Quote Originally Posted by Remish View Post
I think Phantom Train was one of the most creative fights this game ever experimented with. I loved how all over the place that was.
Though I guess from a farm/grind pov, it's annoying.
Thank you for bringing this up. There's also the halicarnassus fight, which features a nice little intermission puzzle in sliding sands. This is the sort of thing I want more in future raids. These nifty, "need a min to think here" moments in fights.