Quote Originally Posted by Rym View Post
Actually reaper is meant to be competing with SAM on DPS. No surprise that there were no dps nerfs, since it is currently competing with SAM already.
My frustrations with calls for nerfs stems from this. We know it was meant to compete or be close to SAM. But because it's seemingly the easiest DPS job, it should be nerfed. But we also know for a fact that SE doesn't balanced on ease to play, or at the very least it is what they claim.

If we are worried that RPR is too easy to be considered close to SAM, why don't we call for it to get more difficult? Not asking to redesign the loop, but perhaps having DD harder to execute at certain times during our combos. I dunno, for me it's hard to gauge difficulty from a gameplay point of view. I can agree it's more forgiving, but despite that it can still feel tight on bursts when you take into account fight mechs and a 40-60 second burst phase.