Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]
As an AST I can tell you in most dungeon boss fights a tankbuster comes every 60s. How? Parser? No. Stop watch timing? No.It’s just raiders crying they can’t “optimize” healers to do more dps. Meanwhile people who just clear savage/extremes week 2+ and just want to clear/farm them like me are fine with the current state of healers. This is why I can’t stand raiders tbh they ruin games with complexity and optimization.
Exaltation is on a 60s cool down and is up every time I need it for said tankbuster. I don't even need Celestial Intersection.
And its not that one ability either. We have too many healing tools for the healing "requirements" this game has. Plain and simple. No different than Shb in that regard. Healing is arguably the worst its ever been and the devs need to fix it.
I'm tired of being told to wait for post-patches and expansions for fixes and increased healing requirements that are never coming. Healers are not fun in all forms of content like all jobs should be, they're replaced by tanks and dps due to low healing requirements and their dps kit is small for 0 reason, when in the past we had more options and handled things just fine. I refuse to play healer in roulette come DT. I refuse to heal EXs, I refuse to go into Savage, and I am boycotting Ultimate.
#FFXIVHEALERSTRIKE
They need to leave it alone. Healing is fine, I don’t care if meme comp can clear without a healer or the try hard raiders can optimize and do it early expansion they are NOT the NORMAL. If i DO NOT heal the average party wipes in 99% of content. The game is FINE stop trying to get it to where it’s on your over optimized super try hard level. This is like the people who work out all the time then say it’s easy for everyone else to pick it up etc. You guys demonstrate the concept of unconscious understanding where you don’t realize the gap between you and regular average players. It’s so frustrating to see you talk about this stuff like your the norm and not the outlier.As an AST I can tell you in most dungeon boss fights a tankbuster comes every 60s. How? Parser? No. Stop watch timing? No.
Exaltation is on a 60s cool down and is up every time I need it for said tankbuster. I don't even need Celestial Intersection.
And its not that one ability either. We have too many healing tools for the healing "requirements" this game has. Plain and simple. No different than Shb in that regard. Healing is arguably the worst its ever been and the devs need to fix it.
The point I was making in my comment is that content the devs are treating as hard, is not. EXs and Savages do not push healers like they could and should. There's plenty of easy content in the game. Ex and Savage should not be easy.They need to leave it alone. Healing is fine, I don’t care if meme comp can clear without a healer or the try hard raiders can optimize and do it early expansion they are NOT the NORMAL. If i DO NOT heal the average party wipes in 99% of content. The game is FINE stop trying to get it to where it’s on your over optimized super try hard level. This is like the people who work out all the time then say it’s easy for everyone else to pick it up etc. You guys demonstrate the concept of unconscious understanding where you don’t realize the gap between you and regular average players. It’s so frustrating to see you talk about this stuff like your the norm and not the outlier.
I'm tired of being told to wait for post-patches and expansions for fixes and increased healing requirements that are never coming. Healers are not fun in all forms of content like all jobs should be, they're replaced by tanks and dps due to low healing requirements and their dps kit is small for 0 reason, when in the past we had more options and handled things just fine. I refuse to play healer in roulette come DT. I refuse to heal EXs, I refuse to go into Savage, and I am boycotting Ultimate.
#FFXIVHEALERSTRIKE
Ex is not easy. I will explain this in detail later with a fleshed out post. But you are demonstrating ignorance in relation to learning by saying it is easy.
I don't think as a shield healer I had to use single target skills in current extremes outside EX2 ad phase tanks if people are doing mechanics properly, meaning no extra dmg/deaths.As an AST I can tell you in most dungeon boss fights a tankbuster comes every 60s. How? Parser? No. Stop watch timing? No.
Exaltation is on a 60s cool down and is up every time I need it for said tankbuster. I don't even need Celestial Intersection.
And its not that one ability either. We have too many healing tools for the healing "requirements" this game has. Plain and simple. No different than Shb in that regard. Healing is arguably the worst its ever been and the devs need to fix it.
For dungeon bosses tankbusters might was well not exist from our perspective if your tank is not DRK once they have the CDs with regen, all we get to do there is spam dps skills with occational raidwide heal.
No I'm not. I've done EXs and a couple savages due to limited time contraints. HEALING IN THEM is not hard. There aren't that many healing requirements and unless a group is struggling, 2 healers once you know the fight is redundant. That is a problem.
Now, mechanics wise, as in things to avoid, no you are correct in that EX and Savage are cut above dungeons. What I am saying is that the devs can certainly add more healing in them. That is all.
I'm tired of being told to wait for post-patches and expansions for fixes and increased healing requirements that are never coming. Healers are not fun in all forms of content like all jobs should be, they're replaced by tanks and dps due to low healing requirements and their dps kit is small for 0 reason, when in the past we had more options and handled things just fine. I refuse to play healer in roulette come DT. I refuse to heal EXs, I refuse to go into Savage, and I am boycotting Ultimate.
#FFXIVHEALERSTRIKE
Just false so much false ugh. I hate these high raider static takes I wish players like this wil stop giving their experiences when they are not relative to the majority of the game in party finder/duty finder. The game is not balanced around you stop crying for it to be.I don't think as a shield healer I had to use single target skills in current extremes outside EX2 ad phase tanks if people are doing mechanics properly, meaning no extra dmg/deaths.
For dungeon bosses tankbusters might was well not exist from our perspective if your tank is not DRK once they have the CDs with regen, all we get to do there is spam dps skills with occational raidwide heal.
Healing is very hard. You must constantly weave.No I'm not. I've done EXs and a couple savages due to limited time contraints. HEALING IN THEM is not hard. There aren't that many healing requirements and unless a group is struggling, 2 healers once you know the fight is redundant. That is a problem.
Now, mechanics wise, as in things to avoid, no you are correct in that EX and Savage are cut above dungeons. What I am saying is that the devs can certainly add more healing in them. That is all.
I'm not a high raider with a static. If anything I pug. That's one.Just false so much false ugh. I hate these high raider static takes I wish players like this wil stop giving their experiences when they are not relative to the majority of the game in party finder/duty finder. The game is not balanced around you stop crying for it to be.
I'm just a healer who's been around the MMO block. Healing in other MMOs is actually challenging. Its not here. There is no resource management with mana outside of WHM rn. If you're AST between Lucid and Astrodyne you'll rarely run out of mana. Even with raises.
There is no managing cool downs. Like I said with Exaltation everything doesn't come up often enough. And even IF there is a buster that I can't cover with Exalt I have two charges of unecessary CI that's on an absurdly short CD. I can cover raidwides, which are also roughly on a 60s timer with ES and/or CO. I don't even use CU unless there's a stack marker or an Ahk Morn that I don't have an ES to cover. And don't get me started on Horoscope. Most of Shb I felt it was either it or CO and I like Celestial better. I still do but I'll use it more now since I can Helios it and just pop it when I want it.
So, two things I find fun with healing nonexistant in the game. What else is there?
I'm tired of being told to wait for post-patches and expansions for fixes and increased healing requirements that are never coming. Healers are not fun in all forms of content like all jobs should be, they're replaced by tanks and dps due to low healing requirements and their dps kit is small for 0 reason, when in the past we had more options and handled things just fine. I refuse to play healer in roulette come DT. I refuse to heal EXs, I refuse to go into Savage, and I am boycotting Ultimate.
#FFXIVHEALERSTRIKE
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