Quote Originally Posted by SamsaraTrickstar View Post
its not its just how different coloring works
What's "not"? The metal being more detailed?

The effect they've done on the metal isn't just "how different colouring works". They haven't just applied a different colour, they've gone over it and added detailed shading and texture that isn't on the original.

Let me grab the close-up of the hand jewellery again:



It's not just changing the colour of the existing model. They've gone over it and added a detailed texture of dark and light that simply isn't there on the original. Even the waist chain has gone from being flat to textured metal. Also the leaves twining up the arm seem to be less pixellated, though that could be the screenshot quality.

It's probably all a 2D effect and not changing the model itself, but it's very effective nevertheless.


Quote Originally Posted by SamsaraTrickstar View Post
the problem for them is 2 things
1 its looks like a DRAGOON set for all classes. then its a set taken from NPC's. its a new low for tome gear
And the Genji set two expansions ago made everyone look like a samurai. And the Edengate set made melee look like healers (the horror!).

It's not the end of the world that we get one set to dress up as a different class's style. Different styles and ideas are good.

As for it being "taken from NPCs", I like that it gives the sets a logic and a purpose for existing in the game world. They make sense in the setting instead of wondering where the in-game makers got the idea.

I honestly can't fathom why it should be some kind of insult for the models to be used as NPC gear instead of being kept exclusive to us.


Quote Originally Posted by Lord_Umbra View Post
You mean Heavensward since a lot of glamour in HW is just recolours/dyable versions of ARR gear.
And ARR gear was a constant recycling of its own gear a lot of the time. Recycling of gear sets has been baked into the game from the beginning.

(Though I still think Endwalker's sets needed more shuffling of roles.)