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  1. #1
    Player
    Xiaoki's Avatar
    Join Date
    Aug 2013
    Posts
    76
    Character
    Balar Avagnar
    World
    Ultros
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Valknut View Post
    I disagree 100%

    An if you played DRK, you would to. Your welcome to the FFlogs, instead of the PPM to deny the facts if you want, they are also their in the main post. Also the main issue of DRK vs other tanks right now is wall to wall pulling in dungeons, and nothing else. Guess how long wall to wall pulls last? About 1 min.
    Dark Knight's main issue is dungeons?

    What?!

    Well then, lets check FFLogs for dungeon runs. Oh, yeah, they don't log dungeons because no one cares about dungeons.

    Dungeons only purpose is for Tomestones. And they quickly become trivial on any Job in the entire game with raid gear.
    You know, the gear that drops from raids.
    Oh ...uh ...Raids are like dungeons but instead of 4 players you have 8 players.
    Also, Extreme, Savage and Ultimate difficulty raids are the only content that matters what Job you are and how well your Job performs.
    (1)

  2. #2
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,399
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Xiaoki View Post
    Dark Knight's main issue is dungeons?

    What?!

    Well then, lets check FFLogs for dungeon runs. Oh, yeah, they don't log dungeons because no one cares about dungeons.

    Dungeons only purpose is for Tomestones. And they quickly become trivial on any Job in the entire game with raid gear.
    You know, the gear that drops from raids.
    Oh ...uh ...Raids are like dungeons but instead of 4 players you have 8 players.
    Also, Extreme, Savage and Ultimate difficulty raids are the only content that matters what Job you are and how well your Job performs.
    This is a very elitist mindset. How do you expect change if the devs focus on casual content experience the most. Casual content includes dungeons.

    I dont think we will see any change until people start stating problems with DRK in all content not just extremes, savages and ultimates.
    (10)

  3. #3
    Player
    Valknut's Avatar
    Join Date
    Jul 2014
    Posts
    107
    Character
    Agni Highwind
    World
    Excalibur
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Xiaoki View Post
    Dark Knight's main issue is dungeons?

    What?!

    Well then, lets check FFLogs for dungeon runs. Oh, yeah, they don't log dungeons because no one cares about dungeons.

    Dungeons only purpose is for Tomestones. And they quickly become trivial on any Job in the entire game with raid gear.
    You know, the gear that drops from raids.
    Oh ...uh ...Raids are like dungeons but instead of 4 players you have 8 players.
    Also, Extreme, Savage and Ultimate difficulty raids are the only content that matters what Job you are and how well your Job performs.
    Drk has 0 issues in raids, it has the most dps. Nothing more desirable then that. Also having 8 jobs instead of 4 with the added effect of organized play can make up for any faults DRK has, of which I would say specifically in a raid setting it has very little problems. Lots of comps running DRK/DRK because in a setting where 2 healers worth of oGCDS can make up for any lack of healing/sustain the DRKS have, while also benefitting from having 2 TBNS alternating off CD

    No tank has issues in raids, with the exception of PLDS dmg.
    (0)