Results 1 to 10 of 88

Hybrid View

  1. #1
    Player
    Oextra's Avatar
    Join Date
    Oct 2013
    Posts
    78
    Character
    Dehal Valdir
    World
    Excalibur
    Main Class
    Marauder Lv 100
    Quote Originally Posted by Undeadfire View Post
    When you see Warrior has more barrier than TBN, and near double of healing than GNB/PLD, more healing than DRK/PLD put together, or DRK/GNB put together, you know it's super broken.
    WAR now has two barrier moves while DRK only has one. So it makes sense for it to have more shielding now. It's also the tank with the identity of healing while damaging, so it also makes sense that it self heals the most. Just as if you were to compare which tank does the most mitigation, or which tank is more versatile, PLD would win. The only real problem here is it shows that DRK is clearly behind and should at the very least be on the same level as GNB since they do similar damage.
    (0)

  2. #2
    Player
    Undeadfire's Avatar
    Join Date
    Mar 2011
    Posts
    759
    Character
    Nova' Dragon
    World
    Phoenix
    Main Class
    Paladin Lv 92
    Quote Originally Posted by Oextra View Post
    WAR now has two barrier moves while DRK only has one. So it makes sense for it to have more shielding now. It's also the tank with the identity of healing while damaging, so it also makes sense that it self heals the most. Just as if you were to compare which tank does the most mitigation, or which tank is more versatile, PLD would win. The only real problem here is it shows that DRK is clearly behind and should at the very least be on the same level as GNB since they do similar damage.
    I'm not suggesting kill it's identity.

    I understand Warrior having more heal sustain than others, but when it's getting pushed to double the amount vs PLD/GNB, and 4x the amount vs DRK, it's climbing up to a point, Warrior is becoming the immortal tank further expansions. Warrior has the shortest Invuln cooldown with absolutely no draw backs, DRK has a 5 Min Living Dead that needs rework on it's debuff, GNB Bolide 6 Mins forcing to 1HP, PLD HG being a very long cooldown 7 mins no damage, all three of these have drawbacks.

    Now when you have the tank that literally fights without needing healing assistance for a long while, self power healing that can be popped wherever it's needing it, no invuln drawback, great burst, you'll have to submit this job has been obtaining more power heals every xpac and without putting limits on it, it's going to run into a big problem with comps setups meaning no healer, or 1 Healer only required for example. In the future this job needs drawbacks as every other tank does, except DRK being in a bad spot at the moment in some places.
    (0)
    Gae Bolg Animus 18/04/2014

  3. #3
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,883
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Quote Originally Posted by Oextra View Post
    ...
    Players tend to be quite greedy when it comes to identities. It's never just about focusing in on one thing, they want all the good things. One of the things that I'm enjoying about melee dps at the moment is that the jobs feel much more varied. You can only really have that if you respect job boundaries and give them all an opportunity to have an identity. WAR is spread so widely across so many areas that it stifles game design. I don't think you could come up with a fifth tank at this point.
    (10)