Holy Sheltron (PLD)

25s CD

50 Oath

Blocks

15% mitigation

12s 1000(250 per tick) pot HoT

Bloodwhetting (WAR)

25s CD

Costs nothing

10% mitigation

400 pot heals per enemy hit with any weaponskill. Chaos attacks always crit heal. 8s.

Additional 10% mitigation for first 4s.

400 potency damage shield.

Heart of Corundum (GNB

25s CD

Costs nothing

15% mitigation to yourself, a party member or both if under Brutal Shell.

15% additional mitigation. 4s.

900 potency excog at 50% HP or when duration expires

The Blackest Night (DRK)

15s CD
Costs 3000 MP

25% HP damage shield on target. Tanks with 70k HP effectively have 17.5k damage shield for 7 seconds. 10k if you have 40k HP for say DPS/Healers.

Shield Break lets you use Flood/Edge at no cost.

TBN is still IMO strong but the other Tanks have a TBN competitor that have better defensive value. TBN I feel is only great at mitigating a big Tankbuster and requires fight knowledge and how much damage will happen to get great value out of it. The other Tanks always get value out of their skill.

And TBN doesn't offer any mitigation. Nor does it want it because you want the shield to break anyway for offense.

Very contradictory Tank design IMO.

Down the road to 7.0 Dark Knight needs to see a rework. Or at least change some stuff. Some lifesteal for 10 seconds after a shield break would be a start.

Removing Blood Price from DRK was such a mistake.