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  1. #21
    Player

    Join Date
    Jul 2020
    Posts
    1,759
    I don't know what kind of job it would be, but I want its role to be physical ranged.

    And no, scouting does not fit dancer. Thematically, dancer is like the opposite of rogue/ninja, and that's what the idea of scouting is associated with. Dancer passes as aiming just by having a ranged weapon.
    (1)

  2. #22
    Player
    Equitable_Remedy's Avatar
    Join Date
    Oct 2020
    Posts
    917
    Character
    Eristede Kell
    World
    Sargatanas
    Main Class
    Ninja Lv 100
    No other class is cool enough to share scouting gear with NIN

    Maybe another aiming or caster class next.
    (1)

  3. #23
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,061
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by linayar View Post
    Dancer passes as aiming just by having a ranged weapon.
    That's how it got put in aiming, yes. But throwing chakrams is a very different business to shooting projectiles from a device, and arguably closer to ninja's throwing dagger skills.

    Also, from what I've played of classic FF games (III and IV) where each role can wield multiple weapons, chakrams are a weapon type used by thief and ninja.
    (1)

  4. #24
    Player
    Haruka_R's Avatar
    Join Date
    Dec 2018
    Location
    Ul'dah
    Posts
    587
    Character
    Fenix Starfire
    World
    Midgardsormr
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Equitable_Remedy View Post
    No other class is cool enough to share scouting gear with NIN
    Damn Straight.
    (1)

  5. #25
    Player
    Jonnycbad's Avatar
    Join Date
    Apr 2015
    Posts
    2,252
    Character
    Seraphus Highwynn
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    Ranger FF5/FF11 job, uses Crossbows and special bolts and traps that do a variety of effects.
    (0)

  6. #26
    Player
    aveyond-dreams's Avatar
    Join Date
    Sep 2021
    Posts
    2,305
    Character
    Fenris Pendragon
    World
    Spriggan
    Main Class
    White Mage Lv 80
    The next scouting job cannot come soon enough. I have had it up to here with getting endless piles of scouting gear that are practically useless outside of a class I level to max and never touch again till the next expansion.

    I'd like to see the next scouting class wield dual axes, like a sort of viking raider. Respectfully, I do not want to see another sword job for a while yet. I don't particularly mind if its just called "Viking" or if they go with a more beastmasterish vibe to it and give it a pet that works like reaper's avatar and call it "Hunter."
    (0)

  7. #27
    Player

    Join Date
    Jul 2020
    Posts
    1,759
    Quote Originally Posted by Iscah View Post
    That's how it got put in aiming, yes. But throwing chakrams is a very different business to shooting projectiles from a device, and arguably closer to ninja's throwing dagger skills.

    Also, from what I've played of classic FF games (III and IV) where each role can wield multiple weapons, chakrams are a weapon type used by thief and ninja.
    There is overlap, and that is just how Final Fantasy works, and even aiming and scouting are related in FFXIV. That is why I think the next scouting job could be ranged physical. But when I think scouting, dancer just seems so wrong when you consider it's a very "attention-seeking" job.
    (0)

  8. #28
    Player
    Rhais's Avatar
    Join Date
    May 2014
    Posts
    240
    Character
    Sophie Miret-njer
    World
    Faerie
    Main Class
    Black Mage Lv 85
    Quote Originally Posted by Theodric View Post
    It's been a while since I played it as well, but I think in addition to making it more likely to miss with high risk you took more damage from certain enemy attacks as well. I suppose that would be too 'unfair' to balance as anything other than a limited job in FFXIV, though.

    As an aside, Vagrant Story, Final Fantasy XII and Legend of Dragoon are the three JRPG's I most wanted to see remastered someday. Given that I was lucky enough to see the second receive that treatment, maybe the other two will follow...
    You are correct, I looked it up. It also apparently increased your crit chance as risk built up. I think it could work as a job mechanic with some tweaks though. Would definitely need to drop the increased damage aspect.

    What if your gcds all had a risk value that added to the gauge, and they had to be spaced apart or the risk value increased. (I think VS also was like that, to prevent spamming the same attack). This way you could have more of a free form combo system instead of the x must follow y.

    Then there could be an action that increases gcd speed and one that increases damage, both could stack. Maybe also have some that debuff or have some utility aspect also. The increased crit chance could stay, but instead of missing attacks, once the gauge is capped it drops to zero and your buffs fall off. So the gameplay loop would be kind like winding up to do a burst of fast strong attacks before the gauge resets. Idk, might not be the best idea, but I think riskbreaker could be adapted to be a regular job.
    (2)

  9. #29
    Player
    Coletergeist's Avatar
    Join Date
    Apr 2020
    Posts
    500
    Character
    Cin Aamon
    World
    Diabolos
    Main Class
    Reaper Lv 95
    Quote Originally Posted by Atamis View Post
    Ranger obviously using a rifle or crossbow.
    Or maybe Assassin, using the replaced nin Assassinate and katars.
    Just a random thing to say to this; but if you *are* interested in having a crossbow, a Bard can have one via Deepshadow weapon you exchange nuts for at the Crystarium. :P
    (0)

  10. #30
    Player
    Atamis's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    321
    Character
    Cassandria Everfree
    World
    Balmung
    Main Class
    Miner Lv 90
    Quote Originally Posted by Coletergeist View Post
    Just a random thing to say to this; but if you *are* interested in having a crossbow, a Bard can have one via Deepshadow weapon you exchange nuts for at the Crystarium. :P
    But then I would have to play the disgusting thing they replaced my Archer with. I do use the deep shadow bow when I pretend to be a ranger (once this xpac to get maxed)
    But that doesn't mean ranger can't have a proper crossbow any more than the Knifelocks MCH got prevented Gunbreaker

    Really they should invite the MonHun crew back and have them design a bunch of bowguns for a ranger (Hunter) class.
    (1)

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