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  1. #1
    Player
    Akantorz's Avatar
    Join Date
    Sep 2021
    Posts
    28
    Character
    Kintra Shadestalker
    World
    Sargatanas
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Kazimere View Post
    Yeah, I hear you. However, one is far more tedious than the other. I do them, but I abhor them. IMO, it also limits the design they can do on rads, because they have to take into account how much uptime TN has for maximum output. I find it highly suspect that people actually "enjoy" the positional game play. They enjoy the extra damage given. That's about it.
    And this is what I was trying to prove with this topic. If it was about positionals and positionals ONLY, having a speed boost would be very nice for monk and still lead to some big brain plays without costing dps, but letting skill still shine. But no, it's ALWAYS about having the bigger DPS meter. I have spent HOURS reading posts by like the same 6 people that complain about losing positionals OVER AND OVER AGAIN. It never changes, they always want it to be something they can hold over someone's head, it's not about the fun the movement brings, it's about the ego boost they get from it.

    This is why Yoshi P should stay FAR away from the forums, very little comes from reading anything posted here. This place has become a cesspool where the same handful of people upvote one another over and over again for awful takes.

    But I'm glad my trap worked. As I suspected, even when I spelled it out in my first post, they can't help but demand having positionals be the Ego boost THEY need. Who cares about other people's opinions right? I main (insert class here) despite having the ability to play every class on one character.

    It sounds more like these people don't want to learn anything else and want everyone else to play the way they want. Gee, wonder why nobody likes replying to them.

    But yeah, this is my last post on these forums, I can see after all this time of playing the game, trying to go to the official forums was a mistake. Thanks for being a bro Kazi.
    (0)

  2. #2
    Player
    IruruCece's Avatar
    Join Date
    Aug 2019
    Posts
    263
    Character
    Iruma Ceceyigen
    World
    Cactuar
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Akantorz View Post
    But yeah, this is my last post on these forums


    I engaged you reasonably, and you decided the thread was a "trap." Unsub, while you're at it.
    (13)
    Last edited by IruruCece; 01-14-2022 at 11:12 AM.
    Quote Originally Posted by IruruCece View Post
    Looking forward to monks getting positionals removed to appease players who yet again don't even play the job at the level cap on a regular basis if at all, followed by interest in the job plummeting to previously unknown levels of "complete lack of interest" for endgame content, followed by yet another half-hearted apology from SE claiming that fixes are still coming.

  3. #3
    Player
    Demiplume's Avatar
    Join Date
    Jan 2022
    Posts
    1
    Character
    Demi Mizeria
    World
    Gilgamesh
    Main Class
    Armorer Lv 80
    Hey! First post on this forum ~:

    Theres many types of positionals:
    - Healers being in range of everyone
    - Cone attacks to hit most enemies behind target
    - Not standing beside tank on big pulls
    - Making big pull face away from party
    - Be far away when casting long spells
    - Not be too close to others when floor aoes are cast on allies
    - Boss mechanics
    - Strategy for said boss mechanics

    Id say on this that the game system engagement is based on positionals and group performance.

    Now if I get you, we are talking the "flank and rear" system..
    as I was a monk 100% main that didnt complete ShB yet, for me it was for pushing myself to perform. The potency bonus doesnt even need to be big, right now I think its 60 potency bonus on the 2 monk positionals (and they nerfed bootshine by more than 250 potency).

    If they kept all 6 positionals, but only gave 20~30 potency bonus for hitting each positionals, id argue the complainers should be playing something else. They also could have made blitz be positional based instead of skill based, that or either make blitz cooldown reduce by 1 second everytimes you hit the correct positional on a monster.

    I feel that the game hars been way too streamlined, this games been acclaimed RPGmmo by many, and yet all glimpse of individuality of all classes seem to be eroding away. Theres so many ways I can think of to make monk cool and fun to play, but they resorted ( and I hope only temporarily ) to making it feel like any other melee class.
    (3)

  4. #4
    Player
    Mikey_R's Avatar
    Join Date
    Apr 2014
    Posts
    1,527
    Character
    Mike Aettir
    World
    Cerberus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Akantorz View Post
    But I'm glad my trap worked. As I suspected, even when I spelled it out in my first post, they can't help but demand having positionals be the Ego boost THEY need. Who cares about other people's opinions right? I main (insert class here) despite having the ability to play every class on one character.
    Except, without a proper tangible reward, there is no point. Monk doesn't need more defence, RoE does that just fine and is by far the best one to the point where you could argue it is complete overkill. Just compare it to any other melee defensive and you can see the difference.

    Movement speed, while it would be nice, it isn't necessarily something to go out of your way for to hit a positional, especially now with Thunderclap and SSS giving a movement speed increase for the disengage.

    If you were to decrease cooldowns, that then just messes with job balance and timings. Everything is designed around the 60/120 second burst windows, by allowing cooldowns to come sooner, you start misaligning everything. A good example of the effect this can have was demonstrated when AST Spear used to reduce the cooldown of oGCDs, one of the most common complaints was the fact it made everything misalign and even made some rotations now flow as they should.

    However, why is it that positionals get shafted on for being busy work and just to stroke someone's ego, when doing a proper rotation does the same? If you don't do a proper rotation on any job, you lose damage, it is as simple as that, so why is it that, when a job has more positionals, that is designed to increase damage, it suddenly gets labelled as bad? It isn't even like every melee has a massive overabundance of positionals, it was just Monk, there are now 4 melees that have far fewer.

    If I was to say, I hate combos, they should just be one button spam, you would be in your right mind to tell me to play something else, however, if SE then decided every job should be one button spam, you would again be in your right mind to fight back against it. It is the same case here. If you did not like positionals, you had other options. Now, if you want a positional heavy job, well, you are out of luck as there isn't one.

    Everything is designed around damage, how you do the damage is different for every job, why should there not be one that relied heavily on positionals.
    (8)

  5. #5
    Player
    Satarn's Avatar
    Join Date
    Jul 2016
    Posts
    522
    Character
    K'rheya Tia
    World
    Odin
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Akantorz View Post
    And this is what I was trying to prove with this topic. If it was about positionals and positionals ONLY, having a speed boost would be very nice for monk and still lead to some big brain plays without costing dps, but letting skill still shine.
    "Ah-hah! You don't see this worthless "reward" that I've offered you as valuable - clearly you only care about increasing your parse and looking down on other people! This is the proof, I was right all along! Ahahahah!"

    Like, first of all, not a good look that you would make a thread specifically to "trap" people.
    Second - it proves nothing, you've clearly made the thread with a conclusion already in mind and anything that could be said would "prove you right" due to your confirmation bias.
    Third - if you and other anti-positional people only care about fun and not "the parse" then why was it such a problem that you did a bit less damage when not performing positionals? This is the proof - clearly you only care about increasing your parse and not feeling inferior to people who can be assed to do positionals!
    (12)

  6. #6
    Player
    Arkavien's Avatar
    Join Date
    Dec 2021
    Posts
    9
    Character
    Arkavien Drekoth
    World
    Midgardsormr
    Main Class
    Red Mage Lv 89
    Quote Originally Posted by Satarn View Post
    Third - if you and other anti-positional people only care about fun and not "the parse" then why was it such a problem that you did a bit less damage when not performing positionals? This is the proof - clearly you only care about increasing your parse and not feeling inferior to people who can be assed to do positionals!
    EXACTLY! Such a hypocrite.
    (4)