I am not against the idea of having more options in pf, yet, SE need to address some “no slot gear” but still good enough for the content? as well as iL above max after iL sync?That's the problem, though. This solution wouldn't keep them out of your party. The current PF options are fairly basic triggers. Either a binary yes/no or X range/number.
The simplest way to code something like this is to have the system ask "Is there something in the slot". If they wanted to get more creative, they could say "Is there something in the slot of grade X or Y".
But I'm sure you can see someone could very easily toss any materia of that grade in the slot to bypass that. Including something like Perception or Craftsmanship.
What the poster wants isn't any materia in that slot. They want the *right* materia in that slot. Computers are stupid. You have to tell them what to look for. So now the devs would have to come up with some way to make sure every single person who join has the "right" materia, something that is debated a lot anyway so it can be subjective or situational. And there's a question of whether it's even worth dev time to try to create a system where the problem could be solved by just putting the requirements in the description and removing anyone who doesn't follow them.
Gatekeeping is horrible... Please elaborate on "watered down" What ranks? This isn't the military. I'll say it again, it is YOUR responsibility to police YOUR group.
It's quite simple fellow forum poster. It is fair for those involved with proper endgame to have a community standard baseline and expectations of those newer players wishing to participate. They rise to meet you, rather than you lowering to meet them. Melding gear with proper materia is part this.
I don't generally meld materia in my gear. I also don't do savage raids. I detest extreme (required) content, and prefer to just do my own thing. But as a former high end content raider in several different MMO's, I def get the need for gear to be the best it can be, including needing materia to improve some stats. The biggest problem I have seen though, is that some classes that wear the same gear, seem to need different materia to make them the best they can be, and I frankly, can't be assed to bother with having multiple sets of gear for a class (i.e. tanks, ranged dps, magic ranged dps etc). I've read (though what I have read may be outdated and wrong now), that for example, a Drk and a War really need different materia to be best, so it just isn't worth it to me to spend gil on multiple sets of gear for the same job type, and meld them accordingly.
Well there lies your issue. It's not anyone's place to demand conformity over something you do not own. This is truthIt's quite simple fellow forum poster. It is fair for those involved with proper endgame to have a community standard baseline and expectations of those newer players wishing to participate. They rise to meet you, rather than you lowering to meet them. Melding gear with proper Materia is part this.
If it's your static, FC, and party finder then you can demand such standards, AND have the means to uphold them
People don't rise to meet you, they rise to meet THEIR standard/effort etc.
The difference besides savage is a minor few seconds with or without materia *shrugs* I would not let the blood pressure rise over something under a minute kupo <3 enjoy life and take a fresh breath and remember you are breathing. <3 kupo
I really have not ran in to many that have empty materia slots across the board anyway that stuff is basic game. I would kindly in the most kupotastic way send that person a whisper asking if they understand how the materia system works and if they don't I would either explain kindly or point them to a place they can learn. Most, and I am being optimistic that are naked of materia would love a few extra points in stats..really who wouldn't? That is a goal in the game.
<3 kupo
Last edited by Doc_Seraph; 12-20-2021 at 11:30 PM.
Thanks for only paying attention to part of my post. here is the gist of itSo? Repairs cost Gil too and that's not an excuse not to do it.
I can only imagine how this community would respond to "Can we get a no broken gear option for party finder?"
"This would be unfair since not everyone has crafters leveled and it costs Gil."
"It's just 2% damage so it only matters for savage."
"Repairing gear is boring and doesn't really seem worth it."
"I'm going to wear lower level / another job's unbroken gear to cheat the entry requirements."
Edit. forgot this one: "Stop being elitist."
1. Expecting people to meld for level cap content is reasonable.
2. Expecting everyone to be melded for stuff below level cap is unreasonable.
Last edited by MsQi; 12-21-2021 at 02:27 AM.
"A good RPG needs a healthy dose of imbalance."
https://www.youtube.com/channel/UCuC365vjzBFmvbu6M7dB80A
Extremes can also be done with you jumping off the arena right after the pull and 7 others putting in the work, doesn't mean i'm toxic if i tell you nope, not gonna do that and replace you for trying to pull that stunt.
Last edited by Akiudo; 12-20-2021 at 11:58 PM.
The problem is that this game has no tools whatsoever to police or enforce these types of things before queuing into the content with a preformed party. 99% of the time, you need to queue into the fight to see anyone's gear, and parties usually develop a sunk-cost at that point. If you back out to replace someone after queuing in, the party usually crumbles and other people leave, regardless of how long you may have waited to fill.
Because of a lack of in-game filtering tools or remote ways to check gear, checking logs and silently kicking people has become more and more widespread. I'd rather have more filtering tools in-game, than have some kind of silent dps-based inquisition.
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