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  1. #1
    Player
    Remish's Avatar
    Join Date
    Aug 2020
    Posts
    342
    Character
    All-good Namesaregone
    World
    Balmung
    Main Class
    Marauder Lv 1
    I think Phantom Train was one of the most creative fights this game ever experimented with. I loved how all over the place that was.
    Though I guess from a farm/grind pov, it's annoying.
    (4)

  2. #2
    Player
    SenorPatty's Avatar
    Join Date
    May 2016
    Location
    Cosmic Black Hole of a Hot Pocket
    Posts
    3,054
    Character
    Vice Shark
    World
    Coeurl
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Remish View Post
    I think Phantom Train was one of the most creative fights this game ever experimented with. I loved how all over the place that was.
    Though I guess from a farm/grind pov, it's annoying.
    Thank you for bringing this up. There's also the halicarnassus fight, which features a nice little intermission puzzle in sliding sands. This is the sort of thing I want more in future raids. These nifty, "need a min to think here" moments in fights.
    (1)
    Quote Originally Posted by Rein_eon_Osborne View Post
    Healing DRK is literally... the same since ShB. The reason why people think it's a meme to heal nowadays because DRK receives very little to no buff to their sustainability vs 3 other tanks getting something useful. If you're capable of healing DRK back in ShB (or any tanks), then you'll heal EW DRK just fine.

  3. #3
    Player
    OtakuSempai's Avatar
    Join Date
    May 2019
    Posts
    119
    Character
    Corvus Marcellus
    World
    Exodus
    Main Class
    Sage Lv 90
    Quote Originally Posted by SenorPatty View Post
    Thank you for bringing this up. There's also the halicarnassus fight, which features a nice little intermission puzzle in sliding sands. This is the sort of thing I want more in future raids. These nifty, "need a min to think here" moments in fights.
    100000% yes and those are my favorite fights in the whole game. This shows they are capable of being very creative and any hand waiving by some people cause of "old design and combat system" is just ignorance.
    (2)

  4. #4
    Player
    Rudrose's Avatar
    Join Date
    Feb 2014
    Posts
    11
    Character
    Rudrose Caliphus
    World
    Siren
    Main Class
    Conjurer Lv 44
    Quote Originally Posted by Remish View Post
    I think Phantom Train was one of the most creative fights this game ever experimented with. I loved how all over the place that was.
    Though I guess from a farm/grind pov, it's annoying.
    This is still to this day my favorite fight in the entire game. Not only for the 6 nostalgia but it was SO creative. Even my gf who usually finds the game boring to watch found that fight interesting. The train whistle, the ghosts, the cabins, and the rain, man it was just great. It's one of the coolest visual attacks when the train backs off to ram your cart full speed.
    (5)