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  1. #51
    Player
    LisSquid's Avatar
    Join Date
    Jan 2021
    Posts
    1,366
    Character
    Mother Kos
    World
    Hyperion
    Main Class
    Reaper Lv 90
    I find it bonkers that we got so many reskins in EW and not a single one swapped roles. That's the whole point of why I love when they do reskins! The colors may be a big different, but it lets me swap some old favourites around. The fact they're near carbon copies and no one got anything new (aside from, like, leather tint and that. Or straight up a version of an old dyable gearset that can't be dyed) drove me up a wall.
    (9)

  2. #52
    Player
    EverQuest's Avatar
    Join Date
    Aug 2020
    Posts
    136
    Character
    Player Commendation
    World
    Leviathan
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Rhysati View Post
    Honestly? It makes perfectly logical sense for this to be the case. Raiding is a niche activity. The overwhelming majority of the game's population will never touch a single raid in their entire life with the game. That they would focus more on things that everyone will see and do rather than the stuff that only a tiny fraction of the player base will see seems obvious to me.
    Pretty sure it's the opposite of that with more and more people getting into raiding then ever before in ff14s history.
    (2)

  3. #53
    Player
    Naoki34's Avatar
    Join Date
    May 2016
    Location
    Shirogane
    Posts
    1,045
    Character
    Asuka Suzuhana
    World
    Moogle
    Main Class
    Sage Lv 100
    I was also triggered when I saw that the new crafted 90 set had the rotten skin of the PvP set with an ancient Rome feel.

    It's not even in the Endwalker vibe, I don't mind that garlemaldais are between a certain style and something else, but this skin recycling sucks.

    I was expecting a cool new skin that would absolutely make me want to get that new set for the glam, nothing, it just sucks recycled skin.

    That he recycled skins, it would have been nice too the Ivalice skin where it was to cast and heal a kind of kimono, but in a dyable version, I would have found it too cool, but here... At some point we were treated to Void Ark, Dun Scaith, etc. dyable raid skins.

    I guess the "cool" skins are on the Mogstation, it's a shame.
    (9)
    Last edited by Naoki34; 01-06-2022 at 07:08 PM.

  4. #54
    Player
    Cithaerias_pyropina's Avatar
    Join Date
    Jan 2020
    Location
    Warrior
    Posts
    365
    Character
    Qynden Peltier
    World
    Cactuar
    Main Class
    Warrior Lv 100
    Wouldn't mind the rampant asset reuse if they swapped roles around. Still wanting heavy armor on healers and casters.
    (4)

  5. #55
    Player
    KaitoAsaha's Avatar
    Join Date
    Jun 2016
    Location
    Ul'dah
    Posts
    194
    Character
    Erotic Humor
    World
    Balmung
    Main Class
    Lancer Lv 29
    Maybe it's the last couple of dungeons not giving gear at all that has players feeling a bit more irked too? That and I'm all for re-used stuff, but only if it's shuffled around and dyeable, like previous posts have mentioned.
    (6)
    Last edited by KaitoAsaha; 01-06-2022 at 08:06 PM.

  6. 01-06-2022 08:03 PM

  7. #56
    Player
    Tlamila's Avatar
    Join Date
    Sep 2013
    Posts
    1,469
    Character
    Ainslie Tinley
    World
    Omega
    Main Class
    Paladin Lv 90
    Quote Originally Posted by KaitoAsaha View Post
    Maybe it's the last couple of dungeons not giving gear at all that has players feeling a bit more irked too? That and I'm all for re-used stuff, but only if it's shuffled around and dyeable, like previous posts have mentioned.
    If you mean those currently in expert roulette, those didn't give gear in ShB either, from what I recall, just accessories. The corresponding ones being Aumarot, Twinning and Akademia.
    (0)
    Last edited by Tlamila; 01-06-2022 at 08:20 PM. Reason: typos galore

  8. #57
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,054
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Tlamila View Post
    If you mean those currently in expert roulette, those didn't give gear in ShB either, from what I recall, just accessories. The corresponding ones being Aumarot, Twinning and Akademia.
    We did get gear from Mt Gulg though, but we don't from the Aitiascope.

    Functionally we don't need it because they gave us the job gear that scales down to 89 instead, but it's still disappointing – and really there's at least some practical use for putting appealing gear in the X9 dungeon, which is to lure people into running it directly for glamour. So it's a pity that we got nothing. I'd take another recycled set over nothing.

    Something a bit ethereal-looking and recoloured into Hydaelyn's white and blue colour scheme would look great. The i240 primal gearsets perhaps? Or the Labyrinth gear so the classic Warrior of Light armour makes a reappearance. Or the Twelve-themed PVP sets could have worked well. And could reuse the Bluespirit weapons with a crystal glow.

    Basically, have something there that looks special and Hydaelyn-themed even if it's a recycled model.
    (4)

  9. #58
    Player
    Yencat's Avatar
    Join Date
    Jun 2014
    Posts
    1,299
    Character
    Feiya Harlow
    World
    Odin
    Main Class
    Dancer Lv 100
    Maybe they should just drop the unique DoH and DoL sets they add every expansion that almost no one can use because we don't have the plates for it to free themselves up to make more sets.

    Or even better, lift the restrictions on them/make level 1 replicas so we have a wider pool of looks to pull from.
    (4)

  10. #59
    Player
    DezereDawn's Avatar
    Join Date
    Dec 2021
    Posts
    162
    Character
    Dezere Dawn
    World
    Exodus
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Tlamila View Post
    Oh yes, I love opinions presented as facts.
    You may not like it, but a load of people do.
    Lol, no

    PVP in this game is a hollow shell only played for rewards or an extremely minor portion of the population due to the game's in baked latency and extremely disjointed pvp kits

    it needs a top to bottom rework before it'll ever get any sizable amount of players outside of tomestone events or daily frontline queues for exp, neither of which are because PVP is any good.
    (3)

  11. #60
    Player
    Eriane_Elis's Avatar
    Join Date
    Apr 2018
    Posts
    583
    Character
    Eriane Elis
    World
    Exodus
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Strika23 View Post
    When FFXIV is on top of the MMO world right now, they should avoid pulling these types of things. Usually in the past when they bring back old sets, they will mix them up for new jobs to use and make them dyeable versions. They didn't do that this expansion. They brought back the ascian gear sets from SHB, but left them undyable. Why?

    I don't know why they keep introducing gear that isn't dyeable, and then the sets that do dye usually dye like crap. For example, the new red mage chest piece dyes the cloth and leaves the cape a dark blue. But why? If I want to dye the armor, why is there a huge chunk of it left as a random (usually hard to match) color? Also the white mage set, why does the red HAVE to stay on the dress? I don't understand who is behind these decisions, but the dye system and glamour system need a MAJOR rework.

    Not to mention there's been no new PVP sets since the beginning of SHB, in the past each expansion has 2-3 pvp sets.

    Also give reasons to grind dungeons for good looking new gear. Why do the 89 and 90 dungeons have no new gear?
    They blame it on covid which I don't accept as a valid reason. IT has never really had issues working from home unless the staff is lazy and I'm pretty sure that Japanese workers have a much stronger mindset. I understand music since Soken had to recover from cancer and even then, he was working while in the hospital. He's a beast! But for the rest of the expansion, what happened? Maybe their workflow relied heavily on being near each other / working in the same room? I don't know if they had to work from home much but I get if it were a month or two late for adjusting but, it was about 6 months passed due and the expansion felt rushed despite its size. It didn't have the quality seal that you would expect them to have. It was/still is buggy, has a lot of clipping and rendering issues, outfits are reused, many features that were to be released for 6.0 were slated for a much later release.

    Maybe we expected too much because Shadowbringers was such an amazing release, it set the bar so high it couldn't be beat?
    (2)

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