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  1. #1
    Player
    Crater's Avatar
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    Mar 2014
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    Character
    Jade Nixx
    World
    Balmung
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Dracosavarian View Post
    Since Math was asked for earlier...

    https://forum.square-enix.com/ffxiv/...=1#post5778466
    This entire post is math in the context of TBN taking a single tankbuster versus HoC taking a single tankbuster. And it is correct, in that on a per-use basis, TBN is generally weaker (ranging from 'marginally' to 'considerably' depending on the specific situation) against tankbusters than the other tanks' equivalent skills. But we aren't having a discussion about TBN vs HoC/HS in the context of tankbusters.

    The math that people are failing to provide is the math that shows TBN being less effective in dungeon pulls.
    (4)

  2. #2
    Player
    Ryaduera's Avatar
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    Oct 2021
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    218
    Character
    Ryaduera Tengille
    World
    Leviathan
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Crater View Post
    This entire post is math in the context of TBN taking a single tankbuster versus HoC taking a single tankbuster. And it is correct, in that on a per-use basis, TBN is generally weaker (ranging from 'marginally' to 'considerably' depending on the specific situation) against tankbusters than the other tanks' equivalent skills. But we aren't having a discussion about TBN vs HoC/HS in the context of tankbusters.

    The math that people are failing to provide is the math that shows TBN being less effective in dungeon pulls.
    That's because the math for dungeon pulls is significantly more complex. HoC has falloff mitigation, other cooldowns get used creating diminishing returns, GNB/PLD have Parry/Block rates respectively, Abyssal Drain is a heal entirely dependent on the number of targets, And I know from first hand experience PLD Holly Shelltron out performs both TBN and HoC in pulls in every way, but aurora is stacked with GNB effects and overall the math you're asking for is very possible, but honestly far too complex for me to be writing out this kind of math for free, math is already my job, numbers are my language. You don't even need to see the math to experience this, you can see the effects firsthand in dungeons. When I play DRK I feel pathetic defensively and healers feel more pressure when they have to heal DRK over all other tanks. The math you're asking for to disprove the usefulness of TBN exists, but there are so many variables from heal values, number of targets hit, parry rates, block rates, healing crits, enemy attack rates, when those attacks land on the tank, how often short cooldowns are even used (can't always be off cooldown for DRK and PLD), and oh god I could keep going. You're just saying that until someone puts in professional mathematician levels of work to disprove the effectiveness of TBN you will ignore the actual visible results of how poor the ability actually compares due to the kit it is in. Could you imagine how good TBN would be if we still had Dark Dance? The main problem with DRK defensive kit is synergy and coherence.

    EDIT: Remember when PLD had stoneskin and you'd just toss it on yourself real quick before pulls and during boss downtime? Stoneskin was very weak compared to TBN, but it was on a tank with a block rate, so it was seen is too strong even when it could only block physical attacks. It was a positive feedback loop and didn't dig into the PLD offensive resource pool unless you were silly enough to use it during damage uptime. TBN deserves that kind of synergy before it can be called comparable to HoC, HS, and Blood Whetting. TBN is an S Tier ability on an D tier tank in defensive terms.
    (8)
    Last edited by Ryaduera; 01-23-2022 at 01:14 PM.
    Filled to the brim with salt, vinegar, and unpopular opinions.

    Nobody told me Fantasias were addictive, now I have to go to rehab.

  3. #3
    Player
    Shurrikhan's Avatar
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    Sep 2011
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    12,885
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Ryaduera View Post
    TBN deserves that kind of synergy before it can be called comparable to HoC, HS, and Blood Whetting.
    ...Why would a level 70 ability ever amount to a combined level 70 ability plus a massive level 82 bonus?

    TBN you will ignore the actual visible results of how poor the ability actually compares due to the kit it is in.
    That's not the ability, though. That's the kit. DRK's pre-EW on-demand compares just fine against everyone else's pre-EW on-demand. The problem is that DRK's is a pre-EW kit... with merely Oblation, vs. 3 tanks with actual EW kits. That's not a TBN problem. That's a "Where tf is everything else?" problem.

    That being said, the end-result is still that I do fine as a DRK, and when healing DRKs, off just a pre-GCD and oGCDs healing, same as any other tank. Perhaps if we weren't regularly shoveling the idea that TBN is so weak that it's not even worth using in dungeons --as if there was something unique to damage coming from multiple sources that makes a flat shield somehow worth fewer HP-- we'd have fewer DRKs who require GCDs heal spams. That doesn't mean DRK doesn't need an actual EW kit, beyond merely Oblation, but the idea that it's somehow unhealable or catastrophically weak in dungeons is utter bull. Bad DRKs might be, but so are bad GNBs and PLDs.
    (2)
    Last edited by Shurrikhan; 01-23-2022 at 01:39 PM.

  4. #4
    Player
    Ryaduera's Avatar
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    Oct 2021
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    Character
    Ryaduera Tengille
    World
    Leviathan
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Shurrikhan View Post
    That's not the ability, though. That's the kit.
    *slow clap* Yes, that is what I said. That is exactly what I said. I swear 99% of discussing with you is quoting what I have already said.

    Quote Originally Posted by Ryaduera View Post
    The main problem with DRK defensive kit is synergy and coherence.
    Quote Originally Posted by Ryaduera View Post
    TBN is an S Tier ability on an D tier tank in defensive terms.
    If you're wondering the other 1% is you saying that statements like mine are people saying TBN isn't even worth using. I'm not even sure where that logic comes from. If I had a skill that reduced damage taken by 1% for free, I would still consider it worth using if it didn't take up any resources.
    (8)
    Last edited by Ryaduera; 01-23-2022 at 01:47 PM.
    Filled to the brim with salt, vinegar, and unpopular opinions.

    Nobody told me Fantasias were addictive, now I have to go to rehab.

  5. #5
    Player
    Shurrikhan's Avatar
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    Sep 2011
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    12,885
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    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Ryaduera View Post
    *slow clap* Yes, that is what I said. That is exactly what I said. I swear 99% of discussing with you is quoting what I have already said.
    Sorry, read your post before the hour-later edit. I hadn't refreshed the page yet.

    You quoted a post asking why players say TBN is inherently worse in dungeons than in raids, answering only that 'dungeons are too complicated, so you should instead just trust that DRK requires significantly more healing in dungeons and let that end the matter.' There are two oddities there: First, DRK doesn't require mid-pull GCD healing any more than any other tank, if your DRK and healer are both competent. Second, how can that state remotely indicate TBN's performance... if TBN doesn't have a comparable surrounding kit anyways?

    Could you imagine how good TBN would be if we still had Dark Dance?
    Exactly as good as before. A 60s CD, 10s duration 20% parry chance --amounting to ~5% physical-only, RNG-driven mitigation-- doesn't have any particular synergy with TBN.

    (Of course, neither does block and (Holy) Shelltron; quite the opposite, Shelltron technically wastes PLD's passive block chance, making its active power lower than one would initially expect, and its method of mitigation is entirely bypassed by crits -- not that newer content allows them anymore.)

    Stoneskin was very weak compared to TBN, but it was on a tank with a block rate, so it was seen is too strong even when it could only block physical attacks.
    No, PLD was seen as the weakest MT, defensively, from 2.1 to the point at which PLD lost Stoneskin. Paladin's access to Stoneskin, meanwhile, was not removed for being OP, but was instead pruned among other "bloat" skills.

    If you're wondering the other 1% is you saying that statements like mine are people saying TBN isn't even worth using.
    Yours? No. Nor have I said as much.

    Others in this thread, such as those who have called it 'literally useless' in AoE? Yes. But that's doesn't require my saying so; that's just their own take on it.

    If I had a skill that reduced damage taken by 1% for free, I would still consider it worth using if it didn't take up any resources.
    Wait, so now you... are going out of your way to compare TBN to something which "reduces damage taken by 1%"? Why? Even if it lasted only 1 second each cast, you'd still spend 1/15th of the time invincible.

    And how is something "free" going to take up resources?
    (1)

  6. #6
    Player
    Ryaduera's Avatar
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    Oct 2021
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    218
    Character
    Ryaduera Tengille
    World
    Leviathan
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Shurrikhan View Post
    Wait, so now you... are going out of your way to compare TBN to something which "reduces damage taken by 1%"? Why? Even if it lasted only 1 second each cast, you'd still spend 1/15th of the time invincible.

    And how is something "free" going to take up resources?
    I'm not even going to dignify the other parts with a response and just say if you can't understand that TBN is in fact shit when in an in-cohesive and lacking kit then maybe you shouldn't be trying to defend the ability that is holding DRK back significantly because of its design. If you have a really good ability on a job that can't use that ability well, you have a really bad ability no matter how valuable it is standalone. Holmgang should be the second worst invuln, but it's the best, because it's on Warrior. But this statement... No comparison is being made just a rhetorical point of calling things "not worth using" when an oGCD that doesn't take resources is what "free" means. Just because it's not worth double weaving with other abilities doesn't mean it's not worth using period. jfc I'm defending a hypothetical 1% mit with you now... I don't even... I can't. I literally can't anymore.
    (5)
    Last edited by Ryaduera; 01-23-2022 at 02:35 PM.
    Filled to the brim with salt, vinegar, and unpopular opinions.

    Nobody told me Fantasias were addictive, now I have to go to rehab.

  7. #7
    Player
    Shurrikhan's Avatar
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    12,885
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Ryaduera View Post
    when in an in-cohesive and lacking kit
    By that logic, whenever a tank is bad, even if they have at that time the strongest invuln in the game (let's say, Hallowed Ground on a 3 minute cooldown), that invuln must also be bad relative to its competitors.

    There's nothing about the surrounding kit that makes it less able to slot TBN. Its kit is weak simply due to Living Dead being bad, Dark Mind being magic-only, and the kit having literally nothing in place of Equilibrium/Aurora/Requiescat heals. That has nothing to do with anti-synergy with barriers. Nor would TBN be stronger in any other kit, such as if it were suddenly swapped with any of the other on-demands.

    you shouldn't be trying to defend the ability that is holding DRK back significantly because of its design.
    It in no way holds the job back. We couldn't have had an entire Shadowbringers kit short only Oblation if it was holding the job back. We'd have had considerably less, both then and especially in Stormblood.

    Just give DRK some goddamn self-sustain, generalize Dark Mind or offer it a shared-cooldown alternative, and fix LD. That's it. TBN has nothing to do with those issues.
    (2)