Quote Originally Posted by LittleImp View Post
That's kind of the point. The option doesn't exist to help those people, it exists to keep them out of my party until they learn more about the games most basic systems.
That's the problem, though. This solution wouldn't keep them out of your party. The current PF options are fairly basic triggers. Either a binary yes/no or X range/number.

The simplest way to code something like this is to have the system ask "Is there something in the slot". If they wanted to get more creative, they could say "Is there something in the slot of grade X or Y".

But I'm sure you can see someone could very easily toss any materia of that grade in the slot to bypass that. Including something like Perception or Craftsmanship.

What the poster wants isn't any materia in that slot. They want the *right* materia in that slot. Computers are stupid. You have to tell them what to look for. So now the devs would have to come up with some way to make sure every single person who join has the "right" materia, something that is debated a lot anyway so it can be subjective or situational. And there's a question of whether it's even worth dev time to try to create a system where the problem could be solved by just putting the requirements in the description and removing anyone who doesn't follow them.