Results 1 to 10 of 47

Hybrid View

  1. #1
    Player

    Join Date
    Oct 2011
    Posts
    132
    Quote Originally Posted by Xoo View Post
    Since we are all now familiar with Combos, and are aware that mobs 10 levels above our own provide optimal EXP, I believe this calls for a more controlled and therefore efficent battle flow.
    I've said this before in the previous thread, but I don't believe fighting mobs 10 levels above you provides you optimal exp. It provides the BEST exp per kill, yes, but it's not optimal. There is a reason why the 'Bird' camp in FFXI was the best meriting camp for the longest time despite the fact that each kill provided far less than the maximum possible exp one could gain.

    Quote Originally Posted by Xoo View Post
    2. Implementation of the /assist command.
    Didn't we have this?
    (0)
    Last edited by Stanislaw; 03-08-2012 at 10:27 AM.


    Stanislaw | Durandal Server

  2. #2
    Player

    Join Date
    Sep 2011
    Location
    Gridania
    Posts
    928
    Quote Originally Posted by Stanislaw View Post
    I've said this before in the previous thread, but I don't believe fighting mobs 10 levels above you provides you optimal exp. It provides the BEST exp per kill, yes, but it's not optimal. There is a reason why the 'Bird' camp in FFXIV was the best meriting camp for the longest time despite the fact that each kill provided far less than the maximum possible exp one could gain.

    Didn't we have this?
    Of course, who has really tried before when we had AoE to destroy the whole of a group of mobs ~5 levels above? As far as I know, we do not have the /assist command. I could be wrong.
    (0)
    My signature is edible. Go ahead, try some.

  3. #3
    Player

    Join Date
    Oct 2011
    Posts
    132
    Quote Originally Posted by Xoo View Post
    Of course, who has really tried before when we had AoE to destroy the whole of a group of mobs ~5 levels above?
    Yes, AoEing lower level mobs is probably the most effective form of getting exp in this game (ala THM party in Wolf Camp in Nathalan). I won't argue with that. However, that still doesn't mean killing lower level mobs one at a time is less efficient than killing a mob with a 10 level difference.

    I say this mostly because of how the dLv (the difference between the mob level and your level) works towards stat calculations in this game. I won't go into the details because it's long, but if you're curious look up Kaeko's posts. They are quite informative.

    Quote Originally Posted by Xoo View Post
    As far as I know, we do not have the /assist command. I could be wrong.
    Found it:

    Quote Originally Posted by Final Fantasy XIV, The Lodestone
    /assist(/as) [player] Targets the target of a PC specified by a ‹t› or ‹p#› macro.
    Lodestone Link (under Targeting)
    (0)
    Last edited by Stanislaw; 03-08-2012 at 10:43 AM.


    Stanislaw | Durandal Server

  4. #4
    Player

    Join Date
    Sep 2011
    Location
    Gridania
    Posts
    928
    Quote Originally Posted by Stanislaw View Post
    Yes, AoEing lower level mobs is probably the most effective form of getting exp in this game (ala THM party in Wolf Camp in Nathalan). I won't argue with that. However, that still doesn't mean killing lower level mobs one at a time is less efficient than killing a mob with a 10 level difference.

    I say this mostly because of how the dLv (the different between the mob level and your level) works towards stat calculations in this game. I won't go into the details because it's long, but if you're curious look up Kaeko's posts. They are quite informative.
    At level 50, and with a bunch of Thaumaturge, that's a given. Say you're with a group of Lv30's and a single THM? What then? I stand corrected on /assist, thanks.
    (0)
    My signature is edible. Go ahead, try some.

  5. #5
    Player

    Join Date
    Oct 2011
    Posts
    132
    Quote Originally Posted by Xoo View Post
    At level 50, and with a bunch of Thaumaturge, that's a given. Say you're with a group of Lv30's and a single THM? What then? I stand corrected on /assist, thanks.
    I'm not sure if I understand your question correctly. I did say fighting one mob at a time.
    (0)


    Stanislaw | Durandal Server

  6. #6
    Player

    Join Date
    Sep 2011
    Location
    Gridania
    Posts
    928
    Quote Originally Posted by Stanislaw View Post
    I'm not sure if I understand your question correctly. I did say fighting one mob at a time.
    Ok, I'm with you now. What I'm more curious to see is after the combo system, the removal of AoE weaponskills from low levels, etc. (See all under RELEVANT POINTS) is if the 10 level gap might be more of a possiblity for efficiency now.
    (0)
    My signature is edible. Go ahead, try some.

  7. #7
    Player

    Join Date
    Oct 2011
    Posts
    132
    Quote Originally Posted by Xoo View Post
    Ok, I'm with you now. What I'm more curious to see is after the combo system, the removal of AoE weaponskills from low levels, etc. (See all under RELEVANT POINTS) is if the 10 level gap might be more of a possiblity for efficiency now.
    With the implementation of a job system that gears towards working together more, I would say it would be an increased possibility, yes. However, factoring in the the bonuses links and chains provide, it still might be more efficient in fighting lower level mobs too. It goes both ways.

    All in all, what it really comes down to is that this is all speculation. It's all theoretical. For those who want to pursue efficiency, they'll know after the update.

    Patch is less than a day away. Patience. =)


    PS: I will ask you don't post anymore in the Japanese forums with this issue. Japanese people who can read/speak English do visit the English forums too, you know. Like myself.
    (0)
    Last edited by Stanislaw; 03-08-2012 at 11:09 AM.


    Stanislaw | Durandal Server