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  1. #1
    Player
    Maverick_Haas's Avatar
    Join Date
    Mar 2019
    Posts
    79
    Character
    Maverick Haas
    World
    Famfrit
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Rym View Post
    Actually reaper is meant to be competing with SAM on DPS. No surprise that there were no dps nerfs, since it is currently competing with SAM already.
    My frustrations with calls for nerfs stems from this. We know it was meant to compete or be close to SAM. But because it's seemingly the easiest DPS job, it should be nerfed. But we also know for a fact that SE doesn't balanced on ease to play, or at the very least it is what they claim.

    If we are worried that RPR is too easy to be considered close to SAM, why don't we call for it to get more difficult? Not asking to redesign the loop, but perhaps having DD harder to execute at certain times during our combos. I dunno, for me it's hard to gauge difficulty from a gameplay point of view. I can agree it's more forgiving, but despite that it can still feel tight on bursts when you take into account fight mechs and a 40-60 second burst phase.
    (0)

  2. #2
    Player
    Kolsykol's Avatar
    Join Date
    Jul 2015
    Posts
    3,024
    Character
    Aelona Chillwind
    World
    Lich
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Maverick_Haas View Post
    My frustrations with calls for nerfs stems from this. We know it was meant to compete or be close to SAM. But because it's seemingly the easiest DPS job, it should be nerfed. But we also know for a fact that SE doesn't balanced on ease to play, or at the very least it is what they claim.

    If we are worried that RPR is too easy to be considered close to SAM, why don't we call for it to get more difficult? Not asking to redesign the loop, but perhaps having DD harder to execute at certain times during our combos. I dunno, for me it's hard to gauge difficulty from a gameplay point of view. I can agree it's more forgiving, but despite that it can still feel tight on bursts when you take into account fight mechs and a 40-60 second burst phase.
    Wait how do we '' know '' this?
    RPR is not a selfish DPS...
    If the rest of the other Jobs are to go on which I don't see why we wouldn't then RPR is a utility DPS Job and should be on the level of DRG or MNK ( and MNK is too high too ).
    Where exactly are you guys getting this idea from that it's meant to be up there with SAM?

    I keep seeing people throw this out and I dunno what exactly people are basing this on...
    This whole argument about ease of play is completely pointless to try and argue against too the logs show what they show, yes it is completely fair to say that RPR is objectively easier.
    That doesn't mean that individuals might not disagree but the stats show what they show.
    (9)
    Last edited by Kolsykol; 01-04-2022 at 07:08 PM.

  3. 01-04-2022 09:08 PM