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  1. #371
    Player
    Satarn's Avatar
    Join Date
    Jul 2016
    Posts
    522
    Character
    K'rheya Tia
    World
    Odin
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Gemina View Post
    What do you mean no success? FFXIV is currently the most successful mmo on the market; or it was anyway until sales and marketing of it had to be postponed to deal with the congestion issue. Perhaps you have a different definition of success?
    Holy cow, this is the most intellectually dishonest argument I have seen in a good while, lol. It's like you've rolled a correlation fallacy, straw manning and goal post moving into one neat package.

    The game is obviously largely successful right now, I don't think anyone here is disagreeing with that. But this isn't about the game's popularity - it's about the tank role's popularity.

    The fact, which even you have yourself noted, is that despite all the efforts to make tanks easier to play and more powerful, they have seen no significant (and lasting) population increase. Ergo - this course of action has proven itself to be ineffective at its goal - which is to make the tank role more played.

    The game as a whole gaining in popularity is irrelevant, because given the above mentioned fact, it's far more logical to conclude that this is thanks to making other aspects of the game appealing to players. Also, like, XIV's only real competition kinda nuked itself in the eyes of many mmo players, so that might also be a factor. The game might very well (and I believe it is) be successful not thanks to, but in spite of failing to make tanks(and healers honestly) attractive choices.

    Next you'll be saying that XIV's popularity boom during Shadowbringers is evidence that the game's PVP was fantastic and beloved by all.
    (16)

  2. #372
    Player
    AFuzzyMu11in's Avatar
    Join Date
    Aug 2013
    Posts
    319
    Character
    Tiramisa Damsela
    World
    Behemoth
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Semirhage View Post
    "Not only do I want a basketball hoop that moves itself to catch my ball for me, but I think nobody should be allowed to play that old version of the game because seeing the difference between someone who actually practices and what I do would be embarrassing for me."

    Sylphies are at their happiest not when the skill floor is low, but rather the ceiling. It's not enough to want easy braindead play. No, entry level must also closely resemble mastery, because the goal is to feel accomplished with zero effort, and you can't feel accomplished when someone can play significantly more skillfully.

    I will never get along with the Sylphie crowd, because they will forever claim they're tank/healer/DPS/whatever enthusiasts, but constantly constantly showcase that they hate even the possibility of skillful improvement. The core of Sylphiedom isn't simplicity, it's insecurity.
    I’ll be honest, you probably are a bit right there. Even though you said it quite rudely. Although I’m not a slyphie, I heal and dps. I just only don’t want complexity to that.
    (2)

  3. #373
    Player
    Kalaam's Avatar
    Join Date
    Nov 2019
    Location
    Limsa-Lominsa
    Posts
    781
    Character
    Kalaam Nozalys
    World
    Phantom
    Main Class
    Red Mage Lv 90
    W...what is the Sylphie crowd ? Should I be scared ?
    (0)

  4. #374
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    13,018
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Gemina View Post
    Why do you say no, and then go on to elaborate that you agree with me. Do you just not want to agree with me?
    I didn't agree with you, though? Your implicit claim:
    Quote Originally Posted by Gemina View Post
    the definition of being OP in FFXIV is having a surplus of what is required to perform your role
    Mine: "A job's power can be considered to have been excessively increased if its capacities were significantly buffed (such as tanks' extra one-quarter to one-third buff in each category of throughput going into EW) despite no increased need for those capacities (e.g., no relative increase in tank damage to be taken)." It doesn't much matter which role the capacity might classically be defined as; staying alive can be a result of self-healing as much as mitigation except in that only the latter increases maximum eHP against a single blow. The issue is simply when one role has, say, three times the combined outputs of any other and only a small part of its short-term throughputs are required for its place in content. If a tank can heal others without any in-practice cost to keeping itself alive, all while not having enough of a DPS decrease to risk enrage from role choice alone, that's generally excessive capacity ("overpowered").
    ________________

    On my observational end it is all evidence to the contrary.
    ...
    Again, I only going off my own experience, but...
    I'm also not sure why you're trying to reduce any larger sample sizes worth of data via (or, as if it were impossible for them to hold any more water than) small-scale anecdotes like
    I spend considerably less time in any queue as a DPS now than ever.
    (2)
    Last edited by Shurrikhan; 01-04-2022 at 09:48 AM.

  5. #375
    Player
    RobynDaBank's Avatar
    Join Date
    Sep 2021
    Location
    Wraeclast
    Posts
    1,521
    Character
    Hope Sunflame
    World
    Twintania
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Kalaam View Post
    W...what is the Sylphie crowd ? Should I be scared ?
    A meme among veteran healers. Sylphie is a girl in the ARR CNJ quest line. She wants to only ever heal, and not use the elements to do anything else (AKA damage). Healer players who would rather stand still than do damage in the game get called Sylphies.
    (7)
    Mortal Fist

  6. #376
    Player
    Kalaam's Avatar
    Join Date
    Nov 2019
    Location
    Limsa-Lominsa
    Posts
    781
    Character
    Kalaam Nozalys
    World
    Phantom
    Main Class
    Red Mage Lv 90
    Oh I remember her now.
    (0)

  7. #377
    Player
    AziraSyuren's Avatar
    Join Date
    Mar 2016
    Posts
    566
    Character
    Azira Syuren
    World
    Balmung
    Main Class
    Gunbreaker Lv 90
    I don't think how tank jobs are actually designed has anything to do with how popular they are. They're also statistically not played nearly as little as some people seem to believe. The least played would be healers, which, before anyone comments on job difficulty or engagement, probably has more to do with the fact that they had the least amount of jobs in their role until this expansion. The perception of how much responsibility tanks have has more than enough explanatory power for their popularity.
    (1)

  8. #378
    Player
    Szylver's Avatar
    Join Date
    Mar 2014
    Location
    Costa del Sol
    Posts
    104
    Character
    Lalita Lolita
    World
    Cactuar
    Main Class
    Dark Knight Lv 100
    is it just me, or pld are using clemency 24/7 to piss of the healers?
    (0)

  9. #379
    Player
    Absimiliard's Avatar
    Join Date
    Jul 2014
    Posts
    2,031
    Character
    Cassius Rex
    World
    Louisoix
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Szylver View Post
    is it just me, or pld are using clemency 24/7 to piss of the healers?
    Your everyday run of the mill PLD? They probably aren't. Holy Spirit and Holy Circle now have some rather beefy heals attached to them. Combined with Holy Shelltron, that's quite a bit of healing without even having to glance in Clemency's general direction. Enough that it might be easily mistaken for burning a Requiescat charge on Clemency.
    (0)

  10. #380
    Player YukikoKurosawa's Avatar
    Join Date
    Dec 2021
    Posts
    568
    Character
    Yukiko Kurosawa
    World
    Lamia
    Main Class
    Black Mage Lv 90
    Warrior healing in particular is ridiculous right now. We have several abilities that involve self healing, and given how short their cooldowns are it's just a neverending cycling of healing cooldowns. It's nearly impossible for us to die right now. What is even the point of it? Why do we need so much self healing when healers exist? I just don't understand the design intention here if not to make healers obsolete.
    (2)
    Last edited by YukikoKurosawa; 01-06-2022 at 03:34 AM.

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