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  1. #71
    Player
    Pibz's Avatar
    Join Date
    Aug 2013
    Posts
    350
    Character
    Cat Man
    World
    Omega
    Main Class
    Marauder Lv 30
    "running out" as if it's a new thing

    Spoiler: This is almost exactly the same game people were playing in Heavensward (a whopping 6 years ago), most of the mechanics were around then. The only thing that happened is that it got more dumbed down and now you can do dungeons solo with bots for some reason

    Quote Originally Posted by Komarimono View Post
    Wuuuut? People pugged normal coils all the time... Where did you hear that they weren't done with pugs?!
    This is just completely false. People weren't going around pugging as a norm by any stretch of the imagination. Reminder that there was no party finder until 2.1 and cross world didn't come until freaking 3.5

    Even extreme trials and hard modes (before they became synonymous with normal mode at level cap for some reason) were hard enough to get a proper pug party together for, though a lot more frequent ofc. The idea that people were pugging t5 or t9 with any significant frequency is just hilarious to anyone who was around back then. Hell most pugs would probably get stuck on T7 or T4 for days on end. I wonder if you were even here for that with that 2019 join date and if not why you'd be pretending otherwise

    Quote Originally Posted by IdowhatIwant View Post
    I used to learn how to play classes in ARR by doing what I called a coil roulette. You just queued for the 4 most recent coils as people used to actually use the queue for this.

    Bruh. BRUH. B R U H.



    You literally had to go to the area in the open world to enter the raid, you couldn't queue for it in DF.

    When they did add the first coil to the Duty finder in 2.2 (ie when the second was released) YOU HAD TO JOIN WITH A FULL PARTY.

    https://na.finalfantasyxiv.com/lodes...0fb8139b3464da

    Why are you people making shit up? holy fuck.
    (6)
    Last edited by Pibz; 12-29-2021 at 10:00 PM.

  2. #72
    Player
    Hanayumi's Avatar
    Join Date
    Nov 2013
    Posts
    1,222
    Character
    Kara Dusksinger
    World
    Mateus
    Main Class
    Scholar Lv 100
    Do miss the weird hidden/niche things in raid fights, kill adds, fast, slow, certain order, or do something around the environment and boss gets harder or changes in some way, you unlock a special buff, or straight up unlocks a secert boss kind of deal...
    (3)

  3. #73
    Player
    ApolloGenX's Avatar
    Join Date
    Aug 2013
    Posts
    1,396
    Character
    Galen Amaranthe
    World
    Leviathan
    Main Class
    Gladiator Lv 90
    Why haven't we fought on a star platform? Seems kind of obvious... and like it might lend itself to interesting mechanics..... did I miss it?
    (0)

  4. #74
    Player
    Atreides's Avatar
    Join Date
    Apr 2011
    Posts
    1,067
    Character
    Ikohyu Kaito
    World
    Balmung
    Main Class
    Marauder Lv 100
    Quote Originally Posted by Hanayumi View Post
    Do miss the weird hidden/niche things in raid fights, kill adds, fast, slow, certain order, or do something around the environment and boss gets harder or changes in some way, you unlock a special buff, or straight up unlocks a secert boss kind of deal...
    This is what savage is for, the 4th boss has been a door boss since Stormblood. After you kill him the real fight starts.
    (0)

  5. #75
    Player KizuyaKatogami's Avatar
    Join Date
    Feb 2021
    Posts
    3,472
    Character
    Kizuya Katogami
    World
    Cerberus
    Main Class
    Conjurer Lv 81
    Yeah i’ve noticed this too. Despite making so much money they’ve been cutting a lot of corners and the fact we aren’t seeing many unique mechs in this raid series so far is pretty telling.Also doesnt even have any voice acting. P4 is just Halicarnassus rehashed. P3 is just Suzaku etc. Also seeing a ton of reused gear etc. It’s all so boring but i don’t see them changing the formula sadly since a majority of the community will eat up any little scrap the devs feed to them.
    (2)
    Last edited by KizuyaKatogami; 12-30-2021 at 12:48 AM.

  6. #76
    Player
    Atreides's Avatar
    Join Date
    Apr 2011
    Posts
    1,067
    Character
    Ikohyu Kaito
    World
    Balmung
    Main Class
    Marauder Lv 100
    Quote Originally Posted by KizuyaKatogami View Post
    Yeah i’ve noticed this too. Despite making so much money they’ve been cutting a lot of corners and the fact we aren’t seeing many unique mechs in this raid series so far is pretty telling.Also doesnt even have any voice acting. P4 is just Halicarnassus rehashed. P3 is just Suzaku etc. Also seeing a ton of reused gear etc. It’s all so boring but i don’t see them changing the formula sadly since a majority of the community will eat up any little scrap the devs feed to them.
    It's still too early to judge the difficulty and mechanics as in savage they are always vastly different. The mechanics in normal are just a guideline with training wheels for stuff that happens without tells in savage among other things. In other words it's meant to be easily clearable by pople who just want to see the story.
    That's why I've been judging the music mostly because thats something that doesn't change and I'm really not a fan this time around.
    (0)
    Last edited by Atreides; 12-30-2021 at 03:48 AM.

  7. #77
    Player KizuyaKatogami's Avatar
    Join Date
    Feb 2021
    Posts
    3,472
    Character
    Kizuya Katogami
    World
    Cerberus
    Main Class
    Conjurer Lv 81
    Quote Originally Posted by Atreides View Post
    It's still too early to judge the diffulty and mechanics as in savage they are always vastly different. The mechanics in normal are just a guideline with training wheels for stuff that happens without tells in savage among other things. In other words it's meant to be easily clearable by pople who just want to see the story.
    That's why I've been judging the music mostly because thats something that doesn't change and I'm really not a fan this time around.
    I mean we can judge savage but that’s separate from normal raids. The normal raids themselves should still be accounted for as that’s still content most people are going to run. They’re still the same boring arena designs with the same reused mechs. Look at phantom train in stormblood. Even the normal version had unique mechs.
    (1)

  8. #78
    Player
    technole's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,970
    Character
    Thea Sitori
    World
    Gilgamesh
    Main Class
    Scholar Lv 72
    Quote Originally Posted by Hanayumi View Post
    Do miss the weird hidden/niche things in raid fights, kill adds, fast, slow, certain order, or do something around the environment and boss gets harder or changes in some way, you unlock a special buff, or straight up unlocks a secert boss kind of deal...
    They got rid of several bind/slow skills too. Remember in A3S you had to slow the adds otherwise you couldn't kill them all. YoshiP has bad memories of that fight almost decimating the savage community because of the low clear rates, and this led them going to down to the difficulty that started with Alexander Creator Savage. Everything has been similar difficulty since. He commented they were happy with the clear rates and that was the difficulty they would land on for all future raids.

    Sleep was a thing in BA for some mobs so they don't enrage on the alliances, I kind of wish they bring those back so that skill gets used outside of solo.
    (4)

  9. #79
    Player
    Atreides's Avatar
    Join Date
    Apr 2011
    Posts
    1,067
    Character
    Ikohyu Kaito
    World
    Balmung
    Main Class
    Marauder Lv 100
    Quote Originally Posted by technole View Post
    They got rid of several bind/slow skills too. Remember in A3S you had to slow the adds otherwise you couldn't kill them all. YoshiP has bad memories of that fight almost decimating the savage community because of the low clear rates, and this led them going to down to the difficulty that started with Alexander Creator Savage. Everything has been similar difficulty since. He commented they were happy with the clear rates and that was the difficulty they would land on for all future raids.

    Sleep was a thing in BA for some mobs so they don't enrage on the alliances, I kind of wish they bring those back so that skill gets used outside of solo.
    True it's kinda sad that they removed that stuff in the future raids, I have fond memories of Melusine Savage in ARR where you needed to apply slow/bind on the Ricardos.
    (1)

  10. 12-30-2021 04:03 AM

  11. #80
    Player
    DrFlesh's Avatar
    Join Date
    Aug 2013
    Posts
    100
    Character
    Misha Reines
    World
    Cactuar
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by crimsonwitch View Post
    I haven’t even unlocked the first 90 set yet.
    I don’t feel compelled to try them in any way. It’s like, ok, queue into a square or circle platform.

    There is no corridors of discovery like Alexander.

    Maybe the whole game has lost its flavor on me after 2 years. Bless the people who’ve been around since launch . Idk how they do it
    is getting more tiresome with every patch, but if you dare to say something about it then the white knights appear to say stupid shit about how this is the best game on the planet, you are a egoistical pos because you want new gear/models for every patch and that yoshida is the messiah that came to save our reality with ps2 graphics and potato servers
    (11)

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