee.

    Dancer is not a scouting job, but a ranged physical job currently in the Aiming group, along side Machinist & Bard.

    This is proven by the fact that gear is specifically designed to accommodate each role & Archer/ Bard, Machinist, & Dancer no longer using the same gear as Ninja post 50.

    As it breaks down...

    Scouting -
    1: Ninja

    Aiming -

    1: Archer/ Bard (counted as one due to job stone necessity for job continuation)
    2: Machinist
    3: Dancer

    As of right now what is needed is another Scouting job & another Caster (Ranged magic).
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    Last edited by Alacran; 01-26-2022 at 12:40 PM.

    "Nemo me impune lacessit."

  5. #5
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    Quote Originally Posted by Alacran View Post
    Ninja is currently the sole Scouting job we have.

    Ninja is a melee job, so it stands to reason all scouting job in the future will also be melee.
    I'm not sure it does. There is nothing in game that says that scouting jobs always have to be melee. It's true that, so far, all jobs that share left-sided gears are placed in the same role, but that was also true for accessories until they made Ninja. They could do the same thing and make another exception with the next scouting job being ranged physical.
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  6. #6
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    Alacran's Avatar
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    Maeror Montealvo
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    Sargatanas
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    Quote Originally Posted by linayar View Post
    I'm not sure it does. There is nothing in game that says that scouting jobs always have to be melee. It's true that, so far, all jobs that share left-sided gears are placed in the same role, but that was also true for accessories until they made Ninja. They could do the same thing and make another exception with the next scouting job being ranged physical.
    Except the current role quest specifically separate Physical ranged from Melee roles. Similarly the one Scouting job is placed along side the other melee jobs, therefore placing Scouting squarely in the melee camp.

    The whole reason i had to level & tolerate the ridiculous Machinist job animations was because of that split of the role quest.

    At this point i just want a scouting job that isn't tied to a eastern thematic.
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    Last edited by Alacran; 01-27-2022 at 10:55 PM.

    "Nemo me impune lacessit."

  7. #7
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    Iscah's Avatar
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    Aurelie Moonsong
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    Bismarck
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    Summoner Lv 90
    Quote Originally Posted by Alacran View Post
    Similarly the one Scouting job is placed along side the other melee jobs, therefore placing Scouting squarely in the melee camp.
    Not necessarily. That just tells us that ninja is a melee job.

    If they had hypothetically assigned dancer to Scouting but still kept it designated as a ranged DPS, it would be grouped with the ranged DPS quests while ninja would still be grouped with the melee.

    And I do think that dancer should have been Scouting. Both dancer and ninja are nimble, fast-moving fighters who shift between close quarters and ranged fighting, and they fight using bladed weapons. In some other FFs, chakrams are even designated as thief/ninja weapons.

    Meanwhile the two "definitely Aiming" jobs, bard and machinist, fight exclusively at range (at most approaching the edge of a pack of enemies to use their AOE skills) and use projectile weapons.

    It seems far more logical to me to have grouped dancer with ninja, especially given the gear situation.
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