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  1. #51
    Player
    ArthurATDayne's Avatar
    Join Date
    Oct 2021
    Posts
    152
    Character
    Arthur-at Dayne
    World
    Excalibur
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Deceptus View Post
    Somebody asked in FC and I had a Eureka moment.

    Fight or Flight needs to affect ALL damage, not just physical.

    Especially now that such a significant portion of the PLD kit is magical.

    Fight or Flight would line up perfectly with Requiescat windows.
    I rather like this idea.

    One of the things that annoy me on the PLD for a while and still does is Fight or Flight only working for the physical sword phase and having to do a double-take to remind myself not to accidently hit that button before going into Requiescat Magic Phase. I'll vote for that.
    (0)

  2. #52
    Player
    AziraSyuren's Avatar
    Join Date
    Mar 2016
    Posts
    566
    Character
    Azira Syuren
    World
    Balmung
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Visanis View Post
    I remember in 4.0 when DRK was a solid 300-400 dps behind WAR and PLD and back then it was perfectly okay with everyone. Why is it now not okay that they are ahead by a similar margin in 6.0?

    The double standards when it comes to damage numbers is laughable.
    Nobody was okay with it.

    They were all (including myself) perpetually malding about it, actually!
    (7)

  3. #53
    Player
    jadeblade's Avatar
    Join Date
    Mar 2014
    Posts
    102
    Character
    Arthur Wolfe
    World
    Gilgamesh
    Main Class
    Gladiator Lv 90
    Yup after leveling my PLD I am leveling a warrior now, shouldn’t we be poster boy of this release we are behind warrior on self sustain and last on dps, why play paladin when you can play warrior.

    DRK for all their complaining are in demand, their tank dps is the highest
    (2)

  4. #54
    Player
    Zarkovitch's Avatar
    Join Date
    Nov 2014
    Posts
    671
    Character
    Sid Zarkovitch
    World
    Siren
    Main Class
    Gladiator Lv 100
    pld should be lowest dps they bring raid utility but dmg is too low. it should be behind war.
    (0)

  5. #55
    Player
    TrueRune27's Avatar
    Join Date
    Sep 2021
    Location
    Limsa Lominsa
    Posts
    6
    Character
    Aiolos Severwind
    World
    Cactuar
    Main Class
    Summoner Lv 90
    Quote Originally Posted by aodhan_ofinnegain View Post
    So if it won't affect you, why do you even care what is said here, let those that do care, actually voice their concerns.
    I think it is an important perspective. There are probably many more lurkers than posters and for many of them their view can be skewed by the veritable single minded salt mine that are these forums.
    (2)

  6. #56
    Player
    Sqwall's Avatar
    Join Date
    Jun 2013
    Posts
    844
    Character
    Sqwall Lionheart
    World
    Diabolos
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Tranquilmelody7 View Post
    Gun's and especially WAR's defensive kits are more efficient and flexible than Paladin's, and DRK still has the best Tank CD in the game.
    *cough* Bloodwhetting *cough*
    (2)

  7. #57
    Player
    Abomination713's Avatar
    Join Date
    Sep 2014
    Posts
    81
    Character
    Wyznberk Zwynbrodasyn
    World
    Cactuar
    Main Class
    Paladin Lv 90
    @Ampheni

    They really do need to shave at least 2 min off the CD for Hallowed Ground. WAR can't die while using theirs and they can use it every 3 minutes. They also have so much self healing now that it's basically Hallowed Ground! It's bullshit!

    Lets not forget we are the only tank to not get anything from using our group protect skill (Divine Veil) and it's the only one with a heal gate on it. Not to mention it's weaker than WAR's by 5% and while we currently have a 400 potency heal on it, WAR has a 300 potency heal on theirs. Like, what the fuck? How does that even make sense! I'm tired of PLD always getting shit on and SE never fixing anything. Been playing since 2.0 as well.
    (2)
    Last edited by Abomination713; 12-18-2021 at 04:18 AM.

  8. #58
    Player
    Launched's Avatar
    Join Date
    Aug 2013
    Posts
    627
    Character
    Rys Sol
    World
    Omega
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Abomination713 View Post
    Lets not forget we are the only tank to not get anything from using our group protect skill (Divine Veil) and it's the only one with a heal gate on it. Not to mention it's weaker than WAR's by 5% and while we currently have a 400 potency heal on it, WAR has a 300 potency heal on theirs. Like, what the fuck? How does that even make sense! I'm tired of PLD always getting shit on and SE never fixing anything. Been playing since 2.0 as well.
    Paladins have 2 raidwide mitigation skills, the other three tanks have one. Passage of Arms guarantees a block for yourself, use that if you need mitigation on yourself too. But you're a tank, so you don't actually need DV's shield for raidwides.
    Divine Veil's shield is based off the PLD's HP, WAR's shield is based off each individual party member's HP so they're very close in value until a WAR spends cooldowns to buff Shake it Off.

    PLD is stupidly strong, you can't be serious.
    (4)

  9. #59
    Player
    Abomination713's Avatar
    Join Date
    Sep 2014
    Posts
    81
    Character
    Wyznberk Zwynbrodasyn
    World
    Cactuar
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Launched View Post
    Paladins have 2 raidwide mitigation skills, the other three tanks have one. Passage of Arms guarantees a block for yourself, use that if you need mitigation on yourself too. But you're a tank, so you don't actually need DV's shield for raidwides.
    Divine Veil's shield is based off the PLD's HP, WAR's shield is based off each individual party member's HP so they're very close in value until a WAR spends cooldowns to buff Shake it Off.

    PLD is stupidly strong, you can't be serious.
    You can't be serious if you think Passage of Arms means anything. No one uses it outside of raids or dungeon boss fights that have VERY specific times when we can use it and there are many raids in the game that completely ignore it's effects on the party. Next you'll be telling me Cover is an amazing skill.

    I will give it to you that you are right about the WAR's 15% being the individuals HP's. I don't main them and the tool tip doesn't exactly say that either. However, can you explain to me why the PLD is the only one with a heal gate on it that hurts more than it helps? Why does the WAR heal others when that doesn't even make sense for their job? Why is the PLD the only one that doesn't gave any benefit from using their group protect, but all the other tanks do?
    (7)
    Last edited by Abomination713; 12-18-2021 at 04:43 AM.

  10. #60
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,883
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Quote Originally Posted by Abomination713 View Post
    ...
    If they remove two minutes off of Hallowed Ground's cooldown, then it would have the same recast as Living Dead. I would find that especially hilarious, because that's exactly the kind of grossly incompetent balancing decision that I'd expect this dev team to make just to keep players playing PLD, on par with the buffs to Holmgang last expansion. Personally, I think that they should have outright removed Divine Veil, seeing as it's an additional mitigation tool over what everyone else has, and PLD has a surplus of actions anyways carried over from previous expansions. They're just afraid of removing actions now that it hurts players' feelings. I thought especially entertaining that you felt that Passage of Arms is useless. Not knowing how to use your toolkit doesn't mean that the job in need of buffs.

    It's funny. DRK has had about four years worth of unaddressed issues, to the point that long term players have collectively given up and by and large abandoned the job. You can't even make them stay with good dps numbers. Then these people show up for one week before the raid balancing patch and start bawling their eyes out, and watch them get everything they asked for. The one consolation is that tanking itself is pretty underwhelming at the moment, so this is the perfect time to bail. But it's tiresome seeing the same jobs consistently get preferential treatment from the devs.
    (13)

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