How about starting by making PVP not feel like hot garbage, and then adding rewards to it that are worth pursuing?I'm particularly annoyed at the pvp set reskins, both because reskins and because those glams were one of the few reasons that got people to do pvp at all, since it's basically the only nice looking stuff you can get from wolf marks, and they haven't added anything to get with wolf marks in a loooong time. But then, they never hid not caring about pvp so eh.
Lol, no
PVP in this game is a hollow shell only played for rewards or an extremely minor portion of the population due to the game's in baked latency and extremely disjointed pvp kits
it needs a top to bottom rework before it'll ever get any sizable amount of players outside of tomestone events or daily frontline queues for exp, neither of which are because PVP is any good.
The issue you mentioned is not a PvP issue though, it is a 'game'&'community' issue. The lag is in every content, and the comunity wanted a more casual mode that made it look too boring and unengaging the last years. It was actually pretty balanced at some points.Lol, no
PVP in this game is a hollow shell only played for rewards or an extremely minor portion of the population due to the game's in baked latency and extremely disjointed pvp kits
it needs a top to bottom rework before it'll ever get any sizable amount of players outside of tomestone events or daily frontline queues for exp, neither of which are because PVP is any good.
I dislike too, how they take more and more PvP sets and reskin them for PvE. I also think Deepshadow PvE Tome Set from last expansion was the 2nd PvP Set Shadowbringers was supposed to get, but already then they must have scrapped it in order to release on time. Usually PvP always got 2 PvP sets during 1 addon. Now only 1.
Why would I continue to play PvP if the sets just get added to Crafters later? Should we add savage gear to PvP too?
it's definitely a pvp issue more than PVE just due to player movement being far more affected by latency and causing a LOT more ghosting on anything other than perfect connections.The issue you mentioned is not a PvP issue though, it is a 'game'&'community' issue. The lag is in every content, and the comunity wanted a more casual mode that made it look too boring and unengaging the last years. It was actually pretty balanced at some points.
I dislike too, how they take more and more PvP sets and reskin them for PvE. I also think Deepshadow PvE Tome Set from last expansion was the 2nd PvP Set Shadowbringers was supposed to get, but already then they must have scrapped it in order to release on time. Usually PvP always got 2 PvP sets during 1 addon. Now only 1.
Why would I continue to play PvP if the sets just get added to Crafters later? Should we add savage gear to PvP too?
Maybe PVP used to be good, but as it currently stands it's not, it needs some serious love before i think they should even be locking those top 100 sets behind it.
anyways, this thread is about reusing sets and i think that's a fine thing to do IF and only if they do proper dye changes and some cross classing, otherwise it comes off as kind of lame.
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