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  1. #1
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    Sep 2011
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    Gridania
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    928
    EDIT: Not sure, but I was hoping Bard would have it in some form as well.
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  2. #2
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Xoo View Post
    EDIT: Not sure, but I was hoping Bard would have it in some form as well.
    Have you seen this?
    http://forum.square-enix.com/ffxiv/t...764#post449764
    Its the official list of new abilities... and all of the names have been Dat Mined
    (0)

  3. #3
    Player

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    Sep 2011
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    Gridania
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    928
    Quote Originally Posted by Rydin View Post
    Have you seen this?
    http://forum.square-enix.com/ffxiv/t...764#post449764
    Its the official list of new abilities... and all of the names have been Dat Mined
    Obviously not, and it seems that Bard is much less the support class than I'd hoped. Seems like it'll be 50% support and 50% DD, and not great at either of them.
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  4. #4
    Player
    yukikaze_yanagi's Avatar
    Join Date
    Mar 2011
    Location
    Ul-dah
    Posts
    2,059
    Character
    Yuki Ynagi
    World
    Ragnarok
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Rydin View Post
    Have you seen this?
    http://forum.square-enix.com/ffxiv/t...764#post449764
    Its the official list of new abilities... and all of the names have been Dat Mined
    i would not bet on any of these. The monk ability seen in yesterday's video show a new move not listed in that class reform nor in dats. Supposely it's a new ability which replaced sap, so better don't put much faith in that old post.

    ps: someone seems to have it translated from the video:
    Ratsetsushou (roughly, Spirit Impact)
    Monk, Recast Time: 60 seconds
    Charging attack against target. If no enmity exists on the target, additional effect: Stun.
    (0)

  5. #5
    Player
    Guevara's Avatar
    Join Date
    Oct 2011
    Posts
    454
    Character
    Guevara San
    World
    Ragnarok
    Main Class
    Monk Lv 50
    What I think will make things hard for mages (expecially healers) in roaming parties is not only the need to stand still (with all the server delay) but also the /facetarget thing.

    Imagine being a CNJ or WHM, running around with party, which almost never stops, having to:
    1 - chase party
    2 - stop
    3 - facetarget
    4 - cure
    5 - facetarget
    6 - cure
    (repeat)

    with party members begin all over the place.

    In a still party, instead, you position yourself where you can face all party members (like the whm does in the new dungeon video, if you check it, standing behind the mob) and just cure.
    (0)

  6. #6
    Player
    Krausus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,126
    Character
    Krausus Dracul
    World
    Famfrit
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Guevara View Post
    What I think will make things hard for mages (expecially healers) in roaming parties is not only the need to stand still (with all the server delay) but also the /facetarget thing.

    Imagine being a CNJ or WHM, running around with party, which almost never stops, having to:
    1 - chase party
    2 - stop
    3 - facetarget
    4 - cure
    5 - facetarget
    6 - cure
    (repeat)

    with party members begin all over the place.

    In a still party, instead, you position yourself where you can face all party members (like the whm does in the new dungeon video, if you check it, standing behind the mob) and just cure.
    I dont think facetarget is required it just insta stops movement so you can start casting quicker.
    (0)

  7. #7
    Player

    Join Date
    Sep 2011
    Location
    Gridania
    Posts
    928
    Yes, it does remind me a bit of driving a standard-shift car in neighborhoods with a stop sign on every corner.
    (0)
    My signature is edible. Go ahead, try some.

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